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Boss Strategies V2

Discussion in 'Toram Online Game Guides' started by Samm, Oct 23, 2016.

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  1. Isra

    Isra Cock and Ball Torture Elite Member

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    Imitator, the new boss on the Block:
    Red AOEs:
    Scorched Steel:
    Causes Ignite, linear aoe
    Hammer Edge:
    Causes Stun, linear ale
    Parasitic Rage:
    Causes Knockback, covers whole map

    Blue AOE:
    Tract Fluids:
    Circular, doesn't follow. Causes silence
    Rage Ripper:
    One of those multidirectional slash attacks. Causes bleed and happens right after the previous AOE.

    Notes:
    Normal Attacks can cause bleed
    Field is litter with Strange Tentacle mobs that will flinch you
    Strange Tentacles have 100% evasion. Not sure if invincible because I don't have a mage

    Drops:
    Imitator: +5%Atk +2Ampr +10%Anticipate
    Dark General's Sword
    Dark General's Shield
     
  2. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    they have near infinite HP, you can't kill them ._.
    just like Empress' Cassies ...
     
  3. DarkEnforcer

    DarkEnforcer Active Member

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    What about the strategy for fighting this guy, like no flinch or something like that
     
  4. Isra

    Isra Cock and Ball Torture Elite Member

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    As far as I know, there's no mechanic that makes him go berserk. I have yet to flinch him (Stun and Tumble I have) and if there's a mechanic that gets triggered by damage dealt (like yelb and scrader) I have yet to hit hard enough.
     
  5. DarkEnforcer

    DarkEnforcer Active Member

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    ok thanks :)
     
  6. Isra

    Isra Cock and Ball Torture Elite Member

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    Oh wow, I barely even got halfway through this Imitator fellow. Imma do a full repost with all the AOEs so we can be at 100% on this dude. Also went about renaming some skills

    Helpers: @HEXX @Alzarith @LastS0ng (idk your forums if this aint it .-.) Fun gem run guys. Just know never again

    Auto Attacks:
    At lower HP (idrk when sadly) He'll use Reflective Reaper. It's multi-directional and curves slightly. Still causes bleed

    Red AOEs:
    Fever Burst:
    Causes Ignite, linear aoe
    Split Image:
    Causes Stun, linear ale
    Parasitic Rage:
    Causes Knockback, covers whole map
    Festering Hatred:
    Small, Circular, in front of boss, and specially made to ruin your day. Gotta love fracs
    Red Death:
    Linear Dash aoe. Don't recall getting hit by this.

    Blue AOE:
    Tract Fluids:
    Circular, doesn't follow. Causes silence. Happens after Hammer Egde
    Reflective Reaper:
    One of those multi-directional slash attacks that point everywhere. Causes bleed and happens right after the previous AOE.
    Boiled Bloodrush:
    Multi-directional in front of the boss. Just 3 huge-ass waves of fire to ruin your day... Yaaaay...
    Uncontained Outbreak:
    A small circular AOE that follows a random target, but never the tanker. Causes Fatigue

    Notes:
    Normal Attacks can cause bleed
    Field is litter with Strange Tentacle mobs that will flinch you
    Strange Tentacles have 100% evasion. Totally invincible. Can be tumbled by impact however and temporarily moved by storm/tempest but will bounce back to place.
    For those who haven't noticed, just being in the map causes fatigue. You don't even need to get hit. This makes this guy even harder because physical damage is always weaker on the map.

    Fire Element
    780,000 HP
    8700 EXP

    Drops:
    Imitator: +5%Atk +2Ampr +10%Anticipate
    Dark General's Sword
    Dark General's Shield
     
    Last edited: Apr 27, 2017
  7. LastS0ng

    LastS0ng Well-Known Member

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    thanks for the tag. ^^
     
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  8. Samm

    Samm Well-Known Member

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    Bro @Isra trouble you to use the template provided...
     
  9. Isra

    Isra Cock and Ball Torture Elite Member

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    Oh mind PMing it to me? I probs keep missing it sorry -_-
     
  10. yamato08

    yamato08 Member

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    i think imitator start knock back if you tumble it when his HP lower than 50%, so dont tumble it,
    the area of knock back is very large too, more than 8m(max distance to cast storm)
     
  11. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    oo just found this thread...if you're still updatingggg...
    here r some boss info i pulled from my guides xD
    • Boss - Imitator
      Fire Element
      HP 780k
      3 Parts Breakable
      7 type items drop
      Exp 8700 Normal
    • HP Magic Crystal
    • Fake General Armor Bit
    • Fake General's Helm
    • Dark General's Shield
      • Base Def 20
      • Guard Rate 14%, Guard Power 30%, Dark Resistance 10%
      • Vit 2%, Aggro 30%
    • Dark General's Sword 1H
      • Base Atk 130
      • Dark Element
      • Atk 4%, Vit 3%, Aggro 20%, Guard Rate 6%
      • Magic Barrier 1000
    • Imitator
      • atk 5%, AMPR +2, anticipate 10%
    Aranea - boss
    Rec lvl 97
    HP 380k
    Exp 4400
    Earth Element
    7 types item
    3 parts breakable

    Drops -
    • Mats: Crystal Compound Eyes (Mana)
    • Crystal Spider Leg Shell (Beast)
    • Crystal Spider Fang (Beast)
    • Aranea Silk (Cloth)
    • Intruder (Halberd)
     
    • Friendly Friendly x 1
  12. Dark_Wizard

    Dark_Wizard Active Member

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    Can someone make a guide for yelb?? My dw always do either 1 or 0 damage against it and i dont know why! Some says dont flinch stun tumble...some says dont use smite in combos or dont use combos...dont know what to do...
     
  13. mayam

    mayam Elite Member Elite Member Epic Member

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    You can Flinch/tumble/stun and do smite combo as well
    It prolly increase flat defence but if you have high enough Atk it wouldnt matter.
    Just focus on improving your dps whatever class you use :)
     
  14. Dark_Wizard

    Dark_Wizard Active Member

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    Usually my twin slash does 30k damage but after some time all damage drop to 1 or 0.....be it meele or any sword skill...this happened while i was in a party
     
  15. kariin

    kariin Patience is a Virtue Staff Member MODERATOR Super Likable Elite Member Wiki Contributor Epic Member

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    u can flinch tumble stun, etc. what i've noticed b4 is when someone hits a very very high dmg, thats when yelb does 0s n 1s, n there was the other thing too, but it's been awhile n i forgot now
     
  16. Dark_Wizard

    Dark_Wizard Active Member

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    0_0 ah yes when my twin slash exceed 17k , damage drops to 0 or 1.....but this must depend on lvl cause 17k is quite low but ok for my lvl 68 dw...(i hope so xD)
    Thanks for the info. Much appreciated
     
  17. Isra

    Isra Cock and Ball Torture Elite Member

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    Scrader has a similar mechanic. If you hit Yelb (Nornal) for 20k or more, all damage afterwards drops to 0/1. Scrader has a rage mode thats activated upon... Well its also damage related thats all I can say
     
  18. mayam

    mayam Elite Member Elite Member Epic Member

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    Why in my video I can keep hitting 70k strike even if I did 68k first? -_- Its definitely something other than the 3% damage thingy
     
  19. Isra

    Isra Cock and Ball Torture Elite Member

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    There must be mire.What it is I refuse to go online and find out unless I'm getting paid or if my ohone isnt getting taken
     
  20. Smarties

    Smarties Well-Known Member

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    My experience yelb, when using halberd I could deal 50k+ stab with no reduction aftet that.
    But when using DW, whenever I use astute as combo opener, my damage drop to 0 or 1. I tried spinning as opener and moved astute to the middle, can only deal 900-1000 damage with phantom. Then I tried dumping astute, phantom damage increased to 4-6k.
    Is Astute the culprit of this damage reduction? Someone plz enlighten me.
     
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