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Halberd or Dual Wield?

Discussion in 'Warrior' started by Exqzez, Apr 12, 2017.

  1. Exqzez

    Exqzez Well-Known Member

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    Hello, first of, good day everyone, I'm new in the game and I've been in a dilemma which weapon to choose between halberd and dual wield. if halberd, which sub to use and why? and if dual wield, again, why? kindly enlighten this mere mortal for I haven't reach the dao of being pro. if you may, put the following so it will be much be easier to understand

    weapon: (dual wield) or (halberd with sub)
    pros:
    cons:
    additional info: (can be skills that you can suggest and its benefots)

    im also going for a pure stat build, (dex max + crt rest) if dw, (str max + crt rest if halberd)
    I also encourage debate/arguement as long as you stay in the topic to give more information.

    EDIT: Thank you in advance

    @mods, please move to game guides, im sorry for wrong thread post, i didnt notice the game guides.
     
    Last edited: Apr 12, 2017
  2. I robot

    I robot Elite Member Elite Member

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    Halberd is you basic DPS nuke whatever thingy. The sub skills from dagger or arrow are used to inflict status and strike stab for the big numbers.
    As for dw, it can be one of many variations, you pick how you play, based on that you have to pick your stats and skills. I for example have a AMPR DOT build, so my stats are 150dex>100Agi>STR.
    If i wanted offensive presence (wouldn't advice this tho, other classes usually outclass you.) I'd take something like full DEX>STR with how much ever agi/crt is needed to get the perfect c.rate and ASPD
     
  3. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    first of all, you should choose something because you like it, not because someone said it's "the best" :p

    Dual Swords are more optimized for speed and Light Armor,
    Halberds can go either way.

    Daggers don't have any drawbacks, their skills enhance your attacks and inflict slow and poison.
    Arrows reduce your defences by -25%, but give access to Shot Skills.

    for more info about weapons and their effects, look here:
    http://toramonline.com/index.php?threads/complete-class-weapon-guide.20200/
    =(^.^)=
     
  4. Lxcn M.F

    Lxcn M.F Well-Known Member

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    I suggest u to start with 1h or mage. Bcz to build a good dw is not easy unless u follow some build/guide from here. Even if u do, those equips that u need isn't easy to get (for new players). So I think, it's better for u to start trying diff things and get some basic concept of the game. And have some idea of how the system works.

    After that, you'll have a clear view of what u want.
     
  5. picoli

    picoli Well-Known Member

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    Dual wield
    Cons: Average damage, Expensive to make, High player input required (Animation canceling etc) Can be frustrating to play
    Pros: Consistent damage, Can be off tank, Really fun to play once mastered, Self prorating good for solo. Ampr = Unlimited mana.

    Halberd:
    Cons: Expensive to build if u want it to be amazing. Might not be self prorating. Can be Mana hungry/Long combo depending on build. Cant really tank. Low accuracy
    Pros: Deals tons of dmg, Easy to use, good for beginners and experienced players alike.
     
  6. Hiame

    Hiame Bootleg Dual Wielder || Virtual Creator Super Likable

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    Good Question...
    Personally, I dont know enough about Halbred nor have I used it enough to give ya good info other than to say, THAT DAMAGE!!! THOSE NUMBAHS!!! *\(0v0)/*

    Mkay~ first off I would not start as D.W as a first class due to it being quite difficult to make a good build if you don't know what you're doing/or not getting pointers/following a guide. But hey~ the more you know about D.W and how the game works the Better!
    Dual Wield is somewhat intriguing, depending on how you stat build and your equipment, can be DPS/attacker but in a specific way (play smart/abuse le proration), tank and breaker. Focusing on a single stat is good (not hating or disliking against single stat D.W builds) but in the long run i.e lvl cap 150+, IMO tri-stating is the way to go. I.E @Cypherian and @Szchev builds, there may be other builds with tri-stating for dual wield but those two were just the ones off the top of my head
    Str Max>Dex>Agil, Dex Max>Str>Agil, Dex till your good with atk>Str>Agil, Dex:Agil>Str, etc. it's all up to your playstyle/personal feel and how you want to go about it that includes the skills you use also.
    If you're going for a single stat to max then focusin on crit, go Str then crit and some dex, Str adds crit dmg

    For a sub weapon for dual wield you can go use, tomahawk or toy hammer or use a 1H with good stability+high atk+(element if you want) and refine it to C+,

    Weapon: llwoon, IceGland Glacier, BKOD sword, Blitz sword, Phyto Blade, Tomahawk, Toy Hammer, custom stat/sword, atk% cdmg%, cdmg, crate (one of the many stat options not limited to just this)
    Pros: High AMPR, DOT, high auto atk dmg , Utility, good for soloing,
    Cons: Can be Squishy depending on your gear, long auto attacks, sub hand stats apply only to Element, Atk, and Stability
    Additional Info: Dex= +2 on main hand, Str= +1 on sub and main hand, Agil= +1 on sub hand (might be +2 on sub need to double check_
    Certain skills do more dmg when your atk stat/main hand/primary wep is high i.e skills such as Phantom Slash and Twin Slash. Learning and Mastering Auto Attack Canceling=good game mechanic/personal skill to know, good skills to have/or take note of: Trigger Slash, Spin Slash, Warcry, ShadowStep, Magic: Impact, Twin Slash
    imo.feels like there's alot more you can do with this class than what most think.
    Gosh that was longish...:oops: and the very least! hope this gave ya some more knowledge for your interest in Dual Wield (-v-)b
     
  7. Hiame

    Hiame Bootleg Dual Wielder || Virtual Creator Super Likable

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    Good Question...
    Edit. O god that lag... sorry for double post if that double posted
     
  8. Exqzez

    Exqzez Well-Known Member

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    thanks for the reply,

    @Red_Fox,
    it's those two types of weapon that i like, i just want to optimize the mechanics of the game. thanks for the link, ill check it.

    @Lxcn M.F,
    i dont like playing other classes/weapons because it might make me feel less of what i like, so even if the dual wielding is a hard path to take, i am willing to play it. the church isnt build in a day right? as for trying different things, i can do that, its just that i need a better insight so i wont lost the path that i am taking. that is, between halberd or dual wield (if there is even a halberd/spear main and shield sub, then ill go with that and no contest, but sadly, halberd only has arrow or dagger as sub and not shield)
     
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  9. picoli

    picoli Well-Known Member

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    I strongly suggest taking 2h as a starter as they are cheaper and more mana reliable dps that are easier to build
     
  10. Exqzez

    Exqzez Well-Known Member

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    @picoli,
    i think so too, in my halberd, im having problem in getting my mp to a specific range to get another skill to cast.

    @Hiame,
    is str better than dex in dual wield? (attack difference only, disregarding other benefits like dex because it also gives accuracy and the like)
    im going for single stat then rest is crit, as for combo, im not concerned about the mana or how long you can auto attack since i have a permanent party to do runs. 1 combo is enough, which gives burst damage then auto attack to acuumulate mana

    again, this is the problem im currently having in my halberd, able to dish out dmg, but cant accumulate mana because of low attack speed
     
  11. Exqzez

    Exqzez Well-Known Member

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    sorry double post, lag.
     
  12. Lynxia

    Lynxia Musketeer

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    Duals auto attack MP Recovery regenerates 1mp after 3 attacks. If you add +7 Attack mp recovery to your dual it will only take 2 hits to generate 1mp. If you max out Shadow Step and place it at the end of your combo, Shadow Step effects adds more Atk mp recovery so (along with +7 APMR) you will generate 2 mp after 3 hits. Find me in game I would like to show you one of the full potential of duals. :)
     
  13. Domy24

    Domy24 Well-Known Member

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    If you wanted to be a dw, it needs a lot of time and effort in understanding the various mechanics, and different stat build and gameplay, but is the most fun character to play imo. If you plan on going solo, THIS IS THE BEST cuz it has a lot of utility with awesome animation skills unlike other classes. You can boss farm with a pt if you want, you can be a breaker, tank or even attacker if you focused more on building dps. You might want to check the 1 hand thread for you to understand dw more, Try to check Cypherian's, he is a dw god.

    However, halberd types use their main burst skill "Strike stab" to deal a lot of damage to mobs and bosses, if you prefer going boss fast farming with a pt, then halberd is for you, you may use dagger if you think its ugly to throw arrows without a bow XD (but its COOL!). You might have a chance to get attacker rank if you are in a pt and you have the highest dps, depending on your build, and halberd imo does not need best equips to have a good-mediocre damage. I tried using a non slotted gears (from weapon to talisman) and I can hit 50k per ticks of strike tab, and I think it is good, cuz it has more room for improvements, but if you are rich you can optimize your gear alrdy, try to check Ratburat's build for halberd at the halberd thread of this forum.
     
  14. I robot

    I robot Elite Member Elite Member

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    @Cypherian @Szchev guide him
    I agree with ppl who say dw is hard, but it can do great at solo, party snd anything else. you may need to reset.
    also, AMPR is a great help imo the best thing in dw is you whack the boss from essentially every direction, and get out of the AOEs, while spammers can get caught and die
     
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  15. Hiame

    Hiame Bootleg Dual Wielder || Virtual Creator Super Likable

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    Good Question...
    Dex should be better
    Dex= +2 attack,
    Str=+1 attack, +critdmg,
    Does this critdmg output/is on par with the higher atk of a full dex? idk for ex) full str atk that crits vs a full dex atk that crits
    D.W isnt necessarily meant just for a single stat if you're trying to get the most DPS you can get,
    others with more knowledge on this could help you more so, this is my two cents/the extent of my knowledge on single statting on D.W
    Edit: im not 100% my info is accurate so take what i said with a somewhat grain of salt
     
    Last edited: Apr 13, 2017
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  16. メScye

    メScye Well-Known Member

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    Toram is the most flexible game you can ever play cause you can be anything you want, almost*.

    The thing here is that, people tend to get too greedy when it comes on their damage output.

    Dealing high numbers or aiming to be the best dps is not a bad mentality to have, we're just a human who wants to prove something. Halberd, Snipers, 2H, and hybrid fu can help you feed your ego when it comes to this kind of topic.

    However, being greedy as a Dual Wielder is not a good idea in my opinion, cause that's not what DW really meant to be played.

    I will explain this topic in a simple analogy. Imagine your forced DPS DW build as a horse, innately strong builds as the dangerous vehicles and game itself as the pollution. You can force a horse to be your source of transportation in the middle of all these dangerous vehicle and polluted cities, yes the horse can temporarily do it for you, but at the end of the day, the only one that's suffering is him. And when your horse dies, you'll suffer after.

    What I mean is, don't force something that's not in DW's kit. Instead, abuse something that's in DW's kit. If I fight someone who builts damage oriented DW and I lose? It's alright for me. His build is meant to be an attacker and he needs to win to be able to prove that his build is viable. But what if, I fight someone who builts damage oriented DW and I still win despite the fact that I'm an AMPR user and in no intention to win? That's where the frustration comes. That's when the realization comes.

    I'm not against DW who build full DPS in DW. That's what they like. That's what they're hungry for. That's their satisfaction. Who knows, I might be wrong about balance build being weaker compared to a full dps build as a DW (it actually is, against weak bosses and short fights due to lack of burst.) But I love to do it my way, maybe just for now. Who knows.

    All I wanna say to you is:

    • seek your playstyle
    • choose your main damaging skill
    • play around these two
    • equip something that can massively boost your chosen playstyle and main skills.
    • farm spina and upgrade your equipments
    • create your own combos and don't rely on 1 combo only. You need to be flexible.
    • patience.
     
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