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Party Rank System... As Dilematic As It Gets...

Discussion in 'Toram Online General Discussions' started by Flaneur, Sep 18, 2015.

  1. Flaneur

    Flaneur Well-Known Member

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    Party that shout for a brawler yet still include flinching/tumble skills in their combo, Dps that enjoy lighspeed killing then blame the party coz of missing part break, dps that realize they pull aggro from the tank of the party n still won't stop his skill chains, party that only care for brawler to break parts for them (for drop rate) but still won't care about brawler's breaker rank, and don't get me started on 2h swordsmen that use bless...

    Good intention, Fail execution...

    While Rank System is indeed revolutionary in mmorpg history (pardon if it's not the first, pardon my less knowledge of gaming) to help increase party effectiveness in boss battles... most players will agree that it has become one of the most toxic that ruins Toram experience.

    In the end, party effectiveness is measured not by complete 4 roles participation... It's measured by Time Limit.

    Not all bosses need extensive tanking, not all bosses needs intense parts breaking.
    Sometimes 1 tank and 3 dps will do good (at most cases), sometimes a support is necessary, sometimes both support and breaker are no contest.

    Why they made it that one player can get multi rank but still no benefits (since only 1 reward available for getting rank) is beyond me... But eventually players enjoy to indulge themselves in a false pride, being able to hog all ranks.

    This is the main reason why boss party incites role discrimination and it will only escalates further if no adjustment being made to the rank system.

    Sorry for ranting like this... But I love Toram, and this issue will decide whether that love is toxic or not.

    Thank you for your time...
     
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  2. Tesuto

    Tesuto Well-Known Member

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    I agree. I was quite a rank wh○re myself.
    Unconsciously wanted to show off our skill.
    Just so that other can recognise us.

    But recently I started toning down and thinking it's not right. With ranking come hatred (depending on player).

    So for once I'm not going to spam my skill at 1st sight.
     
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  3. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Tbh i think they put it as 1 reward to stop ppl from hogging ranks, and say if a 2h with bless gets 1st place in support then the actual full supporter isn't doing there job correctly (example). with the attacker rank it's different as the dps ppl will be trying to maximize there dmg, for breaker and tank it seems fair too, yes some ppl attack first and its the tanks job to agro it, if the tank can't get the agro from the person who attacks first then that's just a bad tank
     
  4. Cryous

    Cryous Well-Known Member

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    I do understand the sentiment of this post and I agree that certain feelings arise when you find out you haven't landed a single rank, but tbh, I feel like if I can't achieve my appropriate rank there's obviously something wrong with my build or the way I'm playing. It's a good indicator that you're not dealing the correct amount of damage or that you're not holding the boss' attention enough or that a tank's single self buff managed to outpower what should have been your various buffs. I've played with players who draw insane aggro from bosses with their combos but I always make sure that I have the mp to pull it back so expecting a dps to lay down on the damage because you can't manage your mp correctly is hardly fair.
    The only role I see failing is breaker which I can't rightfully comprehend because, as a 1h tank, with only one break skill(which happens to be shield bash) I often take the breaker role without really trying to.
     
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  5. Niflheimr

    Niflheimr Well-Known Member

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    I'm starting to like my Mage more for thesame reason, rank hogging as you call it, coz you can go either Attacker or Support. If I don't get Attacker rank in our first run, I'll start using Support skills from there on, what I'm sayin is there's much more space to exercise self-control when using my mage? XD and I barely use my 2hander now in a random party, sword combos is too wild imo, I'm getting aggro coz I damage hella lot and I'm not even trying to break still I'm getting breaker ranking, that only leaves support ranking for the others in the party, so yea its a bit unfair.

    2hander with bless for the win!! lol
     
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  6. Flaneur

    Flaneur Well-Known Member

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    Looks like my message doesn't get through.....

    Thank you anyway with your feedbacks.
     
  7. Mini_Meaw

    Mini_Meaw Well-Known Member

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    I kinda agree with some point especially fir the breaker rank!!!!!!

    My archer never get a breaker rank even thought i party up with 3 other mages ... and i am only one who use breaking skill ;_;

    But i kinda find a way around it now... making a brawler/archer... i see a person use both archer skill and brawler skills to break.... it is super awesome.

    For tanker rank, my tank with provoke lvl10 always get the rank. It doesnt matter who steal aggro ... i always get it back XD.
     
  8. zym

    zym Well-Known Member

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    Zym (Main) Methzy (BS) Zymeth(fail snipe) and イサック (hybrid tests)
    Lol this is... My vivew point as far i have experimented ranking depends on 2 things : your player lvl and your refinery weapon level.
    If you are in a party with someone like a mage or a 2h swordie user with a insane refined lvl 10 blade spamming skills is utterly unreachable to get him down at first place on. Attaker tank or breaker because he have high atp (more aggro) that result in tank.
    And attaker ranks and for breaking too. i have noticed same. It depends mostly on your refinery item level to Have always breaker as first place and your lvl too.

    Im one of the crazyest hybrids mage breaker i have low atp and i always end up doing all the breaks when is needed but no matter how many times i break all spots by my self. If someone with higher atp than me h takes first place on breaker even when i did it all... That realy pissme off but whatever i think this game need a remodel on how breaking is taken likely by just cheking who does more taps onbreaking phase than just taking the one who does more damage on break phase.
     
  9. x2c

    x2c Well-Known Member

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    Attacker - Any DPS class will take it.
    Tank - Any true tank will take it.
    Supporter - Any real support will take it, if no support Lvl 1 Bless will take it.
    Breaker - 1h/2h ~1 second tap to break beats Brawler 5+ stuns plus other abilities. Seems legit. (Shield Bash is an exception)

    But that's besides the point. It's basically poor builds that really render a player useless. Then, players that expect other pt members to do their role when that player is doing things counter-productive to the roles of other people.

    Basically, they're bad and you should leave their pt. End of story.
     
  10. Thanny

    Thanny Well-Known Member

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    The rank does not mean nothing. Its just use to players show up theirselves as a pro.
    The rank in my opinion is not necessary. The results of dmg sup tank or whatever doesn't mean nothing.
    The game should teach players how to fight as a team.
     
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  11. Miyako

    Miyako Huehuehue Elite Member

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    Ranking is important to show why everyones roles are necessary. And parties are pretty much working as a team XD If you dislike parties just go solo!
    There are some sore winner players but not all of them are! :3
     
  12. Thanny

    Thanny Well-Known Member

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    Humble is the word.
     
  13. Thanny

    Thanny Well-Known Member

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    Just respect others opinion. Every mmorpg my brother played never showed ranks.
     
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  14. Miyako

    Miyako Huehuehue Elite Member

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    Oh! Sorry i forgot to say that x3! I respect your opinion. But your statement was weak though. >w<
     
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  15. Thanny

    Thanny Well-Known Member

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    As I said humble is the word
     
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  16. Miyako

    Miyako Huehuehue Elite Member

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    I understand~ Sorry if i came out rude~
     
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  17. L-28

    L-28 Well-Known Member

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    I'm not sure what you are trying to say, but if you're suggesting that tapping and stuns factor into the score, I can tell you right now that they don't, or don't do very much to the factoring of the score. The one thing that I've found that ultimately decides the breaker score is the players aspd. If a potential breaker is circling the enemy to find the taping points, they won't have an easy time getting the breaker score. Likewise, if a 1h is sitting at a bosses heals and just casually auto attacking, they are more likely to get the rank. The only fool proof way of assuring that you will get the breaker rank is to unequip all of your weapons and kick the boss, while not straying or attempting to stun.
    In that way, I feel that the breaker rank is BS, as it completely contradicts what is a breaker, and rewards those who have no intention of actually breaking or benefitting a party in that field.
     
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  18. Flaneur

    Flaneur Well-Known Member

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    Finally someone that gets my point here...
    There's reason why no mmorpg besides Toram use rank drop system... with reasons I've stated before and I'm sure you all know. It's about teamwork... and giving rank based drop has been proved inneffective since everyone cares to get all ranks instead of sharing the drop to everyone that contributes to the fight... Whether they're elites or casuals (like me).
    If they want to urge players to co-operate effectively, they can put time limit along with parts broken rank for the whole party to get bonus drops. There... Everyone happy for their hard work, I don't think it requires a genius to come up with that.
     
    Last edited: Sep 18, 2015
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  19. Ceruulean

    Ceruulean Member

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    The ranking system is used in other games but the chance of a rare drop i pretty silly. If a person gets more than 1 rank it deprives that member of a reward. The ranking should just show performance so you can tell who is slacking.
     
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  20. SHIVA

    SHIVA Active Member

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    While other rank is obvious, imo the first thing that the system counts in breaker ranks is not about tapping, equipment, or aspd .. instead its about how much we gave flinch, stun, or any other ailments that can open up the breaking parts,,That is given the fact that a brawler can still loses the breaker rank to a mage or a swordman as long as those two classes were abusing breaking skills while the poor brawler running around tapping.. Such poor example of situation which has made me come to another conclusion,
    Imo, a brawler job is NOT to break, but to flinch monster's skill and opening up breaking points, while tapping for breaking is something which all the party member should do together .. That's the reason why brawlers forte is aspd for mana regen, and that is also why the breaking points appear not just for the skill user only, but for other party member as well. A food for thought anyone? :)

    And as to the whole point of this thread, I think I can share the same point of view.. Whilst the true concept of a party is about cooperation and helping each other out,, yet the rank system with additional prizes mostly gave passages for two of the most ugliest human natures to take motion .. Pride and Greed.
    But then again, just like any other system which implented in this world .. although some of it means well, it will always bound to be imperfect. There will always be flaws here and there, and there's always some people who will expose it.
    So, contradicts to popular believes, my suggestion is :
    Dont hate the game, dont blame the players .. dont frowned upon the flaws in something that you love in the first place.
    Just try to focus to be the very best version of yourself for maintaining the fun in it, and who knows, maybe you could set up an examples and influence others, and if not, Hey! at least you will survive this as a better human when you stop playing.;)
     
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