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staff fu stability Q

Discussion in 'Hybrid' started by Kyuza, Apr 26, 2018.

  1. Kyuza

    Kyuza Well-Known Member

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    Hi..
    I ever red a long time ago from forgoten web hehehe it told me that staff fu stability will be staff+knuck/2 (60+90)/2=75% stability..
    Is it correct,, and does amount of certain str add % stability too?

    Hope can anyone explain me tyvm
    \(○^ω^○)/
     
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  2. Yamashiro

    Yamashiro Well-Known Member

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    Using knuck as sub won't add any stat (included stability and knuckle attack) it's only add bonuses from martial skill (non-main knuck bonuses)

    For staves stability it will gain 0.05 per 1str. Giving full str will gain 12% stability (rounded down)
     
  3. Kyuza

    Kyuza Well-Known Member

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    Well thanks much.. It.s clear
    \(○^ω^○)/
     
  4. Yamashiro

    Yamashiro Well-Known Member

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  5. Komibii

    Komibii [TITLE] Elite Member

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    People had to guess about a lot of stuff like this back in the day. There were lots of other weird myths like this one and stats like DEX increasing your evasion rate. Those were the good days.
     
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  6. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Dex increase evasion rate ? xD whats the sense of it ?lol
     
  7. Yamashiro

    Yamashiro Well-Known Member

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    It happened long long long long long long time ago :p
     
  8. Komibii

    Komibii [TITLE] Elite Member

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    Lol, I don't even know who started it, but I believed it for a while. I had an archer a while back that had light armor and mole eyes (20% EVA), and I thought DEX was one of the reasons for it having a high evasion rate because of what I had been told.
     
  9. Kyuza

    Kyuza Well-Known Member

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    Doeas some numbers of int by using staff gives sability too?
     
  10. Komibii

    Komibii [TITLE] Elite Member

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    No.
     

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