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+10 base atk/defense..?

Discussion in 'Production Class' started by t(^_^t), Jul 9, 2018.

  1. t(^_^t)

    t(^_^t) make your mama proud Elite Member

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    t(^_^t)
    Greetings and salutations!

    I currently have 111 proficiency for both smithing and synthing on my tech smith. My tech smith can also make staffs and md's because the rest of its personal stat is on INT. I noticed that whatever I craft often only get +3 of base stats.. I know its mostly rng but I noticed that before getting 100 proficiency I would often get +10 base atk for staffs/md's I made. While now I don't see failures I also don't see the +10 base gear I used to see before 100 prof. Is there a correlation between the instability of not having 100 prof and getting +10 for gear?

    I often do bulk builds in the hope of getting slotted gear and had come to this conclusion based on what I had crafted.
     
    Last edited: Jul 9, 2018

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