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Crazy build with dagger skill ^^ (it maybe crazy but fun n deal lots of damage)

Discussion in 'Secondary Trees' started by HAyui, Dec 1, 2015.

  1. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    it will have burst damage (+50%) at Gatling Knife (Smite), there's no damage penalty reduction on that part.

    we only have damage penalty on following skills after Save (save: -80%, skill 1: -60%, skill 2: -40%, skill 3: -20%, skill 4: 0%)
    and with consecutive (1st consecutive: -10%, 2nd: -20%)

    combo above will also only need 1 MP bar.

    currently, still looking for someone to test this build for me so that i can formulate proper gear build :oops:
    .
    .
     
  2. Howein

    Howein Well-Known Member

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    Well said ;)
     
  3. TheShadow

    TheShadow Well-Known Member

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    Unless things change in future update, I'm going to state this. I do not think that poison skills will be useful for their poisoning effect.
    Iruna: Poison Damage = (INT + DEX [Without Equips]) * (Skill Level of poisoning skill) * 2; Damage Over Time
    Toram: Poison Damage = DEX/2 + ATK/100; Damage When Normal Attack or Skill is Used

    Assuming max stat caps in both game are the same (excluding other factors), Toram poison damage is mainly reliant on DEX (just on stat) and in the best case, with weapons that gain attack on DEX.
    Taking into account:
    1) Iruna one gains 3 stat points per level, but Toram it is 2
    2) Iruna poison damage is based on 2 stats, but Toram primarily one
    3) Iruna poison damage is increase by a factor of 2 and by skill level, but Toram skill level has no influence
    4) Iruna poison damage is DOT, but Toram it only takes effect when afflicted target attacks or uses skills (bad for slowing attacking enemies)

    I will say that poison damage in Toram is not even close to as useful and effective as it was in Iruna. For now I will say that poison damage is useless (for players at least, for monsters it works decently against high aspd characters). I'm pretty sure most people know how obsolete poison damage is for players in Toram, but I am just stating this 'officially' [not really official, more like explicitly], so that people know the reasons why.
     
  4. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    Pretty decent damage. ^_^
     
  5. BlackRex

    BlackRex A Black Bunneh Elite Member

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    Hi guys,
    I wanna try this build but i still have some noobs questions :
    1. Is there any accuracy issue for this build?
    If yea should we add CRT to overcome that?
    2. What is the main DPS skill for this build?
     
  6. IBLIS

    IBLIS Active Member

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    What do u think about this???
    Magic arrow lv 1
    Chain cast lv10(make next skill fast cast)

    Arrow-gattling dagger(smite)-trowing dagger(con)

    Is anyone already try???is gattling more fast bcoz of chain cast skill?
     
  7. IBLIS

    IBLIS Active Member

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    And 1 more,why u did not learn hiden arm & intensive knife?no good?
     
  8. TheShadow

    TheShadow Well-Known Member

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    chain cast only works for spells
     
  9. youkei

    youkei Well-Known Member

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    Hope someone already max leveI on dagger build im eager to see dagger in action fight boss :)
     
  10. nofrog

    nofrog Member

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    So for Gear I went with;

    Secondary: Heavy Dagger
    Primary: Mace of destrcution
    Accessory: Feather Cape
    Armor: Forest Wolf Garb
    Magic Item: ???

    I'm gathering the boss goblin xtal for the crt rate +2% for all my gear
    What do you guys think?
     
  11. youkei

    youkei Well-Known Member

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    Hi nofrog .. If me ill change my armor to 8/8 crit rate/crit dmg for budget version. If u are have many spinas maybe c888 or c8 4%crit dmg or 4% att 4% crit dmg. Hehehe, because u already have feather cape if slot with goldy skeleton already have 800 att speed. For the ring isnt it we use str2 ring for 4str n 300mp. :)
     
    Last edited: Feb 18, 2016
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  12. nofrog

    nofrog Member

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    I dont understand. I have the equip (no xtals), the skills and full str but I'm only hitting near 800 during combo at level 62. I must be doing something wrong
     
    Last edited: Feb 20, 2016
  13. youkei

    youkei Well-Known Member

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    Hi nofrog .. how much is ur attack?
     
  14. nofrog

    nofrog Member

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    It's 757
    I edited my last post. I meant no xtals... yet
     
  15. youkei

    youkei Well-Known Member

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    Oh.. icic.. if me vs volg boss max crit i can get around 1.4k per gantling dagger skills. My combo spike dart> lvl 1 poison dagger(safe) > lvl 7 impact (consec) > lvl 10 gantling dagger (smith) > lvl 10 throw knife (swift).. for 100mp only :) usually around 800 - 1k dmg per gantling dagger.
     
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  16. Saphos

    Saphos Old Sword Nerd Elite Member

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    What is your main weapon and stat build?
     
  17. youkei

    youkei Well-Known Member

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    Hi.. For staff im using boss roga drop slot 1 :) My stat is Str (all) and little bit Crit (35) .. i hope to get boss roga killer coat slot 1 because of that 10 crit.. if i calculate my crit rate its around 25(base) + 10(crit35) + 5(10crit skills) = 40crit probability.. :) if i get killer coat its going to be 50crit probability.. :) :) :)
     
    Last edited: Feb 22, 2016
  18. Saphos

    Saphos Old Sword Nerd Elite Member

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    With STR and staff, still hitting 1.4k per hit with Gating, that's a bit of a bad news. I was hoping for better numbers, but devs no luv daggers I guess...
     
  19. Subject

    Subject Well-Known Member

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    Haha maybe one day 5k pr gatling

    That would leaves us with 5000x8=40K pr do that twice and 80K, i think that would dominate snipers, maybe with impact as combo start.
     
  20. youkei

    youkei Well-Known Member

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    I also try several auto attack before combo the resault kinda surprise.. impact > gatling dagger(smith) > throw dagger(swift) .. can get to 2.3k damage per gantling knife against volg.. but need 400mp ...
     

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