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Questions about ignite

Discussion in 'Toram Online General Discussions' started by Komibii, Aug 7, 2017.

  1. Komibii

    Komibii [TITLE] Elite Member

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    1. What determines its damage (to targets, not yourself)?
    2. How long does it last/how many times does it hit?
    3. What are all/some of the skills that can cause ignite if your weapon(s) have the fire element?
     
  2. ☆Alty☆

    ☆Alty☆ Well-Known Member

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    1.your resistance determines its damage as far as i believe
    2. Lasts for 5 secs probably
    3.magic javelin can inflict ignite
     
  3. mayam

    mayam Elite Member Elite Member Epic Member

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    Ignite is useless when done on enemy hardly does 11-12dmg ticks

    What resistance? Where did you hear that?
     
  4. Ayxzs

    Ayxzs Well-Known Member

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    Alty probably failed reading comprehension and thought it was damage TO the player, not done BY the player to the enemy. In that case, your current HP and resistance are the determinants.

    I THINK ignite damage to enemies is determined by INT or MATK. It seems like it. But how sure am I? Not at all. I just vaguely remember the damage being "appropriate" for my level as my mage got higher.
     
  5. mayam

    mayam Elite Member Elite Member Epic Member

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    Even if done on us resistance wont help not even refine resist.
    Its fixed 15% currentHP fractional ticks. Means can take 47% of your HP when you are at full health if not healed immediately.

    And for ignite to enemy I dont think even with INT or MATK it is gonna be any more useful as theres a huge difference in enemy HP and player HP
     
  6. Ayxzs

    Ayxzs Well-Known Member

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    Accidental double post because the forum lagged
     
  7. Ayxzs

    Ayxzs Well-Known Member

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    No resistance? Okay. Good to know.

    I think the fraction isn't accurate at low HP. I don't have proof, but I remember getting a bit peeved when Ignite killed me a couple times (potions turned off or ran out or something like that, probably while farming something without waiting for hp/mp regeneration). It couldn't kill if it was exactly 15% of current HP. Are you sure it doesn't have a minimum damage based on max HP?

    I agree that Ignite is a horrible thing to focus on. That doesn't make it untrue that it's affected by MATK(?), though. To original poster, other magic damage remains way higher than Ignite damage at any MATK (and may or may not scale better; not sure), so Ignite is always irrelevant. (It still exists, though!)
     
  8. Komibii

    Komibii [TITLE] Elite Member

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    Ignite damages you for 50% (in total, not per tick) of your current health (not maximum).

    Ex: if your max hp is 1200, getting ignited would lower it to 600, getting ignited again would lower it to 300.
     
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  9. mayam

    mayam Elite Member Elite Member Epic Member

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    Its exactly 15% currentHP per tick I tested it.
    The duration of ignite is 10sec and ticks every 3sec Include the 1tick that you get immediately on getting ignite its total 4ticks
    15% = 0.85 multiplied to currentHP
    0.85*0.85*0.85*0.85 = 0.522
    Which is 47.8% of your currentHP as total damage which is really bad if you are on full health
     
  10. Ayxzs

    Ayxzs Well-Known Member

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    Okay, so both of you are right. It deals 47.799375% of [your HP at THE TIME IT IS APPLIED]. Mayam, your original comment was misleading, because in this case there are two "current HP" numbers: one, at the time Ignite is applied, and the other, at the time a tick occurs. If it was 15% of current HP, it wouldn't be able to kill anyone. It is 15% of the expected current HP calculated when the Ignite is inflicted. But Komibii, it is apparently that ugly number around 47.8% rather than 50%. Now everybody knows and this thread can be a good, fully complete resource :) I love helping compile complete resources :)
    ... Except for the formula for players doing Ignite damage to enemies.
     
  11. mayam

    mayam Elite Member Elite Member Epic Member

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    I always say currentHP when I consider HP at the time of inflict/calc
    If its your total HP I always say it as maxHP e.g. maxHP fractional, its not misleading.
     
  12. Ayxzs

    Ayxzs Well-Known Member

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    Okay, look, I don't want to argue. It was mostly an error on my part. But you are continuing to push the non-issue.
    Current HP is colloquially the HP at the current time. That's just basic grammar. That means the time when "things" happen, such as dealing damage, applying buffs or heals, or taking damage. Your definition is at the time of infliction, which could be 1, 4, 7, or 10 seconds "ago". It isn't instantly apparent that the "current" time for calculating the ticks is the start time, not the time when the ticks pop up.
     
  13. mayam

    mayam Elite Member Elite Member Epic Member

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    Its the time and the HP when the ticks pop up not just the start time.
    Thats why the ticks reduce in damage consecutively if it was just the start time it would do the same amount of damage on all ticks.
    Just saying you need to try some stuff out in the field as well not just nerd out on paper, if you do you wouldnt be as much misleaded or confused :)
     
  14. Ayxzs

    Ayxzs Well-Known Member

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    I have tested things, just not numerically for the most part. It's mostly that I use the forums while not playing/able to, and by the time I could test, someone else gave an informed answer. I know ignite ticks decrease, and increase again if you get healed. I just tested, and lost 15 HP when at 100, so yes, it is 15%. But I think I remember dying from an ignite tick, which shouldn't make sense unless it was from 1 HP since the minimum damage in Toram is 1. It was a long time ago, so I might be wrong about that memory.
    Things I don't want to test are things for which I don't have a character, and things like crit rates. Those require huge sample sizes to get good confidence.
     
  15. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    your INT and matk (mostly INT)
    it hits 4 times
    Javelin and Blast with fire element, Land Mine
    i can do 100+ :p
     
  16. mayam

    mayam Elite Member Elite Member Epic Member

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    Still useless ._.)/
    Bosses have 100000+ HP
     

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