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How to increase DT dmg

Discussion in 'Halberd' started by Aprido Sandyasa, May 4, 2018.

  1. Aprido Sandyasa

    Aprido Sandyasa New Member

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    Fei ™
    Hi everyone,
    Please to meet you, i am new in the forum but i have played Toram since last year. I'm having trouble to how to increase the Dragoon Tooth damage. Is it my combo still not enough proration? Or my equipment not in full crit stat?
    My IGN : Fei ™
    Class current: Halberd Dagger
    Level : 108
    My combo is 1mp like this:
    Flash Stab -> War cry (save) -> Spike Dart (cons) -> Javelin (cons) -> Impact (cons) -> Dragoon Tooth ( smite) -> Throwing Knife (cons)
    My equipment still no slot and still used from npc blacksmith:
    Weapon = Battle Spear +E
    Sub = Storm Dagger
    Armor = Mozz armor +9
    Hat = Tyrant Mask +E
    Ring = Muscle Talisman IV

    My maximum damage that i have reached is 100k, is this a good/decent damage or still can reach more than 100k?
     
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  2. ajop/chise h.

    ajop/chise h. Well-Known Member

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    Ajop/Chise h./Miss-ing
    Disclaimer: not a halb user..yet.

    *Adding different crysta will increase your damage. (Gwaimol, tyrant, iconos, guignol, bapho, proto, york, etc)
    *casting dt on 8 meter or more (till 12m)
    While having lvl 10 long range skill from shot skills (i saw a build centered around this in one of youtube vids)
    That'll help i think. *_*
     
  3. Shyboy

    Shyboy Member

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    change your weap to acd7cd15.
    and yes add some xtall, minimum u have 1 slot for each kind of gear (weap +C minimum, armor, hat, adn ring).
     
  4. Akali097

    Akali097 Well-Known Member

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    You like maths? Then you're gonna like this tome by TheXIIIthGuy.

    Also, it's decent for lv. 108 I guess... Assuming it's 100k PER HIT. Damage calculation for each of the two strikes are done separately.
     
  5. Asatu

    Asatu Well-Known Member

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    I suggest to change to arrow sub for more save option.
    100k in total? Not bad i guess, can be more though with player crafted equips.
    Take out spike dart and put reflex, bless, or anything that dont physical prorate or use spike dart as opener.
     
  6. Dot

    Dot Well-Known Member

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    Focus on attack and cdmg, that's it. Care about proration per combo too, you can use buff skills like reflex/gswield as combo opener instead of a normal phys and have the combo made of mostly buffs instead of phys proration ruining skills. Also, if you wanna catch up to mage or any other high damaging classes rn, I'd suggest you pick up sneak attack and gswield, become suicidal and make most.use of the motion speed xD
     
  7. Dot

    Dot Well-Known Member

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    Also, flash stab is probably not a good opener since you can be in range to perform the combo instead of being 4 meters :3
     
  8. Asatu

    Asatu Well-Known Member

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    Nope nope naaaah, using gsw or reflex will get you killed easily. Try york, especially york hard. I learn the hard way that gsw, even being one of the best buffs, also has one of the worst demerit.
     
  9. Dot

    Dot Well-Known Member

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    Agreed, gswield will get you killed on most bosses, it always requires tank tbh and still only can be performed well on certain bosses, like ifrid, iconos etc. I keep it out of combo to have it as an optional skill instead of something I depend on all the time.
     
  10. Aprido Sandyasa

    Aprido Sandyasa New Member

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    Fei ™
    Thank you very much! No, my damage total not 100k, each hit of DT max damage is 100k (as Akali097 assuming and he is right). But usually is what i get the damage of each hit around 60-90k.

    Yes, i will change my combo for opener with spike dart, and set buff skill before impact or javelin (like quick aura or reflex just lvl 1 i think) for more proration.

    Thank you so much for the advice.
     
  11. Dot

    Dot Well-Known Member

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    Stability and graze of halb is pretty much a joke, I suggest you get used to the dmg variance :3
     
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  12. Aprido Sandyasa

    Aprido Sandyasa New Member

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    I have changed from Halberd Dagger to Halberd Arrow, and turns out that Halberd Arrow is much more better than Halberd Dagger (since i focused on Dragoon Tooth, spike dart and poison dart pretty much not useable). Especially skill Smoke Dust, really help me a lot for maintain accuracy, ^.^
     
  13. Fheilyn

    Fheilyn Well-Known Member

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    With How DT kits works, being it increases dmg as it gets nearer (at max at 3m) i can consider flash being a good starter as its animation is fast (lv 10 it basically has a built in swift tag) even if lv 5. Although if u have long range passive (from shots skills) using it at 3m or 8m+ is barely different except safety.
     
  14. Asatu

    Asatu Well-Known Member

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    Can you tell me the source that says dt has higher dmg as it gets nearer?
     
  15. Fheilyn

    Fheilyn Well-Known Member

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    Sorry for later reply was farming :3


    She stated (I mean he) it that increase in this video showcasing here build. Its around 0:26 i believe.
    Well i have confirmed it to be true (tested it myself) but its increase is barely higher than it being used at 8m+ (Long range passive of shot skill) as it gives 10% more power. DT btw is both short range dmg and long range dmg similar to phantom slash (lv 3 skill of dw)

    Also suggested by others here already: just go all raw out dmg (dt will always crit) so just max str and rest agi some vit (for survivality). Try battle aura it increases all physical dmg dealt by 20% (its lost if u get atked, similar to gsw but instead of armor decrease and mdef. It lowers accuracy by 50 but DT wont miss due to 100% crit, maybe evasion ^^;) but it will graze a lot use sticky dumpling if u fear it. God speed is also a good alternative (DW passive skill, 20 sp ) it gives 30 atk (its a wopping 15 agi for free btw, 10% unsheate dmg, not needed imo) also some aspd and dodge, which i like since dodge basically helps the survival of halberd a lot unless its a fractional atk or matk, but its gud stuff anyway.

    Another gud sauce for showcasing battle aura + gsw (note: ull die in 1 hit, most likely)
     
  16. Asatu

    Asatu Well-Known Member

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    He said better. Assuming leaping speed is always constant(which i think it is) at close range its better bcs it is faster than casting it on long range. Also, unless you have a vid that shows the difference between close and long range of using dt (ofc with 100% stability), it is still not proven that the closer the higher the dmg of dt.

    For the second video... Battle aura is good. Gsw is beast... Made with paper glass. That build is not realistic to use in normal condition.

    Some input: 30 atk for 20sp is not a good bargain for me unless i have some extra sp. Battle skill max is preferable (personally).

    True, for increasing dt dmg, increasing raw atk is correct. The rest is just proration, cdmg, hit etc
     
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  17. Fheilyn

    Fheilyn Well-Known Member

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    I cant get 100% stab on hal ;_; (unless i max dex n get those gear) but dmg is too low if thats the case, also speed of the casting of dt regardless of range is always same, i have casted a 12m dt before same speed with a 3m or 0m dt (in fact closer it is, the slower it feels but time is same regardless).

    Also, true 20 sp aint gud for 30 atk but built that with guignol (-aspd stuff), u can fix that issue unless we wait for lv cap to increase for more agi stat.

    Just go for which you think will feel right in your own build and mindset. I only chose godspeed since i cant risk Gsw and battle aura since u can still die on DT's animation. I died several times to SDM thx to it since DT lands u briefly at 0m range which basically makes u take that boss circle aoe (linear for the case of SDM, or york :3) then die afterwards
     
  18. Asatu

    Asatu Well-Known Member

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    No, what i mean stability in first paragraph is for testing purpose, not for using it in real battle.
    And yes, i dont mean to say you are wrong, just a reminder of the sp that will spent, goodluck mate XD

    Note: This is just me, but i spent 35 on vit to reach 6k hp. Sdm and york hard cannot 1 shot you anymore.
     
  19. Fheilyn

    Fheilyn Well-Known Member

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    Hmmm... With reflex as my starter, I cant even take an sdm dmg aoe (at least the linear sneeze one) it does 8k dmg on me (16k if u 3 stk proc GSW) and my hp is 7k only ._.

    35 vit is probably the best escape option for 2s armor combo (ifrid and iconos), with it ull just need ifrid and ull have roughly 1.7k mp and a rough amount of 4k - 5k hp unless u still wanna use ico to reach 6k+. I did it with my dw (50 vit tho = 5.7k hp no iconos + 500 hp through my lucky ava stats ), but since 35 vit would mean 35 agi lost aka 70 atk, I don't wanna risk it since I need the DMG to actually punish Mino Ult and make those Luk Finale Mages Useless in each run as I hog all ranks (all 4 of em XD).

    As for the testing one, I am too lazy to do it XD. But if u can notice something else on my stated statement on increase as it get closer it would be nice since no one is bothering to test it :3
     
  20. Asatu

    Asatu Well-Known Member

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    Seems like we have similar playstyle combo... At least used to.
    I too use reflex b4, but now, not anymore. Only sometimes.
    I only reach 7k hp, 35 vit, deniala (sweet machina ring), iconos, survival skill. That and combine with heavy armor, i can tank sdm and cg with good survivability, in case i pt with 3 finale or cf.

    Nah, i doubt the statement nearer is higher dmg, wont test it.

    Ooh right, andeg price got back to track. Maybe ill slash some goat too.
     

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