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Spec-Ops: War Priest (65 cap)

Discussion in 'Secondary Trees' started by Spec-Ops, Oct 9, 2015.

  1. Spec-Ops

    Spec-Ops Member

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    image.jpg I was looking for a character that gave me a large amount of versatility. I wanted something that could Solo, Farm, Dps, Support and offer good survivability. What I created is the War Priest. This is a character that sometimes gets three point rewards in battles, Attacker, Support, and Tank, without even trying. The priest tree is one that is often overlooked by most players, but in my opinion its one of the most OP for what it currently offers. If you want a non-cookie cutter build that offers you a wide array of options and is actually fun to play, then keep reading.

    Magic Skills:
    Arrows 5 (prereq for wall)
    wall 10 (main farming skill)
    MP charge 10 (regen your mana)

    Survival skills:
    Safe rest 5 (prereq for HP boost)
    HP boost 10 ( gives 1k hp, need I say more?)
    Short rest 5 (prereq for mp boost)
    MP boost (gives mana points, no -25% matk from magicians ring here!)

    Support skills:
    Mini heal: 9 (single target heal)

    Priest skills:
    Bless 10 (heals entire party over intervals)
    gloria 5 (boosts def and mdef for entire party)
    Holy fist 10 ( Really fast instant dps spell, spam the hell out of it.)
    Holy light 10 ( light element dps spell, ignores some of targets defense :) )

    Equipment:
    * random tip: When farming for gear, if it doesn't have a slot keep farming. You need slotted gear in order to equip xtals so better to do it right the first time.

    -Staffs and shield. Which staff? All of them (minotaur staff, ooze staff, water staff, wind staff, rock staff, libra, even a morning star if you wish). We equip the right staff for the job at hand. Each boss and mob is weak against a certain element, for example mochello is weak against earth so for him we use our rock staff, or on Flare Volg we use our water staff, etc….There are some good shields out there, shell shield, ooze shield, relic shield, etc.. choose what you like. Now, just because we mostly use staffs doesn't mean we neglect magic devices. You will also want to collect crystal wings, Irogen, etc. basically if the magic device has an element that you are missing with your staff collection.
    -For armor go heavy ( we need the defense ), and again choose which one you like depending on the stats it has. I prefer gear that either adds HP or matk. I like plate and aqua personally, but others may like ooze, scale, etc..
    -I like the ooze helm myself, but again customize your own toon how you see fit.
    -For special gear I'm currently using sofas talisman (+300 mp )

    -In general I try to avoid any gear that offers something nice up front, and then is followed by a penalty. A good example is the magicians ring which gives 1k mp, but then subtracts 25% of your total magic attack. However with this build there is an exception to the rule. If you ever find a party that needs full time support then you can equip your magicians ring for the extra 1k mp, and also equip a Libra that gives +1k cast speed (but also subtracts 50% matk). This setup will let you quickly cast MP charge, bless, mini heal, and gloria with very little downtime. All you will be doing is support so don't even bother trying to dps in this scenario.

    For stats go full intelligence 100%. This is what gives you your high magic attack and magic defense.
    For xtals, you can go a few different routes. You can aim for added casting speed, or magic attack %, or further boost your hp or mp. Its up to you. While leveling just use whatever is cheap and available off of mobs. Wait till you have some decent keepable gear before you start collecting nice boss xtals.

    This is a good build to build upon later as the level cap continues to rise. It is a solid build that levels quickly and can always find a welcome place in a party, but also offers you great solo play as well. It requires almost none -zero- health or mana pots so it saves you some $$ in that regards. Its a unique character but one that has proven itself time and again. I really enjoy it. Hope this helps.
     
    Last edited: Oct 9, 2015
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  2. h0tcak3s

    h0tcak3s i want a pet beluga

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    my priest is almost* built the same way as you. the difference is just that i have Recovery, which is pretty handy if your members have status ailments. and i did not go full INT , i have some VIT too and do a 1:1 ratio once my INT has at least 120 points.
    for gears i go for green dragon armour because of the - aggro.
    but sadly, there has not been a demand for priests atm but i'm pretty sure soon they'll want us lmao.
     
    Last edited: Oct 13, 2015
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  3. Islandi

    Islandi Well-Known Member

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    @Spec-Ops , @h0tcak3s
    I'm building up my war priestess as well. However, I prefer evasion instead of guarding. Currently, I equipped remodelled ooze light armor and FW cape. Going to get Mirror Shield once its level is high enough to fight the mini-boss. As level cap rises, I'm contemplating adding more evasion skills (Light Armor Mastery, Parry, Eva Up etc)

    I have several questions and I'd like both your opinions:
    1. Which is a better choice - using Skill Points for HP Boost or putting stat points into Vit? How many HP does 1 Vit increase?
    2. Max Magic Arrows (since we already put 5 points into it for Wall) or max Holy Light?
    3. What is Holy Light's cast time at level 10? Holy Light's cast time seems to be longer than M. Arrows.

    The idea here is my War Priestess should have decent (fast) cast time and dps for self-defence against mobs and maybe boss farming.
     
  4. Elite_Jayson

    Elite_Jayson New Member

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  5. Elite_Jayson

    Elite_Jayson New Member

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    For survival skill at hp up give u 1k up. So I suggest u don't use the stat point on vit. Wasted.
     
  6. h0tcak3s

    h0tcak3s i want a pet beluga

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    1. Which is a better choice - using Skill Points for HP Boost or putting stat points into Vit? How many HP does 1 Vit increase?
    = I use both VIT and HP Boost, I notice that HP Boost gives like 50% more of your current hp. The reason why I added VIT instead of going full INT is because of my past experiences playing as a priest, they normally have high HP. I'm not sure about the % of 1 VIT XD
    2. Max Magic Arrows (since we already put 5 points into it for Wall) or max Holy Light?
    = For magic arrows, I only used 5 skill points. I haven't added Holy Light, so @Spec-Ops will know more about that.
    3. What is Holy Light's cast time at level 10? Holy Light's cast time seems to be longer than M. Arrows.
    = I will leave this to Spec :)

    GOODLUCK! and update me with your findings XD
     
  7. Varde

    Varde Active Member

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    Hmmmm interesting build! But imo I would def max out gloria for more party support. I'm not sure on the damage on holy light either as I have not used...is it worth over maxing arrows? I don't even know if it is a ranged/instant/casted skill.

    I agree on going full int as the HP up passive should be enough to get your through and it increases your damage/bless heal. If you are going guard build then for gear I would recommend the following...xtals depend on how much tankiness/mp you want.

    - Ooze Staff [MATK+1%, VIT+4%, MaxHP +8%, Aggro -16%] - slot 100mp/exca golem for more guard/Ruin xtal for hp
    - Offhand: Relic Shield/Ooze shield - slots don't work
    - Heavy remodeled crystal armor/aqua garb/player crafted plate with int+ - slot Tortuga/Arcoiris xtal/Ruin/100mp
    - Blacksmith Scholar's Glasses (w/seltirio)=400 cast speed or crystal earrings+mp100 gem or Stier (high defence + more hp)
    - Mag Talisman II or Spy's Talisman (-20% aggro) with 100mp/Ruin golem for hp

    For bossing Wall(smite) combo would work well. Perhaps if you pick up Knight assault skill you can quickly get to boss and lay down a wall - Assault->Wall(smite)->holy fist(consec). It will be a lot more risky this way and only good if you are confident your party does not need that much support.
     
  8. Islandi

    Islandi Well-Known Member

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    Allow me to quote Eike on Holy Light's cast time from his thread: http://toramonline.com/index.php?th...uild-supporter-as-tank-maker.1472/#post-30405
     
    Last edited: Oct 14, 2015
  9. Spec-Ops

    Spec-Ops Member

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    I like holy light because of its ability to pass through a mobs defenses ( think of flare volg ). Also once the level cap increases again I'm ready to see the next skill beyond it in the priest tree. Arrow skill in the magic tree is fairly quick, but not nearly as fast as holy fist which is what I tend to use a lot. Holy fist can deal out massive amounts of dps in a very short time.
     
  10. Islandi

    Islandi Well-Known Member

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    @Spec-Ops Thanks! I'll try out Holy Light and keep an eye on its cast time.
     
  11. Alycia

    Alycia What did I miss? Elite Member

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    There actually is no need for MP boost,since as a mage you charge much faster than any class to begin with,making charging mid battle viable.
    I also have a similar build to this,but it's more focused towards the magic aspect and less of the Priest skills.
     
  12. Khazuto

    Khazuto Well-Known Member

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    Good Ideas! Btw... I'd Prefer To Use Int/Vit In This Case... Although There's No Need For Vit... But That's How "War" Priest Works Cuz It's A Warrior...
     
  13. ShenZ

    ShenZ Well-Known Member

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    Interesting, I'll try it my new char

    But, I've a question
    Why U didn't pick up Storm in ur build?
    As we know, Storm is a great magic skill
     
    Last edited: Jan 22, 2016

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