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[Discussion] Full Int Knuckles+M.Device, the highest DPS class?

Discussion in 'Brawler' started by NineArts, Jan 23, 2016.

  1. Fiah

    Fiah Well-Known Member

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    Keep me updated. Good luck!
     
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  2. TheShadow

    TheShadow Well-Known Member

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    They are only called fairy brawlers in the case that they use MD as main weapon.
     
  3. BlackRex

    BlackRex A Black Bunneh Elite Member

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    no offence taken. what you said its true. crafted jamadhar has low Atk. it doesnt suit for this thread proposed build.
    While element jamadhar only good for farming low deglf monster like sroar by 1hit impact/arrow(while all mdevice can do that as well)
    1st. crit doesnt have any effect on magic damage. and ATK stat doesnt make your magic damage higher, Weapon ATK does.

    2nd when drill(or another similar ATK value knukle) can be crafted, i bet there will be stronger staff too. so..

    conclusion from me. magic user w knuckle isnt an efficient build on current release. maybe not now.

    NB : does holy light give monster minus MDEF if you use knuckle/mdevice?. i imagine this skill as an opener for next smjted storm or impact.
     
  4. TheShadow

    TheShadow Well-Known Member

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    Hmm...there isn't much for me to say yet since I'm still working with mine.
    Here's what I will say.

    1) I'm going with a AGI:INT [1:1] build
    2) I use a magic device as main weapon (Metal Wings +6, refining is pretty useful when you use both ATK and MATK)
    3) I plan on possibly getting Power Wave, Bless (for self recovery) and/or Godspeed (AGI boost) in the future
    4) I plan on testing this combo for its effectiveness: Holy Fist> Shell Break (Save)> Impact (Consecutive)> Triple Kick (Smite)> Smash (Consecutive)
    5) Other equips: Light Aqua Garb (Boss Version) w/ +100 MP Xtal, Forest Wolf Cape

    I do wish to hear some ideas from others^^
     
  5. TheShadow

    TheShadow Well-Known Member

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    Holy Light
    -MP Cost = 200
    -Inflicts Light Element Magical Damage with Magic Pierce
    -Range 12m
    -30% more damage with staff main weapon
    -30% more magic pierce with knuckle main weapon
     
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  6. Viewonly

    Viewonly Well-Known Member

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    @Mugami
    Ok Math Wizard pulling numbers from your magic beanie xD I need help understand this

    In this graph how are you getting your #'s? Are the #'s for the mag.Device and knuckles from when they are main equip? if so how many points are in the stats to get those numbers?
    Where is the 1k coming from?

    how did you find out it was 15%?

    If stability is how constant the damage will be is the end number a percentage? Or a solid(?) number on how the damage will vary

    T.T Sadly couldnt figure out much of this
     
    Last edited: Jan 24, 2016
  7. Alleura

    Alleura Well-Known Member

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    Well,
    I just think this tread only discussing knuckle+MD as sub.
    So I came up with the idea, of what skill that do effective damage. Its magic:impact.
    That's all about my 1st input here.

    If you comparing with MD as main weapon, that will be different matter, as MD have better p.atk growth. So the idea of maximize both magic and physic is really available.
    But not for knuckle+MD. Because we know knuckle have the worst p.atk growth in this game.
     
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  8. equites

    equites Well-Known Member

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    i have tested full INT drill (+D) + md combo.

    at lv 30, deals 13,6k smited impact damage on focused shell mask (with damage dropoff) and 5k-ish damage on stray shell masks.

    smash -> sonic (consec) -> impact (smite)

    You can try to play with shell break/heavy smash for a longer 1 mp smited impact combo XD

    If only there is a lv 75 full int mage with lv 10 impact... really wanna know the potential damage of impact with drill+MD XD
     
  9. equites

    equites Well-Known Member

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    really curious with lv 10 holy fist damage on a full int MD user.
    INT-AGI MD build may become viable when a stronger physical skill that dont have weapon requirement is released.
     
  10. Alleura

    Alleura Well-Known Member

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    Holy fist skill multiplier damage was not good enough at first.
    I don't think, even you have max-out AGI+INT in the future, the holy fist damage will never beat lvl3 skill suck as snipe, triplekick or storm.
    It's still good combo opener though.
     
  11. TheShadow

    TheShadow Well-Known Member

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    In the build I'm working on (posted earlier in this thread), I'll still need to max out AGI/INT in the future, but yeah I agree with you about holy fist. I think its a good combo opener.
    Also about Power Wave...
    -Staff Equipped: +40% normal attack power, +2m?
    -MD Equipped: +70% normal attack power?
     
  12. Mugami

    Mugami Well-Known Member

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    No. At Power Wave 10 with knuck/md for an int brawler, it does 100-120% of auto.
     
  13. Mugami

    Mugami Well-Known Member

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    Just tested it a few minutes ago.
    If you count maxed aggravate and strong chase; it does 90-100%.
     
  14. TheShadow

    TheShadow Well-Known Member

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  15. Mugami

    Mugami Well-Known Member

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    I tested dex, int, agi
    Int is 100-120%
    Agi is 80-100%
    Dex is 70-90%

    This was only a small test tho. Its all still within a standard deviation.
     
  16. Mugami

    Mugami Well-Known Member

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    Ohhhhh.
    Lol. Completely went over my head bro.

    All my tests were with knuck/md, btw.
     
  17. Mugami

    Mugami Well-Known Member

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    I don't trust everything I read.
    I would rather do my own tests to be sure.
    Devs don't tell us a lot.
     
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  18. TheShadow

    TheShadow Well-Known Member

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    Oh dude, I totally understand. :D
     
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  19. Inori

    Inori Well-Known Member

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    shall we open this case again?

    now we have Hard Knuckles that had high potential for this?

    let's said that the example is hard knuckles a67 with int4% matk4% and slotted with demon gate ??
     
  20. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    after some thinking and testing, the DPS that will come on top are STR builds with 1=3 conversion (2H and Staff+Knucks)

    because at Lv.95 once STR is maxed, you will get 201% natural cdmg.

    and then on late levels (Lv.150+), builds like Bow Sniper, 1H+(any sub equip), and xbow+knucks; all with DEX-STR on their build,
    because this will exploit their natural base damage and have their multiplier for crits increased

    in terms of builds, Quick Draw Lv.10 and 1 MP Bar combos with a minimum of 5 skills

    drop off + magical damage can't beat the damage potential of the builds i mentioned above (maybe for now?)

    however, that's what i can say for now. i haven't maxed my Knuckles+MD yet so i can't say it's the final verdict.

    in terms of survivability, it's INT-VIT (knucks+shield, knucks+md, and other possible combinations)

    because INT increases max mp+mdef+matk (if you plan on adding Bless in your combo like on my v4)
    while VIT increases max hp+def (you will get more return if you take in HP Boost in terms of total max HP, VIT effect compounds as you increase in level)



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