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How to increase DT dmg

Discussion in 'Halberd' started by Aprido Sandyasa, May 4, 2018.

  1. adil

    adil Member

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    Using bow skill long range, will increase dt dmg by 10% and this dmg increase works for both short and long range. I have tested it myself with 100% stab.
     
  2. Asatu

    Asatu Well-Known Member

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    Any vid? Kinda different from what i get in tome of offense.
     
  3. adil

    adil Member

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    I do not own this video but u can watch this as proof and reference, but it is in chinese tho.
     
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  4. Asatu

    Asatu Well-Known Member

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    Thx mate, this is what im waiting for XD

    Time to reset!
     
  5. adil

    adil Member

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    Haha ur welcome. Glad to help (~^^)~
     
  6. Dot

    Dot Well-Known Member

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    Firstly, if you throw any NaKano video at me as an example, I'll take it as a meme. xD
    Secondly, I am 60% sure there's nothing like a damage boost below or at 3meters or anything, I can get 99% stability on halb, I'll check that out for you later and make a video of I have to. Also, brave aura is a good skill to increase damage but it'll make your graze machine halb go to an extreme ultra graze machine mode. It's better to have on a magic class, plus my builds don't have much cspd anyway.
     
  7. Dot

    Dot Well-Known Member

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    Also, shot skill lrd bonus affects passively to any skill that can go beyond 7 meters trigger range irrespective of where you trigger it actually, afaik. It doesn't add a lrd% but a damage bonus overall on all LR skills. Correct me if I'm wrong :3
     
  8. Dot

    Dot Well-Known Member

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    Oh you already mentioned it xD I didn't see
     
  9. mayam

    mayam Elite Member Elite Member Epic Member

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    Tome of offense does mention it in the misc. Multipliers.
    Also indeed using dt from close range gives no boost. Nakano doesnt know anything.
     
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  10. Asatu

    Asatu Well-Known Member

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    Not nakano, the vid with chinese one. This is kinda weird considering the explanation of long range skill from tome of offense. I havent tested it yet bcs of no time for gaming lately.
     
  11. Dot

    Dot Well-Known Member

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    NaKano gei
    Long range skill basically increases damage of any skill which CAN be done beyond 7 meters range irrespective of if you perform it beyond or under 7 meters.
     
  12. Demonwar

    Demonwar Well-Known Member

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    Toram devs: HEY LETS MAKE A 12 METERS SKILL WITH DAMAGE BOOST ON 3 METERS AHAHAHA WHATS LIFE
     
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  13. Demonwar

    Demonwar Well-Known Member

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    That's true for all the skills that can get the lrd bonus. Just clarifying that it doesn't work for placed skills like finale, or I can totally see another thread about finale getting boost from lrd
     
  14. Asatu

    Asatu Well-Known Member

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    Yes patrick, i already agree with him. I was just saying it is weird. Please, by any means read all posts b4
     
  15. Asatu

    Asatu Well-Known Member

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    I ve tested it with only 90%stab. Lrd skill from shot indeed active even at close range with dt. (just tested it)
    The one i cant test yet is whether casted it at 3m indeed increase the dmg or not. I cant tested bcs i havent reached 100% stab yet.
    *for lrd skill, the increase is big enough to notice with 90%stab*

    Its good for hb user. But i dont know for other skill, any idea sir mayam? Is it possible dev changed lrd skill?
     
  16. Demonwar

    Demonwar Well-Known Member

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    That's not true. It WILL get boost if you have short range damage equip. Lrd/srd from equips depend on the range at which you activated the skill (7m or below is srd, 3m is just random trash like NaKano) and from skills (long range short skill) depends on the maximum activation range of individual skill. If you have srd equipment (or inza cape/pg/ulti machina) you'll notice a boost on damage on dt below 7m range. Bapho boost won't be noticeable because it has both the boosts at equal proportions.
    Also, adviced to use mauez pole npc to get higher stability. Sakura branch horns or curled horns npc might help too
     
  17. Asatu

    Asatu Well-Known Member

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    I cant say my test is reliable bcs of 90% stab and only tested it with 5 dt for every condition (no lrd, lrd <8m, lrd>8m) but yeah the average on both lrd is increasing compared to non lrd.
    Lrd = long range dmg skill from shot skill
    The reason im confuse is bcs your statement (which is the same meaning in tome of offense) is different to what i saw.
    Also im NOT TALKING ABOUT NAKANO VID, BUT THE CHINESE VID! ! ! ! !
    .
    .
    And thx for advice.
     
  18. Demonwar

    Demonwar Well-Known Member

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    Try using yelb on your tests. You'll notice the damage fall faster than the damage rise
     
  19. Asatu

    Asatu Well-Known Member

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    As far as i know, empress ii is pricey.
    Yes ofc, knowing the result of my previous test, it is right.

    So i should use yelb instead to increase the dmg?
     
  20. Dot

    Dot Well-Known Member

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    Yelb with dt won't be any good as it'll decrease the long range damage and if you trigger the skill above 8 meter from boss, your damage will be affected by the nega lrd.

    Lrd/srd from equips depends on the range where you trigger the skill, if you do it below 7 meters, it'll be counted as short range. If above, then long range. It applies for DT too. If you're confusing the lrd from equips with lrd from shot skills, both are totally different as the lrd from skill goes to misc multiplier and lrd from equips depend on the range where you trigger DT, if it's 8 meters and above the lrd% will apply. If not, it won't.
    I did read all the previous stuff in thread this is what I think you're confusing on, lemme know if it's something else instead
     

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