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Can anyone explain to me the proration behind the combo?

Discussion in 'Toram Online General Discussions' started by Wisepool, Dec 10, 2018.

  1. Wisepool

    Wisepool Active Member

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    Can anyone explain to me the proration behind the combo?
    A-(auto attack) P-(physical attack) M-(magic attack)

    A-A-A-A-A-A-P-(OPENER) P-(SAVE) P-(CONS) P-(CONS) M-(CONS) P-(SMITE) -P(CONS)

    And also tell to me if this combo is wrong or you have a better combo.
     
  2. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    auto-attacks have neutral proration, physical skills have physical and magic skills have magic proration.
    each attack will lower it's own proration type and raise the other two.
    how much it decreases or increases depends on the monster species, they are all different. (some don't change proration at all)
    but i t can't go lower than 50 or higher than 200 (half and double damage)
     
  3. Wisepool

    Wisepool Active Member

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    I mean why we put magic skill before our main skill on a combo
    (for p.atker)
    I think i read before its to reset the proration
    If i auto 6 times and and use 4physical then magic and main physical skill
    My main skill will get 0 proration bonus?
     
  4. Helixx

    Helixx Well-Known Member

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    which one do you think is better for proration:
    1. auto attack followed with short combo impact-dps(phys)
    2. long combo M-P-M-P-M-P without (rarely) using auto attack
    assuming I have enough mp to spam and can finish combo without getting interupted/killed ?
     
  5. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    yes and no.

    it depends on the monster's proration ratio. your theory only applies only if the proration ratio is equal for all types.
    auto-attacks can change proration slower or faster than physical skills, so 6 auto-attacks and 6 physical skills do not always balance each other.
    1 magic skill does not reset the proration of 4 physical skills, unless you are fighting Silver Roar. in that case proration changes to extreme values after every attack.
     
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  6. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Proration in a nutshell is the maso fetish mechanic in toram. More often you use a certain attack the more it feels goo.. Less painfull to the target. Quick fix and also a rule of thumb is to have viriety on the attack.

    Here is an example:
    Moeba-smoke(save)-sneak(cons)-para(cons)-meikyo(cons)-snipe(smite)-kick(swift)

    Moeba, smoke, para, snipe, and kick are all physical skills. Every time they hit it count as physical proration thus reducing the attack multuplier of the next physical skill. But in doing so it boost the attack of the other two that is not used.

    Battle start all values on default:
    A-5
    P-5
    M-5

    Combo1 moeba
    A-6
    P-4
    M-6
    Combo2 smoke
    A-7
    P-3
    M-7
    Combo3 sneak(buff skill)
    A-7
    P-3
    M-7

    You now notice that buff skills dont affect proration. Same goes to any skill that is out of range(impact is a good example). Forgot if evaded and dodged skill trigger the proration tho. Also above example is just a very rough example and not exact values. Each target got its own proration variable(compare ganglef and iconos)

    Above example is just from one that is playing solo. In a party, it is like having an S&M session with only one S and 3M. Each M got its own tool of preference whips, candle, paddle. If all 3 of M use only whips, S will feel good due to single kind of tool used. If those 3M get hold of diffrent tool and attack S in turns, S will feel pain all over since the tool used is always changing.

    This is the big picture why spank... Spamming a certain skill or type of skill is soo bad, the target get to feel good... I mean, damage is reduced!
     
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  7. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    depends on the target monsters.
    for Iconos, it doesn't matter as there is no proration at all.
    for Silver Roar, the M-P-M-P is most effecttive as each skill will shift the proration to it's min and max value.
     
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  8. Helixx

    Helixx Well-Known Member

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    so using either one is ok? as long as it have magic and physical proration? is it bad to spam M-P-M-P combo without auto attack?
     
    Last edited: Dec 10, 2018
  9. Wisepool

    Wisepool Active Member

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    Thanks
     
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  10. imadomo

    imadomo Well-Known Member

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    Does it matter to position in the combo?
     
  11. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Proration in a party works like a zipper. Both got diffrent origins but when it comes together it is forcefully becomes a single sequence. Hence one guy spamming auto attack can boost all members of party that is spamming magic and physical skill attacks.
     

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