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Blacksmith Basics--Lvl125 Cap

Discussion in 'Production Class' started by kokochan, May 14, 2017.

  1. Cupcakes

    Cupcakes Well-Known Member

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    What? Koko back?
     
  2. herb

    herb New Member

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    What job should I make my Blacksmith? I've been searching for this but found none.
    I have read a lot about builds and techniques how to make a blacksmith but the very basic thing is to make a character right? Then what job should I make it into? Or does it matter ? Thank youu
     
  3. Barzeft

    Barzeft It is better to be silent instead of hurtful Elite Member

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    Depends on what stats you want to use it for but until you decide if you want to craft or stat and refine it doesn't matter.

    P.s. there is no such thing as an all in one blacksmith in Toram
     
  4. Tieguai

    Tieguai Well-Known Member

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    Hey, I created a 255 vit 17 TEC BS. Which armor is the most lucrative? I'd imagine its Adventurer's Garb, or am i wrong? Also, what use is Prof besides giving me more diff? If I can stick with Adventurers's Garb, Prof lvl 15 along with dex eq should suffice right?

    Another question, why do I create Adventurer's Garbs with around 41 pot only? I'd like to have max pot Armor so that I can sell it, but as it seems there is no other way to increase pot besides to max the respective statt needed for the equipment type.

    Hell would be appreciated :D
     
  5. Squid

    Squid Ur Goldfish's lover Elite Member

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    -Atm the armor thats the most lucrative is holy armor, however all armors have the ability to sell well if it's 2 slot with 39+ pot
    -Proficiency level gives you access to next level gears and the higher your diff is the more you're likely to get success rates
    -If you're a Vit bs I would just go 255 vit > Rest Tech because tech both gives u success rate with a bit of diff lvls.
    At lvl 125 I was crafting adventure garbs with 255 vit > Rest tech and I only got 100% success rate whenever I hit prof lvl 95-100
    -The reason why Adventure's Garbs only have around pot 41 is because of how low their bases pot is. If you look in the description of the armor in your personal blacksmith it should have a potential points base. How much vit determines how much more pot will be added on top of the armor. The difference between Adventure garb and Holy Robe is the pot base and defense base, other than that nothing other is much of a difference.
     
    Last edited: Feb 15, 2018
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  6. Barzeft

    Barzeft It is better to be silent instead of hurtful Elite Member

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    What Squid said is right and max potential on Adventurer's Garb is 41. You have to craft higher level armor to get more potential ^^
     
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  7. Tieguai

    Tieguai Well-Known Member

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    Oh okay, ty so much! Another question, why should I craft items until I can no longer gain Prof by them? If the diff suffices it's okay to craft the higher diff items for faster prof gains right? I'm asking BC kokochan said to do the first one and I don't comprehend why. :p
     
  8. Squid

    Squid Ur Goldfish's lover Elite Member

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    If I were you I would create as much lower lvl gears until you can create the holy robe. I crafted over 50k adv garbs at lvl 125 cap and sold a lot of 2s adv garbs leaving me at lvl 100 difficulty lvl and after I capped, with the extra stat points put into tech, I was able to lvl up my prof level to 126.
    Diff level = your prof lvl + extra buffs from stats and gears
    Proficiency level = your actual stat for crafting
     
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  9. Tieguai

    Tieguai Well-Known Member

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    Kk, how high was your tech stat at that time? I'm level 95 btw. Also, how high are 2s adv. garbs. Selling?
     
  10. Squid

    Squid Ur Goldfish's lover Elite Member

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    I'm a lvl 145 Dex Bs atm with 255 Dex and 132 Tech stats (I'm still missing a few stat points from achievements) and my Blacksmith Proficiency is at lvl126 ^^
    2s adv garbs are dropping in price because people can't guarantee full crit stats on them. However, if you were to succeed on statting a full crit on one they sell pretty high
     
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  11. ChivaNaa2

    ChivaNaa2 New Member

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    i wan't ask something about fill in equipment..
    that is about DEX(flat) and DEX%.. i want make high pot on DEX equipment..

    question:
    1) what different about that? i mean allocation?
    *if: DEX 255 and i have equip DEX+15 & DEX+7%
    => DEX 255+15+(255*7%)?
    and i get DEX18(flat) from DEX%? #cmiiw

    2) what should i fill on equipment if i want high pot on create?
    thx
     
  12. kokochan

    kokochan Well-Known Member

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    Hello ^^ max out your dex stat to 250, this will cap your potential on certain gears, like bowguns. If you want to create “secondary” equipment like bows and 1hs, you’ll need to add strength stats as well. Wearing dex gears does NOT enhance the potential of items you craft. It just gives you a boost in difficulty (dex gears) & success rate (dex+str gears)

    Your question about % is a little difficult to interpret but I hope I understood it. If not you can feel free to pm me about it.
     
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  13. Sceih

    Sceih Active Member

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    Okay I just need to make sure I understood what I read. To max starting pot, you need to have max points in that stat?

    For example if I wanted to craft something with AGI. I would need to have Max AGI to increase my pot correct?
     
  14. Barzeft

    Barzeft It is better to be silent instead of hurtful Elite Member

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    Not exactly. You need 250 Agi and both creation bs skills level 10 to craft knuckles with max potential however Agi also affects Halberd, MD and Katana but only gives half the potential boost because secondary weapons use 2 stats for potential.
     
  15. Azure

    Azure Member

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    thank you for the guide!
    the more I learn the more confused I get XD I have some questions,
    I have lvl 87 mage/BS with INT 31 [for staffs] and TEC 200. [I also use her for alchemy] My smith prof is at 53. I was going for full TEC for refining, but it sounds like the gear I make won't be very good?

    I was hoping to make a character that could make good equipment, but it sounds like I will have to choose between refining or crafting? I also have a LUK character I was going to use for later refining. I don't really want to start over at this point -_- Is there a way I can still make a good BS out of this char?

    Thank You!
     
  16. Squid

    Squid Ur Goldfish's lover Elite Member

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    I would suggest making a refiner first since the level doesn't matter. All you really need is full tech. Afterwards I would start earning money for nmc and start leveling it up to lvl 150 so you can stat. Thus making you into a refiner/statter
     
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  17. Azure

    Azure Member

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    thank you!
     
  18. Squid

    Squid Ur Goldfish's lover Elite Member

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    Nps ^^
     
  19. Barzeft

    Barzeft It is better to be silent instead of hurtful Elite Member

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    Learned from doing a few tests crafting that all equipment will gain a max of 25 potential from stats. Crafted Katanas using a character with 40 Dex and 40 Agi then crafted more with a character that had 50 Agi and 30 Dex, while doing so I got the same potential gain from both characters. So for crafting bs no stat other than Tec for a main gear bs is worth raising to 255 but regardless as to what crafting bs you are all stats that affect the potential of the gear you are crafting are worth raising to 250 instead of stopping at 240.
     
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  20. Anshulnagi

    Anshulnagi Member

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    i have a question .Going for 255 on a particular stat and not 240 + extra 5 points from a gear will add up right ???? , coz I suddenly changed my chara to a bs and i had max DEX
     

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