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Question concerning Dodge

Discussion in 'Toram Online General Discussions' started by U~esuri, Dec 13, 2019.

  1. U~esuri

    U~esuri Well-Known Member

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    Back when the lvl cap was 150, I made a brawler, that with gear/xtals/skills, gave me a total of 147% dodge with something like +35 dodge. Well, it turns out that it would only dodge like 35% of the time. Can someone explain that to me.

    Also, I've successfully dodged an attack multiple times that's regarded as undodgeable. The circle shark attack from the candy boss in the sewer. The one that's purple and keeps circling the boss and pretty much 1hit kos you.

    I want explanations!!!

    Is my math off or is the game just hate dodge. I've always loved the Brawler Class but cant do the one build I want which is a Tank the just generates aggro while never being hit.:notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis::notlikethis:
     
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  2. MyLastDreams

    MyLastDreams Well-Known Member

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  3. AliceYvne

    AliceYvne Elite Member Elite Member

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    Never being hit is impossible, dodge CAP is 75%(with assassin skill can up to 85%)
    mob skill have boost on HIT like player did when using skill, and Magic skill increase the most, although I dodge before some mob Magic skill.
    So basically other than normal attack, it’s rarely you can dodge physical and Magic skill.
    If you just want to Maintain 75%/85% dodge cap, get a pet with the Magic Flash(?) to reduce mob accuracy and use it with dancer skill fairy dance, this combo should keep you dodge in CAP always (mostly on normal attack) but.....still have 25%/15% to get hit.
     
  4. U~esuri

    U~esuri Well-Known Member

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  5. AliceYvne

    AliceYvne Elite Member Elite Member

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    For me able to dodge normal attack already good, some boss like to have rapid normal attack or the attack come with flinch or ailment. Some quick cast skill like iconos slap also easy to dodge and can prevent stun or tumbler.

    Use with evasion would be more better if you want to take aggro always, as least the 75% dodge failed you still have 75% on evasion. For magic skill just manual dodge.
     

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