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Earth stump

Discussion in 'Brawler' started by David, Aug 11, 2015.

  1. David

    David Well-Known Member

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    Can anyone help me out with how to actually aoe with this skill cuz I'm trying to do with the gobs but the problem is this move makes you Target them first before you can do the move you can't just go into the middle of gobs and use move it makes you lock on to one and if there isn't any closer gobs to the one it locks on to your only hitting one at a time is there a way to hit multiple ones at a time?
     
  2. badwolf

    badwolf Well-Known Member

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    I got frustrated with the brawler aoe early. Felt underpowered (a sacrifice for inflicting status alignment- boo). Possibly also a smaller than useful radius for most farming. All anecdotal here- readily admit I abandoned this skill early.

    I very much enjoy knucklers and would love to hear others have had success with Earth Stump,
     
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  3. David

    David Well-Known Member

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    I have a better chance with it at skele cuz there easier to aoe but not gobs.
     
  4. Mie

    Mie Active Member

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    i abandoned this skill because the limited aoe (target first and small radius). hope that gm give a better quality of aoe skill to brawler. :(
     
  5. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    EDIT: tested it with Earth Bind Lv.10, it's 3/4 the area of the Skeleton room grind spot when you stand at the center.
     
    Last edited: Aug 14, 2015
  6. Samm

    Samm Well-Known Member

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    i agree that Brawler AOE is not as 'easy to use' as the mage's wall spell..
    but i think for it to work, you need to know what it is used for - im guessing clearing mobs in a boss fight to help the tank.

    still, i use this method to effectively use brawler AOE for farming:
    ensure that you have gear that replenishes MP while you DPS.
    choose mobs that dont use long range (take note of small AOE radius).
    double tap on a mob, hit mob once
    double tap on another mob, hit it once (note that you gain MP while hitting mobs once, filling up your MP bar as you collect mobs)
    you may do this on more mobs if:
    1. you can take the damage (enough HP to tank mobs)
    2. you have enough MP bars to spam to take out all the mobs (i.e. to kill mob takes 2 earthbind hits, need 2 MP bars minimum)
    3. you wont kill the mob in one hit - mobs need to be able to take your first hit (you may need to run around with many mobs chasing you; if you kill it in one hit, might as well just use smash or sonic wave)
    run round in circles collecting more mobs (choose areas with big area to run around in; corridors will kill you)
    once you can hold the aggro of these mobs, you just need to spam earthbind when you position yourself in the middle of the mob cluster
    spam earthbind till you clear all mobs!
     
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  7. Monochrome

    Monochrome Well-Known Member

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    IGN:
    Judakou, Arcara, «HVGEEK», No. 88/17, Monochrome
    used with full-DEX-bowgun-knuckle-hybrid character and it works well.

    Hinders all enemies for about 8sec and deals twice damage compared to pure knuckle build.

    i didn't set EarthStump as a combo opener cuz it can be used in various ways

    EarthStump(martial) >> Arrow Rain(shot)
    Allow me to clean mobs without being hit by them.

    EarthStump(martial) >> Charge(magic)
    Recover my MP without being hit by mobs.

    still need to be careful when hunt those skellies, their red-zone attack can reach me

    *equipped with bowgun as mainWP and knuckle as subWP

    *SonicWave was also useful when mixed in my shot skills combo

    not sure if this is off-topic
     
  8. Smoke

    Smoke Well-Known Member

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    okay when i red this i just realized that . . . . . the sub weapon can actually be used ????? is that correct ??????
     
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  9. Monochrome

    Monochrome Well-Known Member

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    Judakou, Arcara, «HVGEEK», No. 88/17, Monochrome
    yup, it's that, martial skills and mage skills can be used by any class.

    but with incorrect mainWP,
    your skill damage will be reduced by 40%.
    longer cast time.
    and you have less chance to inflict status ailments.
    unless you equip with correct subWP.

    for magic skills, you can fix this by equip a magic device as subWP.
    for martial skills, you can fix this by equip a knuckle as subWP.

    two of these, as subWP, will be shown equipped on when you use magic or martial skills. even you equip sword, staff, bowgun as your mainWP.

    this is as far as i've tested.

    and it's the reason i equipped knuckle as subWP for my bowgun character.

    i may make a guide all about relation between weapons, skills, and status when my MP management guide is complete.
    Edited: i won't do it, changed my mind
     
    Last edited: Aug 25, 2015
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  10. Smoke

    Smoke Well-Known Member

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    hoping for that guide bro . . . . nice one !!
     
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  11. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    hmmm... interesting... what if a Dex Brawler having a GSkel xtal, i read somewhere that Dex (in knuckles) also increases ASPD and Attack but not as high as Agi.. if it doubles the skill damage then it's worth it, just a theory though.. ignore the Flee, add defense, going knuckle+shield, and rely on skill interrupts.. i guess i'll try to test this one out.
     
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  12. Monochrome

    Monochrome Well-Known Member

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    Judakou, Arcara, «HVGEEK», No. 88/17, Monochrome
    OH, WAIT!!! o_O
    Hope you haven't restat to pure DEX yet.

    My damage became twice compared to brawler because bowgun, as mainWP, gives you 4ATK/stat(DEX) while knuckle, as mainWP, gives you only 2ATK/stat(AGI)

    for example, at level 30 without emblems, I may have about 273 ATK with my full-DEX-bowgun mainWP.
    But only 156 ATK with my full-AGI-knuckle mainWP.

    If you go pure DEX with knuckle, you'll get only 0.5ATK/stat(DEX) X﹏X
    May be just 66 ATK at level 30

    Sorry for not making it clear >_<¦¦¦
     
    Last edited: Aug 24, 2015
  13. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)

    lol don't worry about it, still got a free character slot to test this theory.

    Bowgun Stability is around 50-60% while knuckles at 80-90%.. that percent determines how much damage you actually deal, also, a JP wiki states that DEX increases weapon stability, unfortunately formula was not given unlike Crit and other Stats. (however it's like Evasion Rate +%, not shown on status window, a hidden stat).

    Example, a full Dex archer with Bowgun with 60% base stability, it's Dex catches up with the lack of stability, meanwhile a Knuckles' stability (example 90%) will be increased further.. however, it's just a theory.. does weapon Stability go beyond 100%? thinking that you equipped a Knuckle as sub, it may, as what you have observed, a double damage.. so i gotta test it.

    If it works (i hope it does!) I'm lucky I still got a status reset that I can use with my main. LOL.. (change build again for the 8th time!), my other thoughts: we only need Eva Rate%, Flee in my personal opinion is not that good, you will not need it if your combo always inflicts Interrupts and with my current combo Smash->Sonic Wave->Bash->Shell Break, I only use 100MP... there's an existing formula for MP reduction as the combo gets longer.

    other note: Smash and Sonic Wave has shorter global cooldown for Interrupts compared to Bash, that's why you can frequently inflict Flinch and Tumble as a Brawler.


    also, computation for Knuckles is as follows (according to the JP wiki):

    +1 Attack every 1 Dex
    +1 Attack every 2 Dex
    +1 Aspd every 1 Dex
    +1 Aspd every 10 Dex
    +1 Matk every 1 Dex
    +1 Hit every 1 Dex
    +3 Cspd every 1 Dex

    +2 Attack every 1 Agi
    +5 Aspd every 1 Agi
    +1 Cspd every 1 Agi

    GSkel Xtal really is needed with the lack of ASPD. Gotta hit at least 1100 ASPD.
     
  14. Monochrome

    Monochrome Well-Known Member

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    Judakou, Arcara, «HVGEEK», No. 88/17, Monochrome
    Wow, stability. X﹏X
    I'm really in the dark about this lol.
    Always thought my damage became almost twice because my base ATK was almost twice too.
    Would be extremely interesting if those damage relates to stability.
    Well, my normal attack is still not that stable even equipped with knuckle as subWP but I dunno how stability works so cannot conclude this yet lol.

    For the JP wiki, I think it should be like this;

    +1 Attack every 1 Dex
    +1 Attack every 2 Dex
    +1 Aspd every 1 Dex
    +1 Aspd every 10 Dex
    +1 Matk every 1 Dex
    +1 Hit every 1 Dex
    +3 Cspd every 1 Dex

    +2 Attack every 1 Agi
    +5 Aspd every 1 Agi
    +1 Cspd every 1 Agi

    cuz I gain only about 0.5 ATK per DEX with pure-DEX-knuckle mainWP

    That's a good idea! I like it.
    Heard that can also evade magic skill with EVA.
    I'll follow this advice, thanks so much NineArts.
     
  15. NineArts

    NineArts Well-Known Member

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    Sadly, not good..

    used my current gear with two low level alts:


    Lv. 7, 65 Dex
    Atk: 90
    Hit: 72
    Aspd: 531

    Smash Lv.1: 120 normal, 166 crit
    Normal Attack (big): 70 normal, 94 crit
    Normal Attack (double): 35 normal, 55 crit


    Lv. 7, 65 Agi
    Atk: 186
    Hit: 8
    Aspd: 983

    Smash Lv.1: 200 normal, 315 crit
    Normal Attack (big): 166 normal, 220 crit
    Normal Attack (double): 70 normal, 90 crit


    ~~

    now i'm thinking of a hybrid archer-brawler, LOL, say hello to arrow shower, then knuckle skill combos,
    only problem is MP generation by using normal attacks..

    Gskel xtal to the rescue?
    hmm..
     
  16. Monochrome

    Monochrome Well-Known Member

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    Judakou, Arcara, «HVGEEK», No. 88/17, Monochrome
    what was the current gear you were refering to?
     
  17. badwolf

    badwolf Well-Known Member

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    Just stop. Let it go. Nothing to see here. Move along.

    OOO XXXo_O
     
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  18. NineArts

    NineArts Well-Known Member

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    the one i'm using at the moment on my main; V Claw, light FW Garb, fluffy tail

    yeah, lol out of topic already :p
     
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  19. Monochrome

    Monochrome Well-Known Member

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    Judakou, Arcara, «HVGEEK», No. 88/17, Monochrome
    Hey, wait XD
    must be some misunderstanding here lmao
    I guess you used knuckle with both case right?
    So you guys thought I use knuckle as mainWP when go full DEX!?!
    what i said about the test i made is like this

    case 1:
    full DEX
    mainWP: bowgun not knuckle
    subWP: knuckle equipped here
    And I assume your eyes must be good enough that you can read this small text pretty fine lol

    case 2:
    full AGI
    mainWP: knuckle

    also, I use Charge for this build's MP Recovery, not Attack MP Recovery

    try re-read my first post carefully and you'll get what i mean XDD


    Edited: I apologize, misunderstood you.
    And well, I think I should correct him
    This makes me more and more ridiculous that I cant even stop laughing at myself XDD
     
    Last edited: Aug 25, 2015
  20. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    yes, i just tested my theory if it works the same on knuckles as main and knife as sub
     
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