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Does subweapon work for mage?

Discussion in 'Mage' started by Chibi Alyss, Sep 18, 2015.

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  1. Mugami

    Mugami Well-Known Member

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    I will do proofs this weekend for this question. I know the answers to most except daggers and arrows, which I never use.
    I will give a few notes now tho.
    Using knuck skills without a knuck equipped suffers a -75% Proc penalty. Using knuck skills with mds is -50%
    Knuck in secondary is -25%.
    This is not stated in stats menu.

    Staff/md
    Combo uses the higher stability for everything (that's the md, people). Stability has a huge effect on mage dps.
    You can make an md with +3% stability and that will apply as well.
    MDs will give their larger spell radius even when equiped as a secondary.
    Staff is 2m wall. MD is 4m.
    A=πR^2
    Staff wall area is 4*3.1415=12.56
    MD wall area is 16*3.1415=50.26
     
    Last edited: Jan 9, 2016
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  2. Mugami

    Mugami Well-Known Member

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    Here's your answer. It took me about 30 minutes to proof and 2 hours to write. (I'm slow.)

    Staff/md
    MD Atk stat does not apply.
    Atk (103:87=-15%)
    All spell radii use wider MD range.
    Stability overlaps by mean.
    Proc Rate of brawler skills increases by 25%. (base 25%: Increases to 50%)

    Staff/dagger
    Dagger Atk stat only applies to Dagger skills
    All Substats function.
    Element only applies to dagger via dagger skills.
    Stability adds

    Staff/knuck
    Knuck Atk Stat does not apply.
    MAtk decreases by (104:88=~-15%)
    Proc rate of brawler skills increase by 50% (base 25%: increases to 75%)
    Element does not apply.
    Stability overlaps by mean.

    Staff/arrow
    Arrow Atk Stat does not apply
    Stability adds.
    all substats function
    Element only applies to bow skills. (example:arrow rain)
    Def/mdef lower by (19:14=5/-25% and 80:60=20/-25%)

    Staff/Sheild
    Lowers Aspd by 50%
    Shield mastery 10 removes the Aspd penalty. (+5% per rank)
    Shield Def stat applies to Def AND MDef
    All Substats function.
    Def and MDef Substats only apply to respective stat.

    I'll do all the combinations and post it on an op later this week.
     
    Last edited: Jan 9, 2016
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  3. BlackRex

    BlackRex A Black Bunneh Elite Member

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    Nice. Just wanna add.
    Staff/ knuckle : element/atk/stat/stability in knuckle wont do any effect. Cmiiw. Its only enable knuckle bonus in martial skill

    Staff/arrow : element/atk at arrow wont do any effect. While stability and stat do have.
     
  4. Mugami

    Mugami Well-Known Member

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    Arrow Atk Stat does not apply.
    I'm not sure what youre saying in the first sentence. And wth is "cmiiw", bro?
     
  5. Mugami

    Mugami Well-Known Member

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    Insofar as stability.
    Staff/knuck
    Did 20 Arrow spells in zok with knuck,
    20 without.
    Then I did the rest of the combos.

    Spells have such a wide damage potential to begin with, however you can see the difference in stability.
    Testing stability is actually what took the longest.

    Edit: overlaps by mean. Not flat overlap.
    Sry. Staff is 50% and Knuck is 90%: Staff/knuck is 70% by mean, not 90% flat overlap.
    Same with mds.
    Arrows are flat add
     
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  6. BlackRex

    BlackRex A Black Bunneh Elite Member

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    Hahaham CMIIW stands for correct me if i'm wrong.
    I mean for stat/atk/stability/element in knuckl. It wont have any effect if you're using it as a subweapon.
     
  7. Mugami

    Mugami Well-Known Member

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    Ah kk. So I answered you then.
    I just did the tests today, so whatever I wrote is what it is. You can test it yourself tho.
     
  8. x2c

    x2c Well-Known Member

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    This is really interesting info... Thanks for testing ^^

    I'm already thinking of how to make a strong build with this, lol
     
  9. Odin

    Odin O.o hello? Anyone there? Elite Member

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    Cheers for this.
     
  10. Odin

    Odin O.o hello? Anyone there? Elite Member

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    I think ice arrow is meant to be "with bow" as i saw no stability improvement with mage
     
  11. BlackRex

    BlackRex A Black Bunneh Elite Member

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    i already tested that. Stability from arrow only works if we re using physical skill. I tried it using snipe with staff. Its really diff between 10% and 20%.
     
  12. Blondike

    Blondike Well-Known Member

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    Hey fox can you link the page where it says mages knuckles and md benefits
     
  13. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    check out my Complete Class Guide ;)
    (link in signature)
     
  14. DISRESPECT

    DISRESPECT Well-Known Member

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    What about sailor dagger 1% matk, is it a hoax? I mean, will it add matk?o_O
     
  15. Blondike

    Blondike Well-Known Member

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    Thanks! Now too buy an knuckles
     
  16. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    yes, it does.
    if stats are restricted to certain weapons, like Knife Shaft, it will say "with bowguns". in that case, all stats listed afterwards are only available with bowguns.
    =(^.^)=
     
  17. Blondike

    Blondike Well-Known Member

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    lol you can use md as sub but you won't get the effect
     
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