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Am I the Only One Who Thinks That We Need More Cp?

Discussion in 'Toram Online General Discussions' started by Azin., Mar 30, 2018.

  1. Azin.

    Azin. Brawler Enthusiast Elite Member

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    we need cp for diff combos ffs
     
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  2. Neric

    Neric of House Limitless, First of His Name, The Unburnt Elite Member

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    yep I need more too
     
  3. Cha

    Cha Well-Known Member

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    with the new Tier4 skills we do need more CP in my opinion. if it is not too much, +5 will do :p
     
  4. Azin.

    Azin. Brawler Enthusiast Elite Member

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    same i dont need that many i just need to make impact>heavy combo on my brawl
     
  5. Cha

    Cha Well-Known Member

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    yeah
    yeah that high mp usage high damage short combo ftw
     
  6. ThunderEmperor

    ThunderEmperor Elite Member Elite Member

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    lol same. Need 2more cp for 2-150%.
     
  7. Azin.

    Azin. Brawler Enthusiast Elite Member

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    short combo burst is <3
     
  8. CrazyRay

    CrazyRay Well-Known Member

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    yep with the new tier 4 skills it felt like we have a lot of stuffs to make combos. we do need more cp tbh, and perhaps one more shortcut button. not from the list buttons.

    I can't imagine if we still have only this much cp after level cap reached 215...
     
  9. trackz

    trackz Well-Known Member

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    agree. also i would like to set combos and turn them off w/o consume cp, so im able to switch by turning on/off combos for certain situations
     
  10. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    I mailed them long ago for this, when long was still mainstream. ^_^
     
  11. Komibii

    Komibii [TITLE] Elite Member

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    We probably don't need more CP, but it would still be really nice considering that we have all of these new skills, and will be getting a few more in the future.
     
  12. Assel

    Assel Well-Known Member

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    We got tons of dps skills now and in the future but how do we gonna use them without proper cp? I mean every skills has it's own advantages we can't rely on single skill all the time. We already got so many combo slots for what exactly
     
  13. t(^_^t)

    t(^_^t) make your mama proud Elite Member

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    Having more cp would be nice.. but it would mess with the balance of a lot of things. Bosses would die in less than 1 minute more often. As a side effect xstals would drop more often. Xstall/gear pricess would drop. Everyone will get xstalls and wouldn't be as driven to try harder to progress because everything is easier. They will quit the game then player retention will suffer.

    As it is I believe a lot of players enjoy the struggle. I myself enjoy the grind. If everything was handed to me it wouldn't feel like an adventure which is what i like about the game and similar games.
     
  14. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    I'm sorry, but how does raising the combo point limit affect any of that?
     
  15. t(^_^t)

    t(^_^t) make your mama proud Elite Member

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    I have seen people use combos that already insta kill some bosses. When I was in my 120s the xstals from those bosses sold for way more. Now prices have dropped and if the trend continues everyone would be stronger faster for cheap. I think most players goal is to get stronger if they reach that goal tobquick they'll lose interest.
     
  16. Blues note

    Blues note Well-Known Member

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    A large part of why xtal prices have dropped is due to the higher abundance of gem runs, which comes from the mass Add Me phenomenon seen in int Rakau. Doesn’t matter how fast you kill things in regular runs (though once again, the “instakill” stuff is due to the addition of new gears/higher stats/new skills (hi katana)), the base xtal drop rate is abysmal.

    You’re highly over exaggerating the impact of adding a couple extra combo points on the entire Toram economy. Those who would instakill would improve their time by seconds, sure, but they’re already doing it with gem runs anyway. Meanwhile, the rest of us non-OP people will have a much better time managing ourselves.

    The grind/tedium will always exist because you can’t fight against RNG... it’s not as if that’s gonna disappear.
     
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  17. trackz

    trackz Well-Known Member

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    then u dont know asobimo well, they will never stop to add new content, with a focus on endgame players. the devs will keep us busy and entertained with updates dw. u wont get to the point where u owning every part or challenge the game offers. beeing able to progress, discover the constantly growing world of toram is all we need n thats the way how aso develop their games ever since ^~^
     
  18. t(^_^t)

    t(^_^t) make your mama proud Elite Member

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    I agree the Rakau orb/alt farmers would indeed increase xstalls in circulation. Having said, that faster runs would also increase odds getting valuable drops.

    I agree I don't know Toram or Asobimo well, never claimed to know either. In fact I started August last year. I'm still learning attack paterns, and discovering new to me gear that drastically change the dynamic of how my characters perform. I simply voicing out what I noticed after being in 3 guilds where people after reaching the then cap quit the game because of the reasons I mention above.

    People play this all for different reasons. Others like to collect cute gear, avas, run around, make money.. but a vast majority vie to become the strongest. If everyone is as strong as everyone else because things got easier to get that appeal of the game would not keep such players. I have seen it first hand.
     
  19. trackz

    trackz Well-Known Member

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    im in a little guild n not getting bored any soon i think tho i capped lvl already. the latest boss is quite fun if u r bored or find him too easy do it with randoms xD
     

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