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Evoker

Discussion in 'Hybrid' started by Shivael, Nov 20, 2017.

?

What skill branch should i take next?

  1. Sword - for Warcry

    9 vote(s)
    17.0%
  2. Battle Skill (passive)

    20 vote(s)
    37.7%
  3. Dual Sword (Flash Beat and Evasion Buff)

    11 vote(s)
    20.8%
  4. Priest Skill (Bless & enchant Bless)

    14 vote(s)
    26.4%
  5. RECREATE THIS BUILD (LOL)

    18 vote(s)
    34.0%
Multiple votes are allowed.
  1. Shivael

    Shivael Well-Known Member

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    ** UPDATED

    EVOKER BUILD

    Requirement to unlock full potential : Battle Skill Lv 4 (Lv 180)

    ~~~~~~~
    so... after 5th attempt to build Magic Swordman-ish class.., i realize, that even with all best possible scenario, the class is still far more less effective compare to other class...

    and that's why i realize "why dont i build magic swordman-ish" but with staff as main weapon?

    So here it is... another experiment of (most likely) hybrid class by me (again)

    *so what is Evoker ?
    it not like normal mage that only rely on Finale.., Evoker can also rely (or maybe even had most damage dealt) by normal attack that proc "additional damage", so in lemon term... you can call this class as Battle Mage

    *What is Additional Damage ?
    it's damage bonus that can be triggered everytime we use normal attack (chance amout of 25%) , currently there's 2 type of additional damage : Physical and Magical

    Credit goes to @Red_Fox http://toramonline.com/index.php?threads/complete-stats-guide.17844/

    **We "EVOKE" something by normal attack that why i called it Evoker (duh ? )

    *this class can be the cheapest class in the game and at same time to most RNG class in game (i'll explain it later)


    Stat :
    INT - 255
    STR - Rest


    *I DONT HAVE ANY CHRISTMAS EVENT EQUIP* - I miss all the Christmas event equipment :(:( , but I'll still add into equipment, because currently that be best equip in the game for this class
    Staff :
    Icestaff Frigus (NPC Crafted) : 150% Additional Magic Attack
    Sacred Ice Staff (Event Boss) : 100% Additional Melee Attack, M.ATK UP (STR)
    Lil Empress Staff (crafted/ drop) - Currently still the strongest Staff

    Crysta : BB - Lapin Enchancer (125% Additional Magic Attack)

    Sub
    :
    Magical Dagger : 70% additional Magic Attack

    Additional :
    Tentacle Roar :
    150% Additional Magic Attack
    150% Additional Physical Attack


    Armor :
    Any Light armor with M.atk + 8% armor (preferable without nega atk)
    or
    Sacred Ice Armor
    (Event Boss) : 100% Additional Melee Attack, ATK UP (INT)

    Special :
    Solar Ring : 30% Additional Magic Attack, MP+400 (-10% dark resist
    Spirit Tree Bangle : 25% additional Magic Attack (Without any Nega effect)

    MAGIC SKILL TREE
    Magic Mastery
    - 10 (MUST TAKE)
    Magic Arrow - 5
    Magic Javelin - 5
    Magic Lance - 5
    Magic Impact - 7
    Magic Finale - 10 (I mean, duh its the best Burst Damage for magic tree) - good for fight high evasion boss
    MP Charge - 10
    Chain Cast - 5
    Power Wave - 5/10 (optional)
    Maximizer - 10

    Dagger Skill Tree
    Hidden Arms - 10
    Intense Arms - 10
    Mail Breaker - 10 (Good for AMPR, and breaker rank)

    Bow Skill Tree (OPTIONAL)
    Long Range Attack - 10 (take this if u increase power wave to lv 10)

    SURVIVAL SKILL TREE
    Safe Rest - 5
    HP Boost - 10
    Play Dead - 10 (Seriously, u guys as a dps class need this)

    HALBERD SKILL
    Quick Aura - 10 (+650 ASPD)
    Warcry of Struggle - 5 (prequisted)
    Godspeed Wield - 10 (Bread and butter, but real risky if u dont carefull)

    BATTLE SKILL
    Attack Up - 5
    Whack - 5
    Critical UP - 5/10 (More crit = more chance to landing hit with auto attack)
    Intimidating Power - 5
    Secret Chase Attack - 10 (+25% Chance to proc additional attack each hit, must take skill for this build)


    KATANA SKILL
    Bushido - 5/10 (optional - it +100 hp and mp , +10 HIT at lv 10)
    Shukuchi - 1/10 (optional - lv 1 already give u +50% auto attack, while at lv 10 will give u total bonus of +25 ampr)
    Meikyo Shisui - 10 ( +40% flat crit rate for 30 sec, why ? because in this game Crit rate got calculated first before HIT stat, mean.., more crit = more chance to landing hit)


    ASSASIN SKILL
    Assasin Stab - 5
    Backstep - 1/5 (Movement Skill) *take 5 if u want to take Arcane Strike

    Arcane Strike - 0/10 *Optional *Most of time, Finale too risky to play solo, This skill give u more damage when do solo, the damage output far less compare the Halberd one, but at least it do give about 150-200K damage when cast, and as another movement skill (instantly move behind the enemy when cast)

    With all that equipment we can roughtly had 425% Additional Magic attack and 150% Additional physical attack or 425% Additional magic Attack and 350% Additional Physical Attack (with Christmas Equipment), and u can see that all of equipment are blacksmith or Boss Drop based equipment.., which far more cheaper compare to player crafted..

    and this where part became RNG based .... The featured of -> Avatar Enchantment
    can give u max of 50% Additional Magic and Physical attack each avatar...
    Which is pain to gain full potential of this class..,

    I currently had +50% additional magic attack from avatar


    **Overall Word : This really different way to play in Toram, when most ppl spamming their combo like there's no tomorrow... we can chillin out and only using normal attack.., :cool::cool:
    seriously.. sometimes i can steal attacker if the proc always up . :p

    Maybe i will make video when I'm free ..,
    [​IMG]
    [​IMG]
     
    Last edited: Apr 21, 2019
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  2. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Id suggest int/str, ive been messing around sometimes with additional magic etc and can do more than 20k+ for additional magic, but its kinda unreliable due to the proc chance etc, tho i havnt tried with powerwave yet, but i still think storm is the better option then just autoattacking once or twice after the combo has finished then repeat, but i dnt think its worth losing matk for when the matk u can get will make storm hit alot higher
     
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  3. Shivael

    Shivael Well-Known Member

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    i want increase STR thou.., but Icestaff Frigus had damage down (STR)
    - 3 atk / str
    while STR + 3 atk..,

    -3 + 3 = 0 :"((

    which kinda useless -_-)

    i kinda realize that thou.., but it kinda fun to play >_<) and i personally dont really like pure magical class ... (i know.., its weird) hahahaha
     
  4. oddy san

    oddy san Member

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    So keep it up...will continue mage dager...^0^)/
     
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  5. Lenwok

    Lenwok Elite Member Elite Member

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    I actually have the same setup! But I am using Priest Mace for an extra +1k ASPD (and the +15crit is also possible to explore full crit mage lol). With the halloween arm (light) that's 2.2k aspd, which equates into a very fun blurry of power waves. When additional magic procs, I am seeing very similar numbers as you posted.

    The idea is to use impact storm but recover the mp back up through the auto attacks. Your ability to dodge aoes is far better than other mages who are rooted by mp charge. =D

    I've not tested this in boss party yet though, but its a pretty fun setup so far on mobs. After maxing my int, i'm just sitting on my stat points until i see the 150 skills.

    Question about dagger skills (hidden arms, intensive arms and mail breaker): Do they work from distance with power wave? I also invested a single point into aggravate (martial tree) but so far no luck with it lol
     
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  6. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    since it's a reversed magic sword type, you should also use the stats for that type ;) (int dex str)
    especially since Hidden Arm is involved

    as a speedy alternative, you can use knuckles (agi dex int)
    since they have the same magic power as MDs and staffs, they can also deal great damage with additional magic
    and you can add up with aggravate ;)
     
  7. Shivael

    Shivael Well-Known Member

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    Knuckles is out of option.., i already use Knuckles.., (Ice series weapon) its kinda meh in execution
    its only give 0.5 atk / 1 int..., compare to sword which increase 2.5 atk / 1 int

    and staff got at least 1 atk / int also increase both of atk & m.atk as it refine ...,
    i really want to add STR to stat.., but the Ice staff frigus had (ATK DOWN by STR) which really suck T_T
     
  8. Shivael

    Shivael Well-Known Member

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    Yeah they work.., and it also add some effect to wave ..,

    that u will shot 2 wave instead of 1 :v
     
  9. Luer

    Luer Well-Known Member

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    I thought aggravate worked with power wave?
     
  10. Shivael

    Shivael Well-Known Member

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    hmm never try it myself ..,

    it should be worked thou.., coz it passive skill
     
  11. •CHAO•

    •CHAO• Active Member

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    Dex is better. It increases hit rate and my testing has shown that helps a lot. I am playing with the same thing. 2h full int building Dex. No str at all. I have a couple more weapons to test though.
     
  12. Shivael

    Shivael Well-Known Member

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    that's 2H o_O

    how much ATK gain from each INT ??

    i already made some experiment from ATK UP (INT)

    here the list of atk gain per int
    1H sword : 2.5 atk
    Knuckles : 0.5 atk
    bow : 0.5 atk
    Lance : 1 atk

    the rest is BG and 2H sword which i not yet calculated.., maybe u can help (?)

    *from that number, i realize that only sword that gain most damage so far by adding int to ATK stat ...

    so with ice series weapon (or maybe i hope another magic sword will come out after samurai patch)

    Magic Sword Stat :
    INT : 2.5 ATK - 3 M.ATK (somehow make me remember the Enchanter class from Iruna)
    Dex : 2 ATK - 1 M.ATK

    I really hope that lv 150 or maybe next update also introduce another Buff skill that help Magic Hybrid class :p
     
  13. •CHAO•

    •CHAO• Active Member

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  14. •CHAO•

    •CHAO• Active Member

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    Again.....0 atk from int. Int gives 3 matk only. My atk comes from Dex. It increases atk and hit. That is what makese land harder hits for higher atk numbers. I'm using int & dex with +B 2h for balanced performance with as much additional atk & matk as I can get.
     
  15. •CHAO•

    •CHAO• Active Member

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    So here is the best I have come up with so far as a weapon stat combo. Highest atk and matk together. Lvl 130. SmartSelectImage_2017-12-14-20-39-05.jpg
     

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  16. Shivael

    Shivael Well-Known Member

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    dude.., ice series weapon had ATK up by int (except Staff & MD) ..,

    and icebrand glacier is 1h sword .., im so confuse here right now about what u want to say -_-
     
    Last edited: Dec 17, 2017
  17. •CHAO•

    •CHAO• Active Member

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    Basicly this
    I have tested every type of weapon I could. Best balanced damage I got to was a 2 slotted segeteris 2h +b from iconos. Then I made a 1h ice sword and refined it to b to test it too. With full int and 92 dex I came up with numbers equal to my 2h sword. This is just because of the swords stats. Basicly you are on the right track. Now with the gear and Avatar stuff I am so high in addidtiona melee and magic that I don't worry about anything
    The damage is not calculated off your hit on that swing but your total atk matk. So refining sword only helps atk or matk and in turn helps additional melee magic.
    With this sword my additional magic is about 6k steady and melee is about 5k steady. Consider a single hit for 1k + 5k melee +6k magic = 12k normal attack. It doesn't activate as often with rampage but it still can. Add up rampage additional power plus additional melee/magic plus atk speed of rampage and you are doing great. I will post gear stats of this build later. Sorry no time now.
     
  18. •CHAO•

    •CHAO• Active Member

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    So I tested a priest staff refined to +B and my atk dropped to 880 and matk up to 1880. So with the int stat and staff I saw the same numbers as with the ice sword +B as far as additional magic and melee. Standard atk numbers were close too. Also javelin and impact didn't change enough to use staff all the time. Still get better atk from sword skills. I did add the magic dagger to the set up which helped a bit.
     
  19. •CHAO•

    •CHAO• Active Member

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    Try this. Didn't have enough mats to refine.
     

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  20. •CHAO•

    •CHAO• Active Member

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    Newest
     

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