1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

Blacksmith Basics--Lvl125 Cap

Discussion in 'Production Class' started by kokochan, May 14, 2017.

  1. kokochan

    kokochan Well-Known Member

    Joined:
    Sep 17, 2015
    Messages:
    465
    Likes Received:
    1,152
    IGN:
    kokochan | xkokox
    Feeling crafty? DPS getting you down? Just flat out broke? Blacksmithing could be your solution (or downfall). This guide is going to give you the lowdown on making a crafter smith, the dos, the don'ts & of course the hows.

    TYPES OF PLAYER-CRAFTED GEARS
    Each stat type has a dominant craft. This means that if you have these stat types, your successful crafts will have the best potential possible.

    STR - 2H Swords
    INT - Staff
    AGI - Knuckles
    DEX - Bowguns
    VIT - Armor

    When selecting what type of blacksmith you want to make, make sure you begin with pure stats of any of the above.

    WHAT IS POT/PROF/DIFF?
    You've probably read a lot of terms around like, "high-pot" & "capped prof" so let's get into what these things actually mean. POT, short for potential, is necessary to add stats to a crafted item. A gears' potential is dependent on the crafters stats.

    IMG_4511.JPG

    All items have a "base" potential, which is the bare minimum amount of points a successful craft will have.

    Example: Successful NS always has Full Potential
    IMG_4510.JPG

    Example: Failed NS has lower than Base Potential
    IMG_4509.JPG

    You can increase upon the base pot with bonuses gained from proper stat distribution as well as select skill trees.

    IMG_6459.PNG

    PROF, short for proficiency, is akin to "experience" gained when you craft items. The more you craft, the more proficiency you will gain & the higher level crafts you can create. Each craft-able item in the game has an item level, if your proficiency meets or exceeds the item level you are able to craft it.

    IMG_6460.PNG

    DIFF, short for difficulty, denotes how hard an item is to make. DIFF =/= PROF! Prof is actual gained experience, whereas certain gears & tec stat will help to raise your diff level above prof. You can adjust your difficulty level upwards by the following methods:

    1. TEC: TEC/2 + PROFLVL = DIFF
    2. DEX: 6 DEX = 1 DIFF

    This basically means that anytime you add tec/dex or wear dex equips, you can add on difficulty levels to your character. Higher difficulty levels allow you to craft items above your actual proficiency & will help you gain PROF quicker.

    IMG_6481.PNG

    SUGGESTED BS GEARS
    FOR DEX SMITH:
    Staff: Dex+12/+12% (Str+10 optional)
    Army Knife: NPC Craft
    Armor: Dex+12/12% (Str+10 optional)
    Fighter Chignon Cap: NPC Craft
    Dex3 Talisman

    [​IMG]
    [​IMG]

    FOR STR & OTHER SMITHS:
    Staff: Dex+12/Str+10 (Dex% optional)
    Army Knife: NPC Craft
    Armor: Dex+12/Str+10 (Dex% optional)
    Fighter Chignon Cap: NPC Craft
    Dex3 Talisman

    Ideally all items should be slotted & have dex+3 xtals to max dex. Total DEX with equips: 38pts/50pts with xtals added. Total added DIFF with equips: 6 DIFF/8 DIFF with xtals added. Wear these items when you craft! It will add to your success rate.

    STAT DISTRIBUTION
    Once you choose which gear type you want to make, you need to level your character. I prefer to cap my blacksmith levels for maximum efficiency & to ensure I'm not wasting my mats. Choose "TEC" as your personal stat. This will increase chances of craft success. For your stats, input a MAXIMUM of 250 points OR 240 points (if you mainly want to craft high pot secondary weapons, SEE SECONDARY) Every 10 stat points = 1 potential on your gear, total additional pot to base is 25 with 250stat points.

    IMG_6458.PNG

    SECONDARY STATS
    Most commonly, after a main stat, excess points can be allocated to TEC. This will increase your success rate during crafts. NEITHER LUK NOR TEC INCREASE SLOT CHANCES, SLOTS ARE PURELY RNG.

    If you decide not to allocate remaining points to TEC, you can choose to allocate to a secondary stat. Some gears require dual stats in order to up their base potential. These crafts include:

    AGI/INT - Magic Devices
    STR/AGI - Halberds
    DEX/STR - Bows & 1Hand Swords

    IMG_6479.PNG

    For secondary gears, every 20 main stat points = 1 potential point & 20 secondary stat points = 1 potential point. For a main stat, it's recommended to have 240 points, since the last 15 won't add more potential to a craft.

    Example: 125lvl character has 335 stat points assuming you've achieved all possible stat emblems.
    Main stat - 240 stat points
    Secondary - 80 stat points
    (Excess 15 points can be reserved for next update or allocated to tec for a temporary boost)

    This basic stat allocation will allow an additional 17 potential to the base pot for secondary weapon smiths crafts.

    SKILL TREES
    Pure crafting BS requires only specific skill trees, the rest are optional but these are necessities:

    IMG_6462.PNG
    IMG_6480.PNG

    SMITH SKILLS LVL3
    Refine Equipment (5) - Basic access to the skills
    Novices Anvil (10) - Increases prof limit 50+
    Craftsmans Anvil (10) - Increases proficiency of crafts
    Blacksmiths Anvil (10) - Increases proficiency ++
    Create Equipment (10) - Create equips
    Careful Creation (10) - Potential of crafts increases [maxed skill = +1 pot]***
    Process Material (1-10) - Process material for points, you decide how much you prefer. I use 10

    All other skills are OPTIONAL, it does not add onto your craft whatsoever.

    LEVELING PROFICIENCY
    When making a blacksmith, you must keep in mind that this will take both time and spina to succeed. The less spina you want to spend, the more time you'll need to work & vice versa. There are 2 main ways of leveling proficiency:

    RESET OPTION
    1. LEVEL FIRST! The lower your level, the more materials you waste when crafting. Level 100 is your best bet.
    2. ALLOCATE ALL POINTS TO TEC. This will make all of your crafts at this point useless BUT will give you more success crafts & gain higher proficiency level quicker.
    3. CRAFT. Easiest high level craft is Rapiers. Fine Sand is a hard farm but Rapiers requires only 2 drop mats to craft. Making approximately 8 fine sand stacks worth of rapiers will boost you up to PROF 60.
    4. RESET. Use a reset book to move stats into your preferred allocation. Craft your new gears with high potential!

    FARM&CRAFT OPTION
    1. LEVEL FIRST.
    2. ALLOCATE to preferred stat.
    3. FARM & CRAFT. These items are the easiest to farm & with dex equips, you can craft the next level of items faster. Just be sure to keep crafting until you can no longer gain proficiency from an item.

    CRAFT LIST:
    Short swords 0 to 10 PROF
    Long sword 10 to 15
    Adv garb 15 to 20
    Gladius 20 to 30
    Water staff 30 to 35
    Plate armor 35 to 40
    BD arm 40 to 50
    Rapier 50 to 60
    Mace of Destruction 60 to 65
    Kcoats 65 to 70
    Knight Lance 70 to 75
    Jade Wings 75 to 80
    Devil Staff 80 to 85
    Brigadine 85 to 90
    Sage Staff 90+

    These crafts are chosen due to the ease/availability of materials. You can feel free to change as you so wish.

    SO BE A BLACKSMITH~ (if you want)
    If you have questions comment below ^^ I realize there are other threads like this, however none seem to be updated.

    Thanks & credit to my lovely girlfriend @Voodooed for her assistance in editing my thread & providing some of these images.♡
     
    Last edited: May 23, 2017
    • Like x 36
    • Winner x 13
    • Creative x 2
    • Funny x 1
    • Friendly x 1
  2. kokochan

    kokochan Well-Known Member

    Joined:
    Sep 17, 2015
    Messages:
    465
    Likes Received:
    1,152
    IGN:
    kokochan | xkokox
    Reserved
     
    • Like Like x 1
  3. vana

    vana Well-Known Member

    Joined:
    Dec 28, 2016
    Messages:
    304
    Likes Received:
    215
    IGN:
    Vandetta
    May I ask what's the max pot for bow atm:oops:
     
  4. mayam

    mayam Elite Member Elite Member Epic Member

    Joined:
    May 14, 2016
    Messages:
    4,203
    Likes Received:
    2,473
    240dex + 95str = +16pot
    Careful creation = +2pot
    Base pot = 28
    Therefore total = 46pot
    New bow from cerberus and lvl cap soon so it will increase.
     
    • Like Like x 2
    • Winner Winner x 2
  5. Zenki

    Zenki ゼンキー Elite Member

    Joined:
    Aug 13, 2015
    Messages:
    1,512
    Likes Received:
    1,680
    Careful creation is only +1 pot now....it got nerfed
     
    • Like Like x 2
    • Winner Winner x 1
  6. mayam

    mayam Elite Member Elite Member Epic Member

    Joined:
    May 14, 2016
    Messages:
    4,203
    Likes Received:
    2,473
    Having both create equipment and careful creation at lvl10 gives a chance to increase pot gained by 10% of the base.
    So for ice bow verglas having base 28 it gives +2pot and for kimono II it gives +3pot (Kimono highest is 58 and not 57 because of this)
    Did you test with shortsword? If so yep its base is 15 only so careful creation gives +1pot only.
    I cant find the original link, Maybe it was some other jp blog and not dopr c.c

    But It does seem to work that way I dont have any other explaination why it only gives +1pot to adventurer's garb +2 to ice weapons and +3 to kimono II
     
    Last edited: May 14, 2017
    • Like Like x 1
    • Funny Funny x 1
  7. Zenki

    Zenki ゼンキー Elite Member

    Joined:
    Aug 13, 2015
    Messages:
    1,512
    Likes Received:
    1,680
    Ill check it out later thx for telling me
     
    • Like Like x 1
  8. Thopter

    Thopter Active Member

    Joined:
    Apr 18, 2017
    Messages:
    30
    Likes Received:
    8
    IGN:
    Thopter
    I laughed at the (or downfall) part. So far it feels more like "Do you really really like farming mats? Do you want an excuse to spend hours and hours of your life farming?"

    I don't know if I'm reading this correctly... I am unsure if there is a distinction between which stat is 'main' and which is 'secondary' or if they are equivalent.

    Would a blacksmith with 240 INT and 40 AGI have the exact same ability to produce magic devices as a blacksmith with 240 AGI and 40 INT?
     
    • Like Like x 1
  9. vana

    vana Well-Known Member

    Joined:
    Dec 28, 2016
    Messages:
    304
    Likes Received:
    215
    IGN:
    Vandetta
    For MD both into and agi are secondary and the output will be same either way. Which means MD have no main stat.

    Int is main stat for staff and secondary for MD. If your character have 240 int then the pot will gain +24 for staff and +12 for MD. Main and secondary stat can be known by testing this usually weapons that have secondary stat will usually have 2 stats as in MD(int and agi) while those with main stat usually have only one as vit for armor. They usually prefer to put stat as 240int 40agi because it can also be used to make staff which is in higher demand over knucks(which use agi) (>y<)
     
    • Like Like x 1
  10. BlackRex

    BlackRex A Black Bunneh Elite Member

    Joined:
    Aug 19, 2015
    Messages:
    1,855
    Likes Received:
    1,209
    IGN:
    BlackRex
    yes it generate same pot amount for secondary

    well, become BS AGI is good tho. bec knuckle is only a niche market nowadays, so your profit is higher bec of low competition rather than staff.
     
    • Like Like x 1
  11. kokochan

    kokochan Well-Known Member

    Joined:
    Sep 17, 2015
    Messages:
    465
    Likes Received:
    1,152
    IGN:
    kokochan | xkokox
    I've mentioned this before but I'll say it again, due to the games mechanics, it's normal to work ONE stat then the next. To split stat means halving your ability to make main stat equips. Int is capped first because staves are in higher demand, thus "main" md is a secondary because it's necessary to have dual stats for higher pot, therefore "secondary". Agi is a niche market & hard to make money of off right away.

    Saying both are secondary is confusing for those who don't understand how blacksmithing works. Filling a single stat that produces a high pot weapon is the best option until we get to a higher level cap where capping 2 stats is possible.
     
    • Winner Winner x 1
  12. kokochan

    kokochan Well-Known Member

    Joined:
    Sep 17, 2015
    Messages:
    465
    Likes Received:
    1,152
    IGN:
    kokochan | xkokox
  13. 「Lotus」

    「Lotus」 Member

    Joined:
    Apr 19, 2017
    Messages:
    5
    Likes Received:
    2
    IGN:
    ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌
    I am currently making a 1h sword crafter. I am so confused about the stat distribution. I have two questions in mind.

    1st, at the present, what is the max pot possible for 1h sword and what stat distribution do i need?

    2nd, if i am not investing on tech, does it mean that i would be having more failures when crafting swords?

    Thanks^^
     
    • Funny Funny x 1
  14. 「Lotus」

    「Lotus」 Member

    Joined:
    Apr 19, 2017
    Messages:
    5
    Likes Received:
    2
    IGN:
    ᠌ ᠌ ᠌᠌ ᠌ ᠌ ᠌
    I am currently making a 1h sword crafter. I am so confused about the stat distribution. I have two questions in mind.

    1st, at the present, what is the max pot possible for 1h sword and what stat distribution do i need?

    2nd, if i am not investing on tech, does it mean that i would be having more failures when crafting swords?

    Thanks^^
     
  15. Powr

    Powr Member

    Joined:
    Apr 14, 2017
    Messages:
    5
    Likes Received:
    3
    IGN:
    POWR
    Hi koko, any tips to get 118+sage staff?
    Only 117 sage staff with my bs int (lv125, bs lv prof 102)
     
  16. kokochan

    kokochan Well-Known Member

    Joined:
    Sep 17, 2015
    Messages:
    465
    Likes Received:
    1,152
    IGN:
    kokochan | xkokox
    Start with dex 240/250, then go to str80/70. You'll be able to craft 45pot ice swords as well as bows & bowguns with this stat allocation. Dex stat adds +1 difficulty for every 6pts, so you'll have a fair more amount of difficulty than other smiths, you won't need tec if you go the dex/str route. I would suggest to still wear dex gears to continue to increase your chance of success.

    I would mass craft weapons. I prefer to craft 100 or more items at a time, to increase my chances of success & slot ratio. There's no value we can place on stats or gears to increase attack, we just have to take advantage of RNG.
     
    • Like Like x 1
  17. Factor09

    Factor09 Well-Known Member

    Joined:
    Dec 21, 2016
    Messages:
    360
    Likes Received:
    378
    IGN:
    Factor09
    Nice guide ^^ tysm
     
    • Like Like x 1
    • Funny Funny x 1
  18. Powr

    Powr Member

    Joined:
    Apr 14, 2017
    Messages:
    5
    Likes Received:
    3
    IGN:
    POWR
    I would mass craft weapons. I prefer to craft 100 or more items at a time, to increase my chances of success & slot ratio. There's no value we can place on stats or gears to increase attack, we just have to take advantage of RNG.[/QUOTE]

    Tyvm \(°.° )
     
    • Like Like x 1
  19. Ahsen

    Ahsen Member

    Joined:
    Apr 2, 2017
    Messages:
    11
    Likes Received:
    6
    IGN:
    Ahsen
    its looks good. thank you kokochan. im gonna apply it my new char. \(°^°)/
     
    • Like Like x 1
  20. RyuuzuToram

    RyuuzuToram New Member

    Joined:
    Mar 25, 2017
    Messages:
    3
    Likes Received:
    11
    IGN:
    Ryuuzu
    bump
     
    • Like Like x 1

Share This Page