1. Welcome to the Toram Online Forums. Please make sure to read our rules and be friendly to all our members.
    Click here to read the rules before posting.
    Dismiss Notice

How to Level Up Blacksmith Difficulty (Level 110)

Discussion in 'Production Class' started by Kokazuma, Nov 25, 2016.

?

Is this guide helpful and understandable?

  1. Yes

    48 vote(s)
    92.3%
  2. No

    4 vote(s)
    7.7%
Thread Status:
Not open for further replies.
  1. Kokazuma

    Kokazuma Well-Known Member

    Joined:
    Jul 7, 2016
    Messages:
    131
    Likes Received:
    131
    IGN:
    KoKazuma
    Hello Toramers ^^ Now, I'm going to share with you how to level up blacksmith proficiency until Difficulty 75 efficiently. Please note that, this guide is solely aim to the player that already achieve all stat point emblems. For those that still not reach max stat point, you can tweak this guide a little to fit your preferences. I will explain this later why is it so. And to make this guide easier to understand, I will divide the points into four parts.

    PART 1 : LEVELING YOUR CHARACTER
    From level 1 to 25, kindly ask your guildmates or friends to help you leveling. Then, from level 25 to 50 use your storm mages to farm Nisel Wood&Bitter Nut and send the quest to Yunis (Nisel Wood) and Zono (Bitter Nut) for xp. After that, from level to 50 to 110 farm Nightmare Crystal at Empress Tomb A3 (quest from Lefina). However, it is much faster to cap your character if you can afford to buy the NC.
    Estimated price=3.5-4M (65K/4STK) from level 50-110


    PART 2 : UNDERSTANDING PROFICIENCY AND DIFFICULTY
    Let's talk about Proficiency and Difficulty; two terms that will always confuse most BS Player. It is easier to grasp the concept if you able to fully understand their chronology. To create a certain gear, you need to have enough Difficulty. And where does this Difficulty come from? We can gain Difficulty through Proficiency (1Prof=1Diff), TEC Stat(2TECH=1Diff) and DEX Stat(6DEX=1Diff). Simple, right? A Full Tech BS can gain easier Difficulty because of the TEC Stat. By allocating max 255 SP on TEC, a Full Tech BS can gain around 127 Diff just like that. But for a Pure Stat BS it is much harder to gain Difficulty because you cannot spend SP too much on TEC since you need to max the stat you focus on.

    STR : 2H SWORD (PRIMARY), 1H SWORD & BOW (SECONDARY)
    VIT : ARMOR (PRIMARY)
    AGI : KNUCKLE (PRIMARY) , MAGIC DEVICE (SECONDARY)
    DEX : BOWGUN (PRIMARY) , BOW & 1H SWORD (SECONDARY)
    INT : STAFF (PRIMARY) , MAGIC DEVICE (SECONDARY)
    > FOR PRIMARY, EVERY 10 STAT WILL GIVE YOU 1 POT
    > FOR SECONDARY, EVERY 20 STAT WILL GIVE YOU 1 POT

    And the main reason why I write this guide is to fully ultilize all three ways (Prof,TEC,DEX) to reach Diff75. If you still don't understand what is Proficiency, take it as a special stat for Blacksmith which u can gain through crafting items unlike the other stat (STR,AGI,DEX,VIT,INT) and personal stat (TECH,LUK,MTL.CRT) where u can gain through allocating SP on it.

    PART 3 : ALLOCATING STAT
    With the current level cap and SP emblem you can reach until 297SP. So what you need to do right now, is to put 250(STR/VIT/AGI/DEX/INT) and 47(TECH). The reason why I didn't maxed out the STAT is because the remaining 5SP will be useless as you can only gain 1POT for every 10STAT. Besides, by spending SP on TEC as secondary stat, you can easily gain 23DIFF.

    PART 4 : EQUIPPING GEARS
    As stated on part 2, one of the way to increasing DIFF is by increasing DEX. Your equipment should look like this :-

    Fighter Chignon Cap/NPC Version - DEX+6 (DEX+3 Crystal)
    Crafted Armor - DEX+11 (DEX+3 Crystal)
    Crafted Weapon - DEX+11 (DEX+3 Crystal)
    Dex III Talisman - DEX+6 (DEX+3 Crystal)
    Total DEX=46 Diff=7

    Fighter Chignon Cap/Monster Version - DEX+6 (DEX+3 Crystal)
    Crafted Armor - DEX+11 (DEX+3 Crystal)
    Crafted Weapon - DEX+11 (DEX+3 Crystal)
    Dex III Talisman - DEX+6 (ns)
    Total DEX=42 Diff=7

    Based on two choice above, I would prefer the second one because I wouldn't need to buy a pricy slotted Dex III talisman and to waste my time on crafting a slotted Fighter Chignon Cap from NPC Blacksmith. Total Diff will be always rounded down. Unless we get a DEX+4 Crystal in the future, don't bother to get the ideal equipment.

    PART 5 : CRAFTING TIME
    Now, you already have 30Diff which you gain from TECH and DEX stat. The only way left to get Difficulty 75 is by increasing Proficiency. 1Prof is equal to 1Diff, so that means you only need to reach Prof45 to reach your goal.
    Here is how you should leveling you Proficiency level:-
    Level 0-1 - Create Wood Sword
    Level 1-10 - Create Short Sword
    Level 10-15 - Farm Small Gloves and Small Hilts from Ruin Rats in Debacky Channel B1, Create Long Sword (20 Small Hilts) and Iron Knuckles (30 Small Gloves)
    Level 15-35 - Farm Fatigued Blade from Skeleton in Zokztda Ruin and Sharp Fang from Death Hound in Scaro Town:Area 2, Create Sabre (20 Fatigued Blade,30 Sharp Fang)
    Level 35-45 - Farm Dragon Bone from Bone Dragonewt at Empress Tomb Area 3 and Fine Sand from Sand Frosch at Centerio Highlands. Create Rapier (5 Fine Sand,30 Dragon Bone). If you want to use the other mats from Bone Dragonewt, Dark Grey Metal Plate, then you need to farm High-Purity Oil from Black Jelly at Empress Tomb Area 1 and create Hard Knuckles (30 Dark Grey Metal Plate, 5 High-Purity Oil)

    All the mats required to craft the gears I listed above are easy to farm; good spawning spot and non-boss mats. There's a reason why I didn't start craft a high-level item even though I have enough Diff. The Prof you gain from crafting gears are based on the Item Level. So, what is the relationship between Item Level and Prof? Let's say a Rapier with level 45. The proficiency experience you gain from crafting it will decrease as your Prof increase relative to the Item Level. Based on several tests I did before, you stop gaining proficiency experience when your Prof is 10 level higher than the Rapier's Item Level, which is Prof55. However at the same time, there's a floor for proficiency experience you gain from crafting an item which is at 30%. That means even if you able to craft Rapier when you're still at Prof0, you can only gain max 30% proficiency experience (100% proficiency experience=1Prof). Generally, mats required to craft a certain gear become harder as the Item Level increase in addition to much stronger monster you have to face. That's why I start crafting easy equipment first and gradually increase the Item Level I choose in order to minimize the time we need to farm the mats but at the same time maximize the proficiency experience we gain from crafting.

    SUMMARY

    To reach Diff75, you should follow this route.
    Allocating stat on TECH (23Diff) > Equipping DEX Gears (7Diff) > Raising Prof through crafting equipments (45Diff)
    Total Diff - 75

    Credits to @Broyd and @Irusaru guide for references
    And all the best raising your Blacksmith Difficulty. Feel free to share your opinion about this guide below.
     
    Last edited: Nov 25, 2016
    • Like Like x 11
    • Winner Winner x 7
  2. Negi

    Negi Well-Known Member

    Joined:
    Oct 9, 2015
    Messages:
    85
    Likes Received:
    21
    IGN:
    Negi
    Thank you for this guide!
     
    • Friendly Friendly x 1
  3. TendaF

    TendaF Well-Known Member

    Joined:
    Dec 4, 2016
    Messages:
    137
    Likes Received:
    51
    Great guide, my own personal preference is metal wings at the 35-45 range though. Much easier to farm mutant gobs and the nemico (bats) at saham in my opinion. Just realized I may be necro posting. Nope all good.
     
    • Funny Funny x 1
  4. Kokazuma

    Kokazuma Well-Known Member

    Joined:
    Jul 7, 2016
    Messages:
    131
    Likes Received:
    131
    IGN:
    KoKazuma
    Yeah.. Metal wings can be another good option too. And tbh, i don't think that u necroposting since I'm still updating this guide frequently. It just that no one reply or asking questions about this guide ^^
     
  5. Negi

    Negi Well-Known Member

    Joined:
    Oct 9, 2015
    Messages:
    85
    Likes Received:
    21
    IGN:
    Negi
    If we get 1 potential for every 10 stat points, equipping stat gear such as (Vit+ 11, Vit + 7%, Dex + 11) should raise both difficulty and potential for armors.
    Edit: This doesn't work to raise potential.
     
    Last edited: Jan 8, 2017
  6. Kokazuma

    Kokazuma Well-Known Member

    Joined:
    Jul 7, 2016
    Messages:
    131
    Likes Received:
    131
    IGN:
    KoKazuma
    I haven't tried it yet.. But i think it should be possible to raise the potential as well
    Edit: It is not possible v(=∩_∩=)フ
     
    Last edited: Jan 8, 2017
  7. mayam

    mayam Elite Member Elite Member Epic Member

    Joined:
    May 14, 2016
    Messages:
    4,203
    Likes Received:
    2,473
    Pot is only gained by the base stat (the stat on your char)
    Stats on your gears do not contribute to higher pot.
    There would already be 60+pot stuff available if it were true.
     
    • Like Like x 2
  8. Kokazuma

    Kokazuma Well-Known Member

    Joined:
    Jul 7, 2016
    Messages:
    131
    Likes Received:
    131
    IGN:
    KoKazuma
    Oh thanks for the insight!!
     
    • Like Like x 1
  9. Negi

    Negi Well-Known Member

    Joined:
    Oct 9, 2015
    Messages:
    85
    Likes Received:
    21
    IGN:
    Negi
    I made a bunch of adventure garb and the highest potential I got, with and without Vit gear, was +26 (41 pot) so it seems Vit gear doesn't help. Thanks for the info. It saved me from wasting mats crafting useless gear.
     
    • Like Like x 1
  10. TendaF

    TendaF Well-Known Member

    Joined:
    Dec 4, 2016
    Messages:
    137
    Likes Received:
    51
    I have necro posted a few times. Why I said nope all good. Thinking out loud. Checked the date after. Good guide too btw.
     
    • Like Like x 1
  11. Bhe

    Bhe New Member

    Joined:
    Jan 12, 2017
    Messages:
    3
    Likes Received:
    1
    IGN:
    Bhe903
    Great guide.. I'll try it.. Thanks..
     
    • Like Like x 1
  12. Caskadia

    Caskadia Well-Known Member

    Joined:
    Jul 30, 2015
    Messages:
    418
    Likes Received:
    292
    Just curious why you make the standard go to 75 difficulty? Is there a reason for it?
     
  13. Fremea

    Fremea Active Member

    Joined:
    Nov 21, 2016
    Messages:
    42
    Likes Received:
    17
    IGN:
    Fremea
    what affects the success chance of creating an item "successfully" bs prof level or difficulty?

    also if I want to get max pot with 1h I would need 250 dex then str for the rest right? thanks in advance!
     
  14. mayam

    mayam Elite Member Elite Member Epic Member

    Joined:
    May 14, 2016
    Messages:
    4,203
    Likes Received:
    2,473
    You need both high prof and high diff.
    To create high pot 1h dont go 250dex go 240dex 60str instead since it is 20stat=1pot
     
  15. Fliks!

    Fliks! Member

    Joined:
    Jun 5, 2016
    Messages:
    5
    Likes Received:
    0
    IGN:
    Fliks!
    Noob question ,
    Say i equiping my bs vit with vit stat+10, will this make pontential of the armor that i creat increase ?
     
  16. mayam

    mayam Elite Member Elite Member Epic Member

    Joined:
    May 14, 2016
    Messages:
    4,203
    Likes Received:
    2,473
    Nope only base vit (stat points)
     
    • Sad Sad x 1
  17. Kokazuma

    Kokazuma Well-Known Member

    Joined:
    Jul 7, 2016
    Messages:
    131
    Likes Received:
    131
    IGN:
    KoKazuma
    Nothing in particular. It just that before the ice gears came out, the higher difficulty craftable item was 75. That's why I put it 75. Maybe I will update it to the latest diff which is 85 if I'm not mistaken in the near future.
    Sorry for the late reply. I'm taking break from Toram atm. It's been a tough year for me and thanks a lot @Mayam for looking after this post :oops: I really appreciate it.
     
    • Like Like x 1
  18. -Wanheda

    -Wanheda Well-Known Member

    Joined:
    Sep 8, 2016
    Messages:
    210
    Likes Received:
    67
    Im just a bit confused as im not into creating swords and bows.. If i'm a Vit BS, do i still need to put stats on DEX to get 30Diff? Do u have any recomendation of stat distrubution inorder to create high pot armor? Thnx! :)
     
  19. mayam

    mayam Elite Member Elite Member Epic Member

    Joined:
    May 14, 2016
    Messages:
    4,203
    Likes Received:
    2,473
    250vit rest all tech
    2tech=1diff
    6dex=1diff
    So 250vit and 60ish tech
    And weapon 11dex, armor 11dex, army knife 2dex, fighter chignon cap 6dex, dex talis III 6dex add DEX+3 xtas on all of them.
    Total 48dex=+8diff.
    That way you can get highest possible success and highest pot too.
    Only thing left is prof lvling just keep crafting for that.
     
    • Like Like x 3
  20. Kokazuma

    Kokazuma Well-Known Member

    Joined:
    Jul 7, 2016
    Messages:
    131
    Likes Received:
    131
    IGN:
    KoKazuma
    No..u don't need to spend stat on dex. If u noticed on my summary note, the way u increase dex is by using dex equipments. So that, u can gain 8 difficulty just like @Mayam said. And u only need to spend 250SP on stat u focused on and the remains on TEC stat to increase ur difficulty and success rate further on. After that just keep crafting and crafting to increase ur bs prof which is equivalent to 1diff per prof until u gain enough to craft equipments u want.

    Additional information, Dex BS will have relatively higher Difficulty than the other stat BS since they can gain Dex not only from their dex Equips but their own stat as well. That means by having 250Dex, dex BS can hv by default 41Diff more than the others.
     
    • Like Like x 1
Thread Status:
Not open for further replies.

Share This Page