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New sub-class suggestion for Brawler

Discussion in 'Brawler' started by NineArts, Dec 23, 2015.

  1. NineArts

    NineArts Well-Known Member

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    IGN:
    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    so i sent an inquiry via http://en.toram.jp/contact

    i do hope they consider it. :oops:
    here are the details:

    new class suggestion: taekwon? (can't think of a better name)
    equipment; boots = can only be equipped as sub equip if knuckle is main.
    main stat = agi (1 agi = 1 atk), the damage from sub equip is added to main.
    so a brawler with knuckle and boots will have 1 agi = 3 atk in total.
    all boots skills has 2x damage, so it's potential damage is the same with 2h.
    majority of skills are AOE attacks and sudden moves that let them maneuver any battlefield easily
    (can be dash to get near boss quickly, backstep to avoid aoe, etc.)​
     
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  2. L-28

    L-28 Well-Known Member

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    I was thinking about a "net" subclass, kind of like the nets used for gladatorial battles. Something that can bind or stop an enemy, maybe invoking fall damage.
     
  3. chalkie-kun

    chalkie-kun Well-Known Member

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    Inb4 Toram goes the RO way, give Brawler a dmg skill that scales with INT or MP. AKA Holy Fist on Steroids.
     
  4. NineArts

    NineArts Well-Known Member

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    NineArts (DEAD, CAN'T RECOVER.. 04/16/2021)
    more like a CC (crowd control) class, we got Stop from Earth Bind but it it has slow animation, and swift will not make it any better, it will miss the 100 mp requirement on a combo
     
  5. xRadium

    xRadium Well-Known Member

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    Dont make it like RO :D
     
  6. BlahBlahBlackSheep

    BlahBlahBlackSheep Well-Known Member

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    Fina
    Wants this :x

    I like the kicking attack animation actually. Wished it was on brawler's normal attack
     

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