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Player Crafted Weapons might still outdated even with new stats.

Discussion in 'Toram Online General Discussions' started by Monza (Back from ded), Jan 7, 2020.

  1. Monza (Back from ded)

    Monza (Back from ded) Well-Known Member

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    IGN:
    Monza La
    I have predicted, that devs we're adding an extreme difficulty bosses where player crafted weapons even with new stats were rendered obsolete and it wouldn't crit even with +500 flat crit. Also, Aso nerfed Finale, Dragon Tooth, Crossfire, Meteor Breaker and Shining Cross a lot after releasing a new tier 6+ skills. Is it true or fake? @.@
     
  2. Zufeng

    Zufeng Well-Known Member

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    Source of these news?
    If this is a rumor, then most likely fake
     
  3. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    suzuki mentioned the plan to expand weapon skill trees up to tier 8.
    but based on the current system, tier 5 will unlock at lv 310.

    if they actually make a critical immune boss and still give it 800+ flee, then we know for sure that they have no idea how this game actually works.

    i heard Dragon Tooth getting it's pierce effect reduced to 60% somewhere, no idea if it's true or not.
    scheduled free reset in december happened before releasing wizard skills, but no more skill adjustments were made, even though they promised to apply another rebalance based on player-feedback.

    maybe something will happen at lv210 when tier 4 knight, priest, hunter, assassin and wizard (and crusher?) releases.
    next tier guard skills were also held back because of the upcoming system change. it will finally happen in february, so there is still hope for the long awaited balance adjustments.
     
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  4. AliceYvne

    AliceYvne Elite Member Elite Member

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    Hope you right, I still prefer NPC arm and weapon because it’s give more balance stat.
     
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  5. TheElza

    TheElza Well-Known Member

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    Is this for real :v
     

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