"Ghost hit" aggro-less trick With my pard'ner we introduce to you "ghost hit" that even without -100% aggro you won't generate aggro. So how's...
Requesting for the following: Armor - dex7% cdmg7% cdmg 15(preferred neg stat: aggro -10% the other can be anything useless tbh, I don't like...
What if we do it like we do it for atk+7%stat+4%crit+15(99%)? Will the percentage still remain the same(47%)?
Requesting for the following: Armor - attack 7% Stat 4% cdmg 15
The earthquake has NOTHING to do with it