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Stat Formulas - Read Post #1 First!

Discussion in 'Toram Online Game Guides' started by Wyrix, Oct 12, 2016.

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  1. Nyao

    Nyao Active Member

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    -Weapon
    -minimum pot 45
    -no specified negative stats
    Light element, Dmg to dark+10%, int+10
     
  2. sihapsidik

    sihapsidik Member

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    Ask sir
    Stat a7cd7cd11 armor,no -acc and -acc

    Thx ^^
     
  3. Namari Hikari

    Namari Hikari Well-Known Member

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    Step 1: add int+4% (9pot left)
    Step 2: add int+1, hpRec-7%, def-7%, dodge-7 (154pot left)
    Step 3: add int+7%, matk+7%,int+
    int+11=-26pot=91%
    int+10=-20pot=100%
     
  4. I robot

    I robot Elite Member Elite Member

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    Nice @Wyrix you have an assistant xD
    Oh and btw, I worked this out on my own just a while ago.
     
  5. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    Sorry for the late replies, I've been busy.


    Sorry, cannot be done.

    Minimum Potential: 55
    Step 1: add atk+2% (15pot left)
    Step 2: add matk-8%, m.pierce-3%, acc-8 (206pot left)
    Step 3: add crit+1, modify 11 times, each time adding +1, to end with crit+12 (194pot left)
    Step 4: add atk+8%, stat+8% (-96=16%)

    Minimum Potential: 49
    Step 1: add int+4% (9pot left)
    Step 2: add int+1 (3pot left)
    Step 3: add hpRec-7%, def-7%, dodge-7 (154pot left)
    Step 4: add int+, int+7%, matk+7%
    *int+11=-26=91%
    *int+10=-20=100%

    Minimum Potential: 55
    Step 1: add atk+1% (35pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (209pot left)
    Step 3: add atk+7%, stat+7%, cdmg+10 (-110=8%)

    Minimum Potential: 55
    Step 1: add str+4% (15pot left)
    Step 2: add dex+1% (3pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (171pot left)
    Step 4: add stat+7%, dex+7%, cdmg+7% (-53=58%)

    Adding non-original element
    Minimum Potential: 12
    Step 1: add hpRec-7%, def-7%, dodge-7 (138pot left)
    Step 2: add element, int+11 (-17=100%)

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-2%, dodge-7 (141pot left)
    Step 2: add element, int+11 (-14=100%)

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, int+11, matk+3% (-14=100%)

    I'm confused about this question.
    Are you asking the difference of original & non-original elements?
    If so, original elements cost 10pot, non-original elements cost 100pot.
    If not, here's an original element formula:

    Adding original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-1%, dodge-7 (135pot left)
    Step 2: add element, int+7%, matk+7% (-15=100%)

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (171pot left)
    Step 2: add element, ele+10%, int+10 (-29=90%)

    Not possible.

    Glad to hear you figured it out. \(^_^)/
     
    Last edited: Feb 14, 2017
    • Winner Winner x 1
  6. Hell's Rose

    Hell's Rose Member

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    Hiya @Wyrix
    Do you have a formula for 19 pot armor int7% matk7% and int11 matk7%? TIA
     
  7. DeleteMe

    DeleteMe Well-Known Member

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    Whats the formula for
    Stat 5% cd7% crt10% crt10 on armor
     
  8. I robot

    I robot Elite Member Elite Member

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    int7%matk7% is not possible.
     
  9. I robot

    I robot Elite Member Elite Member

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    Step 1: add cdmg+5%
    Step 2: add crit+1%
    Step 3: add crit+1, matk-7%, acc-7
    Step 4: modify crit 10 times, each time adding +1, to end with crit+11
    Step 5: modify crit% 10 times, each time adding +1, to end with crit+11%
    Step 6: add stat+5%, cdmg+7%
    Right,@Wyrix ?
     
  10. RailGun

    RailGun Member

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    Ele+11 atk2-5% crit rate+11 armor plss
     
  11. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    Minimum Potential: 19
    Step 1: add matk+1%, acc-1 (5pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (252pot left)
    Step 3: add int+7%, matk+7% (-61=74%)

    Minimum Potential: 19
    Step 1: add matk+1%, acc-1 (5pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (252pot left)
    Step 3: add int+11, matk+7% (-36=97%)

    It's possible, just need to gamble.......

    Minimum Potential: 42
    Step 1: add cdmg+4% (2pot left)
    Step 2: add crit+1% (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 9 times, each time adding +1, to end with crit+10 (112pot left)
    Step 5: modify crit% 9 times, each time adding +1, to end with crit+10% (103pot left)
    Step 6: add stat+5%, cdmg+7% (-13=100%)

    Correct, but he asked for crit+10% & crit+10.
    Also, you forgot to include success rate.
    (most players want to know if it's gamble or 100%)

    Minimum Potential: 55
    Step 1: add atk+2% (15pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (189pot left)
    Step 3: add crit+1, modify 10 times, each time adding +1, to end with crit+11 (178pot left)
    Step 4: add ele+11%, atk+%
    *atk+5%=-68=42%
    *atk+4%=-39=79%
    *atk+3%=-10=100%
     
  12. Nyao

    Nyao Active Member

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    i understand that there is a 10% chance of failure but in your experience as a stater has an item with 90% success or higher failed on you? tyvm in advance
     
  13. Hell's Rose

    Hell's Rose Member

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    Tyvm Wyrix!
     
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  14. thecoin

    thecoin Member

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    Can u help me with this stat?
     

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  15. Razibrizal

    Razibrizal Member

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    Can someone tell me recipe for
    Arm Pot55 S5%CD7%CD11C11 / S4%CD7%CD11C11? And what the percentage of succes rate?
     
  16. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    Personally, I've never failed anything higher than 95%. *knocks on wood*
    However, I know and have heard of people who have failed 98/99%.
    Cross your fingers and pray to the toram gods. ^^

    Adding non-original element
    Minimum Potential: 42
    Step 1: add hpRec-7%, def-7%, dodge-7 (168pot left)
    Step 2: add light, dmg2dark+10%, int+10 (-32=86%)

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add light, dmg2dark+10%, int+10 (-29=90%)

    Minimum Potential: 55
    Step 1: add cdmg+3% (25pot left)
    Step 2: add cdmg+1, modify 7 times, each time adding +1, to end with cdmg+8 (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 10 times, each time adding +1, to end with crit+11 (111pot left)
    Step 5: add stat+%, cdmg+7%, cdmg+11
    *stat+5%=-32=63%
    *stat+4%=-18=92%
     
  17. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    *Raises hand*
    I failed 7 times already at 99%... TT_TT

    I'd like to ask the minimum pot I need on an armor and the formula to get Vit+7% maxHP+7% Acc+% or Vit+7% maxHP+7% Crit+
    thanks in advance.^^
     
  18. thecoin

    thecoin Member

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    Thanks very much
     
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  19. Wyrix

    Wyrix ・*:.。. .。.:*・゜゚・*☆ Elite Member

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    acc+7 costs 140pot (on armors)
    acc+3% costs 120pot (on armors)

    vit+7%, hp+7%, crit+11
    Minimum Potential: 15
    Step 1: add vit+1% (5pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (149pot left)
    Step 3: add crit+1, modify 10 times, each time adding +1, to end with crit+11 (138pot left)
    Step 4: add vit+7%, hp+7% (-18=100%)
     
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  20. Arfan

    Arfan New Member

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    Hi wyrix how to make Dex7% Cdmg4-7% cdmg+11 c11/c11% for pot 50-55 in weapon?
     
    Last edited: Feb 15, 2017
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