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Skill tree list lvl 180 cap (Salvaged)

Discussion in 'Toram Online Game Guides' started by Ainred, Feb 25, 2019.

  1. Misspeld

    Misspeld Well-Known Member

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    Hi, will Storm Reaper boost Rampage's final attack?
     
  2. Purot

    Purot Well-Known Member

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    I
    I Tested it out, but the first in last 3 atks has the benifits, the 2nd and last didnt. The storm reaper buff will disappear in the 2nd atk.
     
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  3. Oreki025

    Oreki025 Well-Known Member

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    i'm about to ask this soon since i'm confused about this, but luckily i see and found it here, thanks...!! :D
     
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  4. Caithe

    Caithe Well-Known Member

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    want to ask about spike dart skill
    is there a difference between lv 1 and lv 10 in chance of inflicting slow down ailment? or the chance is the same from lv 1 to lv 10??
     
  5. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    it's 100% at lv10, less at lower levels
     
  6. -Wanheda

    -Wanheda Well-Known Member

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    Th
    Thanks for compiling the details! It's helpfull! ^_^
     
  7. Yunan

    Yunan Not Enough Salt Elite Member

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    Good day, I have someting I want to ask, do chronos drive's additional attack do magic proration? The wording here is a bit confusing since it said "additional attack use magic proration but the rest of calculation is done as if they were physical skill" does that mean they do separate magic proration?
     
  8. Ainred

    Ainred Well-Known Member

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    Red_Fox already explained it.
     
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  9. Yunan

    Yunan Not Enough Salt Elite Member

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    Ah, I get it. Thank you very much
     
  10. Tino

    Tino Well-Known Member

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    @.akemi. here is skill explanation thread. You can read and ask questions here
     
  11. .akemi.

    .akemi. Member

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    i heard pdef generates extra aggro when you block succesfully an opponenets attack? is it true and can someone explain how much extra aggro it gives?
     
  12. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    500 aggro at lv10
     
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  13. Kyuza

    Kyuza Well-Known Member

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    Excuseme, when will all skill tree reserved? It has been very looong time since cap 180 the buff skills thread are empty. I need to learn some buff skills calculation. The skills are not got nerf right? So why dont rewrite it again?
     
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  14. -wreckz-

    -wreckz- Well-Known Member

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    Dont be rude please, or we will suffer again from having nothing... -_-

    Just be thankfull to the author instead cause he care to post this kind of thing even though he have no responsibilities on us.
    Maybe you dont know what happened before this thread was made.

    Hope your comment wont affect the future updates.
     
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  15. Ainred

    Ainred Well-Known Member

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    That, I don't know (sorry bout that). The progress solely depends on my whim. Since asobimo changes some slight stuff sometimes completely unannounced I would need to recheck it If I can, and other than that, my problem is organizing each tree, the whole thing is just laggy also and lastly my nemesis....CHARACTER/TEXT LIMIT cuz god damn. I've been also busy with stuff irl so it's starting to get harder for it to do (dun wurry tho, I can smell Vaca).Hmm, but with this I guess I can consider posting everything for now and change it later if I can.
     
  16. Ainred

    Ainred Well-Known Member

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    Nah no biggie, I just revived the thread for personal reasons and so other people I know can use it too. So no problemo.
    BUT
    Problem is, it's still gonna be slow
     
  17. .akemi.

    .akemi. Member

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    Please take your time to write down the rest. I prefer having a solid workout of all skill trees instead of a rushed portfolio that may confuse peeps due to some typos
     
  18. 15miles

    15miles Well-Known Member

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    Can someone clarify arcane strike multiplier formula please?

    Page 2 by Ainred is different with page 4 (pic posted by Caithe)
     
  19. イClsy

    イClsy Well-Known Member

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    yea ik but the post i quoted said at 3m and up the damage will drop off
     
  20. HoboOnline

    HoboOnline Well-Known Member

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    Not sure yet, I've had to get a new phone. But have been testing arcane again after they fixed the bug.

    The damage power scales with MP used. So if you use impact, it actually reduces the damage... Which is weird. Maybe it's a bug too.

    It also prorates physically, which I tested. But for some other reason, and I'm still going to examine why this happens. The skill did more damage with reflex active. But don't trust me on this one, It might just because it didn't physically prorate, so I'll have to check with other aura based skills.


    All in all the assassin skills arent going to increase your dps...yet...hopefully the level 215 skills are broken and move the highest dps to dagger subs.
    But at the moment just go ds and spam Shining Cross like a nub.

    Sometimes I hate Toram: Depature from logical balancing.

    Rant:

    Meteor: (+) Good damage aoe. (-) can miss if boss moves away.
    Finale: (+) Good damage. (-) Long cast time /MP cost.
    DT: (+) Good damage. (-) Fly into harms way
    SC:(+) Great damage on a class that can already regen crazy ampr, avoid attacks with shadowstep/ phantom slash, can act as long/short range, low mp cost to damage ratio/cast animation speed... (-) minor damage reduction if you're away from the boss.

    So Katana and DS get the ability to avoid damage and deal damage. While all classes from Halberd back to release are pretty much obsolete.

    Join a random party today and it's Katana /DW 75%.

    Join party before their release you'd see at least 3 different weapon types. Classless system my ass, more like Class wipe system. "We're implementing a system that makes classes redundant, each update, by making up new rules and throwing logic out the window until all the sake runs out."
     
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