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Question about Brawler Stat

Discussion in 'Brawler' started by Arcata, Jul 22, 2016.

  1. Arcata

    Arcata Owo Super Likable Elite Member

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    I'm planning to raise agi to 200 and after that add 1 pt to str and 1 pt to agi or 1pt to dex and 1 pt to agi...
    which one is a good build for brawler agi>str; agi>dex; pure agi..?
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    It's knuckle with dagger sub
     
    Last edited: Jul 22, 2016
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  2. Pankeiks

    Pankeiks Well-Known Member

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    Knuckle main hand and no sub?
     
  3. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Yeah what're you planning to wear as sub? Dagger?
    I'd do AGI > STR for damage.
     
  4. Arcata

    Arcata Owo Super Likable Elite Member

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    sub is dagger main is knuckle :D
    Hmm...if I do knuckle with arrow...it's' interesting XD
     
  5. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Knuckle + Arrow let's you use Sneak Attack (save), it costs 4 MP without Bow/Bowgun, so it gives you the possibility to use a 1 MP combo with Heavy Smash in it.
    For example:
    Smash > Sneak Attack (save) > Sonic Wave (cons) > Shell Break (cons) > Heavy Smash (smite) > Earthbind (cons) ~ 1 MP

    Or a shorter, using T. K.:
    Smash > Sneak Attack (save) > Sonic Wave (swift) > Triple Kick (smite) > Shell Break (cons) ~ 1 MP

    And this works with AGI > STR too. :3
     
  6. Arcata

    Arcata Owo Super Likable Elite Member

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    Wait, if sneak attack costs 4 mp, isn't it use more mp..? how do you make 1 mp....????
    Oh, looks like I can use sneak attack with any weapons XDD
     
    Last edited: Jul 22, 2016
  7. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    If you set the Save effect on it it's MP cost is reduced to 0 with the condition that the rest of the combo spends exactly what the Saved skill costed originally.
     
    Last edited: Jul 22, 2016
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  8. Arcata

    Arcata Owo Super Likable Elite Member

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    OOh never knew that!!
     
  9. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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    Also 1mp came from your combo opener, which in Prec's example is smash. ^_^
     
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  10. marchie03

    marchie03 Well-Known Member

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    Distribute extra stats only when you maxed your main stats.
    Go max Agility then go Dex > CRT > Int > Vit
    Putting STR using knux as main is just a waste.
    TIP* if you try to a point on a stat and you don't see any change in numbers on your stat panel, it means it doesn't add anything. (With exception with the 5th stat)
    Ex- any existing gunner with STR please??
     
  11. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Mine's full DEX, secondary STR, tertiary CRT. Why would a gunner ignore critical damage?

    EDIT: Oh I just realized you think STR doesn't add anything lol.
     
  12. Groot

    Groot ┐('~`;)┌ Elite Member

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    Oh its so hard to choose either dex or str, crit u can take from equipment
    But im still hoping for asobimo to patch knuck stat returns i hope they realize more str more punching power
    (+2atk/str err hopfully)
     
  13. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    10 ATK and C.DMG +1 for every 5 pts in STR would be too op, AGI already adds the attack, STR already adds the C.DMG. If they boost it further it'd be revolutionary, practically a super-class.
     
  14. Groot

    Groot ┐('~`;)┌ Elite Member

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    Yep it would, but all weapon types should have its own "super dps" thing so we have more variation on builds... even (1-1.5atk/str) on brawlers is enough... if u think abt it INT DEX mages have 5matk ++cspd which isnt rly OP cos mages r naturally nukers.
     
  15. Arcata

    Arcata Owo Super Likable Elite Member

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    It might not appear in stat but it increase crit dmg for all class and stability for gunner----forumers proved it~ (if you say it's not on stat panel again, then my answer is can you see your crit rate and crit dmg or dodge rate in your stat panel??<--same thing...)
     
  16. Arcata

    Arcata Owo Super Likable Elite Member

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    Hmm...then I'll use throw dagger as opener!! (I heard throw dagger costs 0mp...is it true??)
     
  17. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Dodge appears as "Flee", they're the same thing, just as Accuracy appears as "Hit". C.Rate and C.Dmg don't appear as you said. :)
    Throwing Knife is 0 MP at Lv10 but you can't open combo with it. Need a skill which costs at least 1 MP to open combo.
     
  18. Arcata

    Arcata Owo Super Likable Elite Member

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    Hmm...I experienced evasion rate and dodge rate are different...but I don't understand that xp

    Dang...I wanted to make 0mp combo~~~
     
  19. Precaria

    Precaria Precariø ♂ Retired IG Super Likable Elite Member Wiki Contributor

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    Yes they're different. Dodge or FLEE is represented graphically with a "Miss" text, while Evasion is a side-dash or back-dash our character or simply "Evasion" text on enemies. Critical hits can only be evaded but not missed, and Magic can only be guarded but not evaded. To get Dodge increase AGI, to get Evasion get Eva +% on gears and wear light armor (you can get Light Armor Mastery Lv10 for an extra +10% Evasion) :)
     
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  20. Cella [Yurie ♥]

    Cella [Yurie ♥] Elite Member Elite Member

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    they don't have Astute for guarantee Crit or Triger Slash for motion speed tho.... I think still can't ve swordfu even with str +2 atk
     

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