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Full Support Mage (Lvl 160 Cap)

Discussion in 'Mage' started by Raider_, Aug 25, 2016.

?

Are supports needed in toram?

  1. Definately

    326 vote(s)
    57.1%
  2. Maybe

    180 vote(s)
    31.5%
  3. Definitely NOT

    33 vote(s)
    5.8%
  4. Just mine

    32 vote(s)
    5.6%
  1. Raider_

    Raider_ Well-Known Member

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    Brought Shield Bash to level 5
    Brought Immunity to Level 10

    I tried to ask devs if they could say what effects the auras have aside from description (Immunity is way off target in my opinion). They treated it as confidential information, so... Back to testing with tanks.

    Not adding skill points level 140+ until when 150 skills come out.
     
  2. David Robertson

    David Robertson New Member

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    Hey, the build looks really interesting. I'm just wondering how you level with this build. Where does the dmg come from?

    Thanks
     
  3. Raider_

    Raider_ Well-Known Member

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    I level same way as everyone else? Lol nightmare crystals and farming bosses. I usually do nightmare/ulti runs or stronger mini bosses. If buffed right from watching party (every new party takes a few rounds to learn how to play together, we're strangers xD), damage can be a lot with party. I've kept all DPS alive in nightmare runs, and they killed and one held agro. Runs were pretty fast for a higher Lvl boss and no deaths really. Just depends how you utilize the abilities you choose to have ^^
     
  4. Erissia Nyxie

    Erissia Nyxie Member

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    I started to make a full support
    I have 2 gear set ups
    1 for most occations - im7 agro-10% staff , zantrak sheild (god i cant spell its the new one with the frac barrier) , holy robe boss drop with arcodias(its my tanks armour tho its 750 castspeed so good), ribbon hair band with empress (i like the nega agro), dark knight ring with tapair (the -agro one) or philosophers ring with york
    And if i need to semi tank i use - priest staff (ncp vers), dark generals sheild, holy robe with arcodias, tyrant grievance with york (my monks gear xD) and eaither philosophers ring with york or magical ring with tapair
    Really the only new gear i got for this build is i made 2 staffs a d stuck mp xtals in it , want to know if this gear set up works.
    At lvl 110 and with full int , second stat vit i have abt 7000hp(ava has +800 plus hp boost skill) , 1000 mp (more with magicians) up to -59% agro (10% on staff, 20% add gear, 25% special gear and 4% on my ava) 900ish castspeed with up to 2k mattk depending on my gear
    Any suggustions to changes i should make on this?
     
  5. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Use bloom of piece, its a staff that has -100% aggro, its dropped from the miniboss granny
     
  6. Kanahan

    Kanahan Well-Known Member

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    wow never knew that ting existed
    so it means the boss will never attack us no matter what?
    sorry i dont know how aggro works
     
  7. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    It still can but if ur pting with a merc or other players ud definitely notice how decent the staff is
     
  8. Kanahan

    Kanahan Well-Known Member

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    ty kind sir
    so in pt it will largely help (to not get 2 shotted)
    but solo not so much right :D
     
  9. XDuskX

    XDuskX Well-Known Member

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    If I'm not mistaken it has 1atk as weapon attack. It'll greatly reduce bless if you are using bless.
     
  10. Raider_

    Raider_ Well-Known Member

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    I honestly don't have agro problems that much. When I do get agro on those rare occasions, I use Shield Bash to stun and run away and hold off for a second until I lose agro. Easily stolen; doesn't happen that much. As with any build, be careful about spamming xD

    Using this would lower heals, and sometimes every bit counts...
     
  11. Raider_

    Raider_ Well-Known Member

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    Update:
    Equiptment- medical bag (removed Unicorn Helm)
    Skills: Added...
    Quick Motion
    Heal
    Removed...
    Gaurdian
    Reduced...
    Shield Bash

    Will add an updated video in the near future.
     
    • Like Like x 1
  12. Tino

    Tino Well-Known Member

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    You need to edit skill description from Recovery. It no longer can remove 2 status ailments but you regain a small amount of Mp If you successfully remove an ailment. Immunity buff still in effect tho
     
  13. XDuskX

    XDuskX Well-Known Member

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    Did they change the description? I could have sworn I removed 2 ailments. But it could have been my imagination.
     
  14. Raider_

    Raider_ Well-Known Member

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    Thank you for bringing that up, I forgot to change that over everything xD
     
  15. Tino

    Tino Well-Known Member

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    Oh yeah it seems immunity gets applied even at Level 1 as long as there is no existing ailment. And the MP heal is 10mp per level so at Level 10 you pretty much heal an ailment for free
     
  16. [KO]Kirito

    [KO]Kirito Active Member

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    Wow such a detailed description, but a support mage in the party always helps big time (^^)b
     
  17. Raider_

    Raider_ Well-Known Member

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    Update: removed Survival skills (MP changed from 2000 to 1919)
    Magic skill added to get Maximizer
    Support skills changed (removed Immunity, sanctuary Lvl 8, Heal Lvl 9)

    Added an updated video finally...
     
  18. Raider_

    Raider_ Well-Known Member

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    160:
    Started adding Dex stat
    Immunity added again and started raising Fast Reaction
    Leveled heal and recovery to level 10
     
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  19. Tino

    Tino Well-Known Member

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    Im confused about already starting dex as 3rd stat. Could you explain its purpose please?
     
  20. XDuskX

    XDuskX Well-Known Member

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    Dex is for cspd, accuracy and some matk. If there are skills that can benefit from those then that would be the reason.
     

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