Impressive! ^^)b I’m glad someone else noticed the synergy between Imperial and Enchant Burst
I have it at LV. 1 on my Knuckle + MD as a combo starter for magic proration while being able to keep distance. But since knuckles can’t use...
Soul hunt’s activation range is also equal to the auto attack range of the weapon you’re using. But it seems that if you activate it more than 5m...
There’s also the lethargy ailment which reduced the enemy’s damage by I think 50%?(I don’t remember sorry if that’s wrong...) as well as charming...
Updates - Burst reinstated as secondary DPS. Prayer removed for its low duration. - Minor gear/crysta modifications. - Combos are modified to...
Have you done any testing about Imperial Ray being unsheathe? I’ve been curious about it since that new crysta got added but I ran out of resets. ;^;
Mine are just ATK10%AGI10%CD20CD10%. And yep mardula is a great choice if you need the AMPR. If not then pomie chan and blancanine are great too...
As far as weapons go, I find that player customized knuckles can offer the best balance between ATK, critical rate/damage, and ASPD and actually...
Maybe I’ve just been lucky, but I’ve actually never been kicked from using knuckles. I’ve actually only ever gotten positive reactions and even...
Interesting. This must have been something I missed in the merc update .o. And didn’t you post the exact opposite conclusion in the merc changes...
They don’t have perfect aim sadly. ^^; they have 100% critical rate which is nullified when applied to mercs.
Great guide ^^)b This seems like a very versatile build that can excel and adapt to almost any situation which is really cool!
While it may be lower it will be much more consistent. Physical mercs can’t land critical hits which makes flee rate a huge problem for them. Not...
Awesome glad I could help! ^^)b MWM does passively increase CSPD a bit. I don’t remember the exact formula though...
Here’s my input ^^ 1) The latter will be much better for using burst against lower defence bosses. A typically statted +S staff will give...
As long as the buff is active you can have it in separate combos. And it will increase DT’s damage by 12% since it’s the second skill in the combo ^^
Sadly grazing can’t really be helped with some bosses because the accuracy stat is so underwhelming right now... Mind’s eye will sadly not prevent...
Awesome good luck with the build! ^^
For sure I think that’d be a great idea! Since it only costs 2 MP and doesn’t leave you frozen in place like finale it gives you much more time to...
Holy light will actually only get better with time because its multiplier is so hugely affected by INT(for staves). I think the highest I managed...