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MP Management

Discussion in 'Toram Online General Discussions' started by Lamuness, Jul 27, 2017.

  1. Lamuness

    Lamuness Active Member

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    How you manage your mp ? when use skill and autoatk ? And Ideal ampr for most build ?
     
  2. BlackRex

    BlackRex A Black Bunneh Elite Member

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    learn quickdraw
     
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  3. Buttkicker

    Buttkicker Well-Known Member

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    Probably one of the best skill point investments I've ever made. Got it maxed out at level 10. After ending a combo with Shell Break, almost my whole MP meter fills up 80% of the time which is really awesome.
     
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  4. °Gintoki°

    °Gintoki° Well-Known Member

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    what build??
     
  5. lulzy

    lulzy Well-Known Member

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    Personally I have a combo which only takes 1MP bar and I can easily regain it back by just few auto attack hits. (Auto hits is must have anyways to get the best dmg out of your combo).
     
  6. Lamuness

    Lamuness Active Member

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    2h
     
  7. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Ampr is better than quickdraw in severell ways, better than shellbreak too, imo 50+ ampr should be on all builds, its nice with instant autos, i love ampr on 2h
     
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  8. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    for my Illusionist: Sober Analysis and high attack speed
    for my Magic Assassin: Quickdraw
    for my Magic Knight: end main combo with Trigger Slash and have amr on my sword :3
    (all three can also use MP Charge but i can't use it battle that often...)
     
  9. lulzy

    lulzy Well-Known Member

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    2h doesn't even need to think about MP...recovery is already enormous

    like i said earlier, combo is the key, nowadays everyone is making 100 mp cost combos, 2h it self already can do enough AMPR.
     
  10. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Do u mean dual wield?
     
  11. lulzy

    lulzy Well-Known Member

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    No, I mean 2H. It's the DW that really needs to think about MP.
     
  12. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    I see, because 2h base ampr is only 10 like everything else except dw, and dw get x2 ampr on base/mp ampr/gear ampr
     
  13. Buttkicker

    Buttkicker Well-Known Member

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    I don't use 2H but I looked up the Blade Skill and it has Trigger Slash. Says that it can enhance Attack MP heal until next skill. Could it be something good for a combo to assist with MP management? idk.
     
  14. lulzy

    lulzy Well-Known Member

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    I find it enough! :D
     
  15. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Mhm im kinda satisfied with mine, i have 48ampr with 800mp and i use 2mp combos but if it were a dw it would have 96ampr
     
  16. lulzy

    lulzy Well-Known Member

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    I agree to learning quick draw tho, lol.
     
  17. lulzy

    lulzy Well-Known Member

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    That's pretty good.
     
  18. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Its alright, got instant autos too, now just need 2more ampr for 50 but i dnt wanna use ifrid xstal
     
  19. Komibii

    Komibii [TITLE] Elite Member

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    Quick Draw is a bit over-valued to be honest. High AMPR & ASPD is a lot more reliable.
     
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  20. Lamuness

    Lamuness Active Member

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    I see... Btw does ampr work on rampage too ?
     

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