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Fan-made new weapon

Discussion in 'Off-Topic' started by ✳ Akira Kurusu ✳, Oct 17, 2018.

  1. ✳ Akira Kurusu ✳

    ✳ Akira Kurusu ✳ New Member

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    IGN:
    ★Akira★
    What do you think?

    Book Weapon, can be used as sub weapon and the effects stack with the main weapon effects (when used as sub weapon for staff and others, it's like a combination of magic warrior with normal weapon tree :3)
    Can be used as sub weapon for: Halberd, Staff, Knuckles, One-handed Sword and Bowgun (under certain conditions).

    Available sub-weapons for book: Shield, Arrow and Dagger.

    Dual Element if book is used as sub-weapon (Book's element and stability affect book skills)

    Stats distribution for Book as main weapon:
    1int = matk+10 (if conditions meet) and mp +1
    1str = +1.5 atk and ampr +1/100 aspd+1
    1dex = hit+7, stab+1/25 atk+2.5 cspd+3
    1agi = flee+2 mdef+2 aspd+2 +1/6motion speed%
    1vit = def+2 and hp


    Standard book weapon: (similar to staff but with knux stability)
    Stone Book @10 (90%)
    Earth elem
    Aspd -500
    Ampr +3
    Mp +100

    Description when creating a character: A book with infinite power of wisdom. ATK increases with Int but decreases as cast and charge time decrease. (Hard)

    Recommended stats: Int for damage (matk). Vit or Agi for survivality (motion speed part).
    For atk: Dex and Str

    These aren't from the magic tree so u won't be flinched while casting, unless u use a Staff/MD.

    Hit count per auto-attack: 3-1
    Hit animation:
    If the book is close to the enemy and there's no interval (1k aspd) it will follow the enemy and continuously generate spheres to atk the enemy when performing an auto-attack (12m atk range).

    When used as sub-weapon: 3-1 ( = book's hits) + main weapon's hits and stance (main weapon range, the book atks only if the character is in the main weapon's range)


    Skill tree:
    [​IMG]

    Animation:
    When a book is equipped as sub-weapon, a magic circle appears on the left hand of the character with an opened book that "flies" upon it. The character holds the magic circle by raising its arm, slightly, as if it were going to read the notes in the book. On the right hand, the character holds the main weapon. The staff, halberd, and 1hs stances won't change much except for the left hand. For knux and Bowgun, the book flies around the character in a purple bubble like GSW spheres and continuously opens and closes. When not in battle, the book simply disappears in the magic circle as if nothing were equipped. If the book is a main weapon, the character will hold the book on the right hand and the purple magic circle will be set at the character's feet. When attacking, a glowing purple sphere will appear on the character's hand and the book teleports itself near the enemy. When the book is near the enemy, 3 (colour based on book's element) spheres are generated by the book and then these 3 attack the enemy (normal proration), sometimes they combine in 1 bigger sphere before attacking tripling their damage dealt.
    When the book is a sub-weapon for knux or bowgun, it'll leave a purple sphere around the character (GSW style) and appears near the enemy to hit it while the character is hitting with the main weapon.

    Stats Penalties when a book is equipped as sub for:
    Staff: (atk-50% matk+10%)
    1hs: (matk-25% aspd-150 cspd+150)
    Bowgun: (matk-30% Accuracy -50 Crt rate+15)
    Halberd: (matk-15% Crt rate-10 Accuracy+150)
    Knuckles: (matk-25% cspd-150 aspd+150)

    Skills: (total: 14)


    Lvl 1 tier:


    --Book Mastery (Available from lvl 1)
    No Limit (Passive)
    Masters the use of Magic Books as weapons. Atk of book increases but cast time also increases as the skill levels up. Books can be used as sub-weapon for certain weapons if the skill is lvl 10.


    Adds the following benefits:
    Int increases matk based on skill lvl-1. [Without this skill int increases matk by 1, only if a book is used as main weapon, to give u a better idea, it's like making the base MATK UP (INT100%) into MATK UP (INT1000%), so it adds 900%]
    Wp atk +3%*skill lvl (only with book as main)
    Base Cast time and charge time of all skills (except instant ones): +skill lvl sec (unaffected by cspd)
    Book becomes available as sub-weapon for Staff, 1hs, Knuckles, Halberd and Bowgun if the skill is lvl 10, and some book skills' effects change when a magic device is equipped as main weapon (if this skill is lvl 10).
    Skills like finale, mp charge, maximizer, nd others are also affected by this skill's effects.

    .
    .
    .


    --Illumination (Upper Branch, available from lvl 1)
    200mp cost
    Active/instant
    Book only
    Focuses when reading notes. Cast speed and motion speed increase as the skill levels up.

    Adds:
    (int*0.5*skill lvl)cspd
    Motion speed+3% +skill lvl/2%
    Duration: 15sec *skill lvl

    .
    .
    .


    --Magic AMP (Upper Branch, Needs Illumination lvl 5)
    500mp cost
    Active/Book Only/instant/Party Buff
    Amplify the release of magic power by using the weapon's own magic power. Matk increases according to skill lvl. (+skill lvl%)


    With book:
    Matk+5%
    Mp cost-200
    duration x2

    With Staff/md (as main weapon):
    Weapon atk+10%
    Skill becomes a self buff

    With halberd/1hs/bowgun/Knuckles:
    Atk+Matk/5
    MP Cost+500
    Skill becomes a self buff
    .
    .
    .


    --Curse (Bottom Branch, needs Illumination lvl 5)
    Dark element
    300mp cost active
    No limit
    Cast time: 1sec
    Hit count: 3
    Summon a ghost that attacks the enemy with a scythe. Damage dealt is based on int amount. Chance to instill fear. Damage increases with dark element (main) weapon.

    Effects:
    Fear chance skill lvl*5
    Constant per each hit: 150*base cast time
    Multiplier per each hit: 1+int/500
    (Base cast time = Skill's cast time with 0 cspd, cspd doesn't affect dmg dealt)

    With book:
    +skill lvl% stronger vs light
    +50% chance of fear
    skill multiplier + 0.25*skill lvl
    skill constant + (0.1*int/0.5+int/5)*3
    Mp cost -200
    With dark element weapon:
    Magic pierce+3*skill lvl

    .
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    --Conversion (Available from lvl 1, it's not connected with other skills in the tree)
    0MP Cost/Instant/Self-buff
    No limit
    Turns hp into mp.

    Effects:
    HP cost 10%-(skill lvl/1.5)
    Heals 100+(skill lvl*10) MP
    With Book (main/sub):
    MP Heal*2
    HP cost-1%
    .
    .
    .

    2nd tier:

    --Reflexive Reading (Needs Book Mastery lvl 5, available from lvl 35)
    Exclusive to some weapons (Passive)
    Cast time, charge time and damage dealt greatly decrease when a book is equipped.
    It also reduces the disadvantages when a book is equipped as sub and adds additional bonuses to book skills when certain weapons are equipped.


    Adds the following benefits:
    Some books skills' effects change to Staff, Halberd, 1hs, Knuckles and Bowgun when these are equipped as main weapons (this is automatically unlocked when u learn this skill).
    If a book is equipped as sub/main:
    Cast time and Charge Time decrease: lvl 1 (no decrease), lvl 2 to 9 = every lvl -2 sec (total = -16 sec), lvl 10 = -4sec (total = -20 sec cast time to all skills)
    Passive debuff that affects all weapons:
    Magic damage dealt: -(9.9%*Skill lvl%)
    Physical dmg dealt: -(9*skill lvl)%
    With staff:
    Atk+25% +7.5*skill lvl%

    With 1hs:
    Matk+20% +3*skill lvl%
    Aspd+100 +10*skill lvl
    With bowgun:
    Matk+20% +3*skill lvl%
    Accuracy+40 +6*skill lvl
    With halberd:
    Matk+10% +4*skill lvl%
    Crt rate+7 +2*skill lvl
    With Knuckles:
    Matk+20% +3*skill lvl%
    Cspd+100 +10*skill lvl

    .
    .
    .

    --Focus (Upper Branch, needs Magic AMP lvl 5, available from lvl 35)
    Active/Book Only/self buff
    600 MP Cost/instant
    Focuses power to deal more damage. Damage dealt of the skill used after this skill increases.

    Effect:
    Dmg+5%*skill lvl
    With Book:
    Dmg+5%*skill lvl bonus
    MP Cost-400
    With Staff:
    MP Cost+200
    With halberd:
    MP Cost-100
    .
    .
    .

    --Death (Bottom Branch, needs Curse lvl 5, available from lvl 35)
    No Limit/Active (affected by cspd)
    Dark Element/cast range: 12m
    500 MP Cost (2 sec cast time)
    Invokes a magic ghost that atks the enemy within a certain range. If the book has an element, the skill's element will change.
    Instant kills normal monsters. Chance to inflict Poison.

    Animation:
    Hit: 1, the ghost casts a giant magic sphere in the sky that hits the enemy regardless of its position.
    Technical info:
    Ailment chance: 5*skill lvl%
    Constant: 225*(base cast time/2)
    Multiplier: 1.5*skill lvl/2
    With book:
    MP Cost-200
    Ailment chance+50%
    Ghost's damage dealt+50%
    Skill constant +30*skill lvl
    Skill multiplier +0.25*skill lvl
    Dual Element: Element based on enemy's weakness (Book with no element = dark element, if a book has an element and that element is stronger against the enemy, that element will be inherited by the skill)
    The ghost's hit becomes a linear AoE that explodes when hits the enemy and nearby enemies (orizzontal range+5m)
    With Staff:
    MP Cost+100
    Number of hits+1
    With Bowgun/Halberd:
    Damage dealt becomes physical and affected by atk.
    MP Cost+200
    With 1hs/knuckles:
    Damage dealt becomes physical and affected by atk.
    Next skill's crt rate +1.5*skill lvl
    MP Cost+300
    .
    .
    .


    3rd tier:

    --Blessing Book (Needs Reflexive Reading lvl 5, available from lvl 70)
    Book Only (Passive)
    Deepen understanding of books. Enhances healing effects, critical rate and buff skills duration when a book is equipped.

    Effects:
    All skills Healing multiplier*1+0.15*skill lvl
    Critical rate +12.5*skill lvl
    Buff Skills duration +2*skill lvl (doesn't affect skills that can't be overwritten)

    [Normally the base healing multiplier is 1.00]
    .
    .
    .


    --Sharp Eye (Upper Branch, needs Focus lvl 5, available from lvl 70)
    700mp/instant
    No limit/Party Buff
    Searches for the enemy's weak point and makes it visible for a certain period of time.

    Effects:
    Magic pierce +5*skill lvl
    Physical pierce +5*skill lvl
    Duration 10 sec +2*skill lvl
    With book:
    Magic pierce+50%
    Physical Pierce+50%
    Duration*2
    MP cost-300
    With Staff:
    Magic Pierce-20% (self debuff)
    Magic Pierce+10% (party buff, self included)
    MP Cost+400
    With md (as main weapon):
    Magic Pierce+0.5*skill lvl%
    Physical Pierce+0.5*skill lvl%
    Skill becomes self buff
    MP Cost+300
    With Bowgun:
    Physical Pierce+1*skill lvl% (Party buff)
    M/def-25% (Self debuff)
    MP Cost+400
    With 1hs/halberd/knuckles:
    Physical Pierce+0.5*skill lvl%
    Atk+0.5*skill lvl%
    Weapon atk+5*skill lvl%
    Duration -(skill lvl*1.5) sec
    MP Cost+500
    .
    .
    .


    --Destructive Waves (Bottom Branch, needs Death lvl 5, available from lvl 70)
    700MP/No limit/Neutral/cast range: 12m
    Cast time: 3 sec (affected by cspd)
    Charges magic power and releases it in super powerful waves.

    Effects:
    Elements affect ailment type (like Javelin)
    Ailment chance+8*skill lvl%
    Constant for each hit: 200*(base cast time/3)
    Multiplier for each hit: 3
    Hit count: 3
    Range: fan radius of 9*skill lvl° (24m linear aoe)
    Cast range: 12m
    With book:
    MP cost-300
    Constant+20*skill lvl
    Multiplier+0.1*skill lvl
    Ailment chance+2*skill lvl%
    Skill's damage dealt is affected by Matk but Atk points are added to Matk.
    Instant kills normal monsters.
    With Staff:
    MP cost+400
    With md (as main weapon):
    MP cost+100
    With Halberd/bowgun/knuckles:
    MP Cost+700
    Skill damage is affected by atk and matk points are added to Atk.
    Skill becomes physical (can crt/miss*/graze)

    *if a book is equipped, it will crt/graze but won't miss/be evaded.
    .
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    4th tier:

    -- link to lvl 4 tier h tt p : / / toramonline . com / index . php ? threads / fan-made-new-weapon-lvl-4-skills . 43912/ (just delete the spaces)
     
    Last edited: Oct 17, 2018
  2. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Theres already a book
     
  3. ✳ Akira Kurusu ✳

    ✳ Akira Kurusu ✳ New Member

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    In toram? There's just the app. This is my idea of a book as a weapon. What do u think? :3
     
  4. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Meh
     
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  5. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    Book stat distribution is too OP. immediate nerf required xD
     
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  6. ✳ Akira Kurusu ✳

    ✳ Akira Kurusu ✳ New Member

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    The matk part or agi? :V
    For the matk part it's op cuz of book mastery. Every lvl adds 1 sec cast time to all skills and makes int increase matk+1, it's +10 matk every int only if u make the skill reach lvl 10 (without the skill it's just matk+1)
     
  7. WindSlash

    WindSlash Guardian Angel of Picos Elite Member

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    "1 sec cast time"... But then you have "6%motion speed"... You realize that motion speed increase makes up for the slow cast time, right? There's a reason people had Godspeed Wield in earlier mage builds that wants to use Finale.
     
  8. ✳ Akira Kurusu ✳

    ✳ Akira Kurusu ✳ New Member

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    Yap and it's 42.5% with 255 agi. Do u think I should reduce it to 12.14% instead of 42.5%?
     

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