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Question: What do you want in the next update?

Discussion in 'Toram Online General Discussions' started by YesuaKun, Dec 5, 2015.

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What things do you want to be implemented?

  1. New zones

    33.7%
  2. More weapons

    36.1%
  3. More clothing

    33.7%
  4. More classes

    25.3%
  5. A Guild/Players Search Engine

    14.5%
  6. More character editing

    16.9%
  7. Other...

    22.9%
  8. All of the above

    43.4%
Multiple votes are allowed.
  1. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    LOL This isn't GTA. xD
    <3
     
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  2. ItsMePixel

    ItsMePixel Well-Known Member

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    i would like this :
    • A NPC where u could actually put your item to sell to other people and all they have to do is wait till a person buys it trough the NPC
    • Arena ( this is commonly wanted in every game so we could test our skill and strengh and it would be much easy to commence a competition)
    • a Challenge player system where u could challenge other players to fight
    • idk if this is around cuz i cant see it..... a exp bar to see how much more we could lvl up
    • flight for those who have wings or cape
    • Animals or pets ( Animals to ride to ur destination so it would be quicker and pets to help u support or attack depends on what u set the pet to be )
    • WALKING ( i always wanted to walk not run in cities like Sofya )
    • Personal banking system in Guild Bar
    • A teleportation system to areas we have been
    that is all for now hehehe
     
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  3. YesuaKun

    YesuaKun Well-Known Member

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    @Squid, Someone is talking to you... They need your service :)
     
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  4. Odin

    Odin O.o hello? Anyone there? Elite Member

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    Although I completely agree with mailing system. I know of ppl in Iruna that lost gear in the mail. I.e. sending nice gifts to Bf/gf. Worth mils and never arrived.
     
  5. Odin

    Odin O.o hello? Anyone there? Elite Member

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    I would love to have a bank. It took me so long to get to a mil as I kept blimmen spending. :D
     
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  6. Odin

    Odin O.o hello? Anyone there? Elite Member

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    Discard in bulk. Such a good idea. I sent that through to Aso around a month ago and so did our guild and 2 other guilds. Hope they read it ^^
     
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  7. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    i wish for an in-game help, that explains some basic mechanics like breaking and the effects of status ailments and equipment stats.
     
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  8. Yara~

    Yara~ Member

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    More Items added.
    We need more weapons.. And the guild bar imrovements.Add some bar drinks or foods that can increase HPs for awhile or entertainments..
    Also I wish there were wing recipes on blacksmith (I mean, why not?? XD) so players gets a chance to get wings easier..and the ability to fly (or to float for awhile and high jumps XD)
     
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  9. J.D.X.

    J.D.X. The King of Flies on His Throne of Lies Elite Member

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    Fly? That's what magic devices are for, they give u wings.
     
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  10. Yara~

    Yara~ Member

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    Everybody wants to fly.
    and I mean for wings to be easily created by blacksmithing
     
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  11. TheShadow

    TheShadow Well-Known Member

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    Before I start, just wanna say that I hope people who are saying that they want more classes really mean that they want more skill sets. Like "blade skills" or "shield skills"...

    For the next update, here's what I would want:

    Modification to Knuckle Passive Skills
    Make it so that the weapon requirements for knuckle passive skills are knuckle and unarmed instead of just knuckles.

    New Buff "Class" Skills
    We have priest skills and knight skills, so why don't they add:
    assassination skills (Stealth and high damage based on situations, passive skills mostly, one hand sword main weapon or dagger subweapon required for some skills),
    thief skills (debuff class that can 'steal' enemies stats', stats stolen will act as a buff and will have a steal cap, with the exception of hp which will act as drain, and will not exceed user's max hp, dagger subweapon required for some skills), or maybe even
    arrow skills (passive that add status aliments to normal attacks and bow/bowgun/arrow skills based on the arrows element, fire (ignite) for example, and rate increases with skill level, passive that adds more hits normal attacks [let's call it multi-shot] that works similarly to aggravate from knuckle skill, arrow subweapon required for all skills, and lastly
    merchant skill (passive skill that increase sell amount (to npc) of items, and a few skills that can be used to damage enemies at the cost of spina instead of MP, yes you will be fighting with money XD, no limit for all skills)


    Alchemy Active Skills n' More

    A single skill for those with alchemy skills to throw a potion or anything that is sythesized as medicine at the opponent; will inflict damage that varies with the item and will have effects depending on the item. Yes, throwing a revita should inflict damage upon and heal the enemy XD.
     
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  12. Subject

    Subject Well-Known Member

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    They need to add sub class.. Wouldnt it be nice if Archer could do mage skills aswell, without dealing little dmg?

    Like if you mix 1h tank and mage support, that would give Paladin
    Mage and Sword = BattleMage
    Archer and dualwield = Ninja
    And so on~
     
  13. TheShadow

    TheShadow Well-Known Member

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    Toram Online doesn't have classes (players define their own classes by their skill sets and stat builds, which is great), so I hope you mean buff skills (buff skills encompass subweapon skills and class skills).

    Paladin like build have already been done, and priest skills + knight skills pretty much makes a paladin from a aesthetic and build view in most cases
    Magic with Swords is a Magic Knight which is a type of magic/physical build (ex: magic brawler, magic archer) and has been don some people
    Archer with dual wield is possible, and ninja aren't really defined by a weapon other than their use of ancient magi, taijutsu, and stealth is some cases, so ninja-like builds have been done by some players

    Though If you wanted specific skill to boost the potential of these builds, then you could ask for the implementation of Paladin Skills, Magic Knight/Magic Swordsman Skills, and Ninja Skills.

    Additionally, about the trying to do archer + dual wield, as in wielding a bow and dual sword, or to be more broad, to equip multiple weapons at the same time which won't be possible, instead there could be a ninja skill that allows the player to switch between weapon sets (main and sub weapon), and make it so that the skill need to be a certain level to use efficiently (time to change weapons decreases per level [instant at level 10] and number of set weapon sets allowed to change from increase at certain levels). For example this 'ninja character' could be wielding a sword and dagger, but then by using the skill can change to bow and arrow, or staff and dagger, or dual swords, etc.

    Lastly on a side note that isn't completely a side note, battle mage skills makes me think of a passive that gives an additional boost to ATK based on INT, which was done before in Iruna (under monk skills and enchanter skills) which would be really cool, but possibly OP if implemented.
     
  14. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    battle skills for alchemists and blacksmiths are a great idea.
    skilled blacksmiths could use defense debuffs while alchemists could modify their weapon element or inflict status ailments by using special items.
     
  15. Ezra

    Ezra Member

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    Nice
     
  16. Ezra

    Ezra Member

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    So like a synergist and a saboteur
     
  17. Ezra

    Ezra Member

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    But I would want to tame them
     
  18. BlahBlahBlackSheep

    BlahBlahBlackSheep Well-Known Member

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    The ability to manually split my stacks of items (allowing me to occupy my bag with 1 of each item I might be currently hunting for) or to bunch them up together to complete a stack (without having to withdraw/deposit).

    'A filter item' system would be nice but I think that might be too much too ask for :x.
     
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  19. arthu

    arthu Well-Known Member

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    This. We really need this.
     
  20. badwolf

    badwolf Well-Known Member

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    GUILD JUKEBOX!!!

    Never realized my dislike for the guild bars BGM till now
     

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