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Just another 1h+shield build

Discussion in '1-Hand' started by I robot, Apr 22, 2018.

  1. I robot

    I robot Elite Member Elite Member

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    'I noticed the amount of skill spamming in toram. let's make the best use of that!', I told myself.
    so for laughs, I made a build using rampage, berserk, and some survival skills.
    I'd intended it to be a solo build and a low end DPS who will improve the DPS of other builds.
    it actually did way better than expected, so here we are.
    Oh also, note, If you expected a top class DPS, sorry!

    Rating:
    Build Difficulty: 5/5 P.Def has to be timed well, you need to estimate the final slash of rampage, etc. it'll require a lot of practice
    DPS Rating: 4/5 Can Occasionally get the Attacker rank, but If you are with an all out DPS who knows what they're doing, you're not getting the rank. Buster Blade for me generally comes up to about 90k, which the budget gear.
    Aggro 4/5: If you go all out, only mages and pure tanks can take aggro from you. not tested this with Assassin Garb yet.
    Survivability: 4/5 Cannot take very heavy hits,you'll need P.def. but can generally hold his own otherwise. Your worst Enemy is Spikes.
    Breaker Ranking 4/5: Easily Gets breaker rank.
    Gear Cost: 3-5/5: Most Budget Items are boss drops, which you easily get with a few days at the boss, except the Assassin Garb. The xtals and the better equipment will hit your wallet a bit hard.
    Utility 4/5: Deals fairly well when there are mostly single enemies or the occasional groups, so good for everything other than mob farming.

    STR:255
    VIT:25(add more if you like. I'm happy with this)
    DEX:rest
    Important Skills
    Optional Skills(Survival)
    Optional Skills(DPS)
    Let's be real, we know y'all are going to pick the DPS skills.
    Hard hit 5
    Astute5
    Trigger Slash 6
    Rampage 10
    Meteor Breaker 10

    Sonic Blade 5
    Spiral Air 5
    Tempest 10
    Buster Blade 10
    Sword Mastery 10

    Quick Slash 5
    Sword Techniques 10
    Warcry 9(keep at lvl 9 in case you run into a 2h user)
    Beserk 10
    Bushido 5
    Shukuchi 1
    Assault Attack 5
    Parry 5
    P.Defense 10
    MP charge 1(you won't use it much)
    Shield Mastery 5
    Shield Bash 5
    -10
    Force Shield 10
    Magical Shield 10
    Safe Rest 5
    HP Boost 10
    Attack UP 10
    Whack 5
    Critical UP 10
    Intimidating Power 10
    Bow mastery 5
    Long Range Mastery 5
    Quick Draw 10
    Decoy shot 10
    Any Sword@S7cd7cd15@Grecia/Pillar Golem/BKOD/Imitator
    Vulcan Shield
    PC armor STR7C15cd15@Iconos+Ifrid
    Tyrant Mask@proto leon
    Dex Tals IV@Deniala
    2Anniv Sword/Zaahak Sword(boss)@Grecia/PG
    Vulcan Shield
    Assassin Garb@Ifrid/Iconos
    Tyrant Mask@Proto Leon
    Dex Tals IV@Deniala/Tapir
    Buff Combo:Shield Bash>Berserk(Save)>Rampage(Swift)>Warcry(Cons)
    HP restoration Combo:Astute>Buster Blade(Smite)>Trigger Slash(cons)
    Minion Killing combo/Aggro Heavy combo:Tempest/Assault Attack>Berserk(save)>Meteor Breaker(smite)>Trigger(cons)
    Remote Buff/High aggro combo:p.Def>Rampage(save)>berserk(Swift)

    Got aggro? that's why we have P.Def and Buster blade. Also, moving out of the red zone/blue zones helps.
    Also, learn the boss' attack patterns, which attacks need defending and dodging. It really helps.
     
    Last edited: Apr 23, 2018
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  2. DansAway

    DansAway Well-Known Member

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    newb here,
    what's with keeping warcry at lv9 in case of meeting 2h users?
     
  3. I robot

    I robot Elite Member Elite Member

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    keeping warcry at lvl9 ensures that your warcry will be overwritten by theirs.
    We want this because the 2h warcry will provide a much bigger boost in attack.
     
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  4. [Draco]

    [Draco] Well-Known Member

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    I have a tank rampa+berserker pro proration, add decoy to the build let you spam pd and provokes like a master without care mp:p
     
  5. I robot

    I robot Elite Member Elite Member

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    Decoy shot cannot move. some bosses run all over the place. That's why I don't use it.
    Maybe I'll do it when I save up enough SP.
     
  6. Umbers

    Umbers Well-Known Member

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    Niceee, remind me to come back and check if I make a dps swordie
     
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  7. [Draco]

    [Draco] Well-Known Member

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    Yeah do it when enough sp, with the high ampr dont worry about decoy out range you can spam it lol also with the agroo control is pretty easy to use.
     
  8. Tino

    Tino Well-Known Member

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    You dun just lose aggro battle to mages and pure tanks, any sniper be it bg or bow can outaggro you too with arm break and smoke and since decoy shot ampr wont be a problem for them anymore
     
  9. I robot

    I robot Elite Member Elite Member

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    My ampr with rampage is pretty high. It lags, so I don't have exact numbers. and with berserk my ASPD goes to 1700
    If I wanted to take aggro from a sniper I can use the mob killing combo with assault attack.
    100+500+600+200=1,400 aggro. And I can use one every second.
    And the P.def combo when defending an attack generates 1,500 aggro, same as finale.
    It doesntd matter either way, because archers generally run sneak/negative aggro gear if they are using such aggro heavy combos. U don't want your crossfire interrupted.
    The thing is, this build can tank decently.
    If I altered this build and put on aggro gears, I could do tanking way better.
    But this is more DPS oriented. Not tanking oriented.
     
    Last edited: Apr 23, 2018

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