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Stat Formulas (150cap) - read FAQ first

Discussion in 'Toram Online Game Guides' started by Vocal~, Jun 22, 2017.

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  1. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

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    FINALLLY ITS DONNNEEEE
    kinda long af but please read on ;-;



    150 cap stats has been updated for both arm and weap

    READ FAQ FIRST



    CREDITS----
    @Wyrix for stat formulas lv100 -120cap :eek: :eek: :eek: + 100posts of replies :")
    and ロッシェ (tagged from wyrix's previous thread xp)

    NOTE : visit wyrix's thread for 110+120stats .u.

    >>> http://toramonline.com/index.php?threads/stat-formulas-read-post-1-first.17948/

    NOTE (2):
    -thread will be given back to wyrix when he (hopefully) returns from his vacation
    -read post 1 first :"D
    -im only taking over wyrix job till he comes back, xp, so all credits goes to wyrix for starting this thread + me for coming up w the steps..? :")


    ---------------------------------------------------------------------------------
    *credits goes to wyrix for this xp*

    Formulas will be added upon request.
    It may take long for me to respond at times, so please have patience.

    Do not send Private Messages, I will not respond.
    All stat related questions should & shall be asked & answered here.


    When requesting a custom formula:

    - state whether it's for weapon or armor (I'm not psychic)
    - starting potential (optional)
    - preferred negative stats (optional)
    - if gambled, which stat to increase/decrease (optional)
    Do not use abbreviations; such as ccc/cddd/777.
    Please take the time to type out cdmg+/crit+.


    USE AT YOUR OWN RISK, don't hold me accountable for any miscalculations and/or errors that may occur.
    * Please refrain from posting "blacksmith secret/rage" comments.


    Requirements:
    • Lv.130 Character (130cap stats) OR lv.140 Character (140cap stats)
    • 255 Tech
    • Customize Equipment Lv.10
    • Accurate Customization Lv.10

    Press Start/Confirm After Every:
    - step
    - time you modify, IF it says "modify x times"
    ** NOTE CREDITS GOES TO WYRIX FOR THIS**
    You receive a penalty multiplier when adding from the same category.
    ("Number of items in the same category" squared, multiplied by 5)
    2=20%, 3=45%, 4=80%, 5=125%, 6=180%, 7=245%, 8=320%, 9=405%, 10=500%
    *Potential is always rounded down (example: 10.9=10pot)
    *Penalties stack & carry over to the next step
    *Do note that multipliers can work for or against you.

    Every substat inside each category is classified as being from the same category.
    For example, if you were to add atk+7%, then later add matk-7% m.pierce-3%, this equates to 3 substats from the same category (Enhance Attack), which brings about a 45% potential penalty. Adding cdmg+7% cdmg+11 would add another 20% penalty, bringing your overall total to 65% penalty.

    The categories are:
    Enhance Stats
    Enhance HP/MP
    Enhance Attack
    Enhance Defense
    Enhance Accuracy
    Enhance Dodge
    Enhance Speed
    Enhance Critical
    Enhance Element
    Special Enhancement
    Add Attribute

    Using i7% m7% (armor) as an example:

    Minimum Potential: 35
    Step 1: add matk+2%, acc-1 (1pot left)
    matk+2% uses 40pot, acc-1 gives 6pot.
    -40+6=-34+35=1

    Step 2: add acc-7, acc-3%, atk-7%, p.pierce-3% (248pot left)
    acc-6 gives 36pot, acc-3% gives 36pot, atk-7% gives 42pot, p.pierce-3% gives 36pot.
    • acc & acc% = 20%, atk% & p.pierce% & matk% = 45% (65% penalty)
    36+36+42+36=150+(150x0.65)=247+1=248

    Step 3: add/modify int+7%, matk+7% (-32=100%)
    matk+5% uses 100pot, int+7% uses 70pot
    65% penalty carried over
    100+70=170+(170x0.65)=280
    248-280=-32
    **credits goes to wyrix for this too**
    " ending pot" multiplied by 230, divided by "available pot", plus 130

    Using i7% m7% (armor) as an example:
    Minimum Potential: 34
    Step 1: add matk+2%, acc-1 (1pot left)
    Step 2: add acc-7, acc-3%, atk-7%, p.pierce-3% (248pot left)
    Step 3: add/modify int+7%, matk+7% (-32=100%)

    -32 × 230 = -7360 ÷ 248 = -29.67 + 130 = 100% success

    by Ayxzs:
    *credits go to voodooed for this*
    +Str(Flat) +14= 25,375 beast
    +Str(%) +7%= 7,000 beast
    +Int(flat) +14= 25,375 wood
    +Int(%) +7%= 7,000 wood
    +Vit(flat) +14= 25,375metal
    +Vit(%) +7= 7,000 metal
    +Agi(flat) +14= 25,375 cloth
    +Agi(%) +7%= 7,000 cloth
    +Dex(flat) +14= 25,375 meds
    +Dex(%) +7= 7,000 meds
    +/-HP reg (flat) +14= 25,375 metal
    +/-HP regan(7%)=7,000 metal
    +/-MP regan(flat) +7= 7,000 wood
    +/-MP regan(3%)= 1,400 wood
    Max HP +150= 20,456 metal
    Max HP +7%= 7,000 metal
    MP+100= 12,895 wood
    Atk+7%= 7,000 beast
    Atk+15 (flat)=20,456 beast
    Matk+7%=7,000 wood
    Matk+15 (flat)=20,456 wood
    Stabilty+3%= 1,400 med
    Physical Pierce 3%= 1,400 beast
    Magic Pierce 3%= 1,400 wood
    Mdef 7%= 7,000 metal
    Mdef+15 (flat)=20,456 metal
    Def 7%=7,000 metal
    Def+15 (flat)=20,456 metal
    Accuracy +7= 7,000 med
    Dodge +7= 7,000 cloth
    Aspd +15%=6,200 cloth
    Cspd +15%=6,200 med
    Aspd+15=1,856 cloth
    Cspd+15=1,856 med
    Crit flat +15 = 6,200mana
    Crit% +15= 6,200 mana
    Cdmg +15 = 20, 256 mana
    Cdmg+7%= 7,000 mana
    Awaken Element= 150mana
    14% dmg to ele = 25,375 mana
    Aggro%+10= 12,895 mana
    +Str(Flat) +14= 25,375 beast
    +Str(%) +7%= 7,000 beast
    +Int(flat) +14= 25,375 wood
    +Int(%) +7%= 7,000 wood
    +Vit(flat) +14= 25,375metal
    +Vit(%) +7= 7,000 metal
    +Agi(flat) +14= 25,375 cloth
    +Agi(%) +7%= 7,000 cloth
    +Dex(flat) +14= 25,375 meds
    +Dex(%) +7= 7,000 meds
    +/-HP reg (flat) +14= 25,375 metal
    +/-HP regan(7%)=7,000 metal
    +/-MP regan(flat) +7= 7,000 wood
    +/-MP regan(3%)= 1,400 wood
    Max HP +140= 16,744 metal
    Max HP +7%= 7,000 metal
    MP+100= 12,895 wood
    Atk+7%= 7,000 beast
    Matk+7%=7,000 wood
    Stabilty+3%= 1,400 med
    Physical Pierce 3%= 1,400 beast
    Magic Pierce 3%= 1,400 wood
    Mdef 7%= 7,000 metal
    Def 7%=7,000 metal
    Accuracy +7= 7,000 med
    Dodge +7= 7,000 cloth
    Aspd +14%= 4095 cloth
    Cspd +14%=4095 med
    Aspd+14=1,519 cloth
    Cspd+14=1,519 med
    Crit flat +14 = 5,075mana
    Crit% +14= 5,075 mana
    Cdmg +14 = 16,744 mana
    Cdmg+7%= 7,000 mana
    Awaken Element= 150mana
    14% dmg to ele = 25,375 mana
    Aggro%+10= 12,895 mana
    u can replace
    >natural hp regen-7% + natural mp regen-7% w def-7% + mdef-7% (weapon)
    > dodge-7 + hp regen-7% w hp regen-7% mdef-7% OR hp regen-7%, def-7% OR mp regen-7, def-7%, OR mp regen-7, mdef-7% (weapon)

    extra info for Natural MP regen by heki
    out of battle means not in battle, aka
    -> you just revived via struggle in boss battle
    -> you are not in a mob/boss battle
    also included potentially asked question :p

    Q: What is non original element and original element?
    A: Non original element is element that is not the item's original element. Eg for elflame, original element is fire. Water, wind, earth, dark, light are non original elements for elflame. You can check the original element at NPC bs, the element that comes with when you craft the item is the original element. If it do not come with any element, it does not have any original element. (aka any element you put on it will be non-original ele). Eg anniv weapons do not come with any element at npc bs, so it does not have original element. NOTE: original element cost 10pot, non-original element cost 100pot. Please look at whether the formula states original element or non original element before using it.

    Q: Where is my stat+15??!! Where is my dmg to element+15%?!?! Why isnt stat+15 and element+15% updated in 150cap formulas?!?!
    A: Max stats you can add for stat (flat) and dmg to element% is +14 at 150cap. If you want to know why, ask asobimo

    Q: What do you mean by modify? (Eg modify crit 11times)
    A: Modify basically means you attach the stat one at a time. Aka if the formula says modify crit +1, 12times, each time adding+1, to end with crit+13. It means that you add crit+1 stat, click confirm, two hammers and one anvil shld appear and attach your crit+1 stat on weapon. Repeat that as many times as needed until u end up with crit+13. NOTE: it is important you add one by one on some stats like cd7% cdmg13 crit13 crit13% else pot cost will become higher at last step. Eg if potential penalty is 80%, when u add it at crit+13 at one go, it cost 23pot. If u add it one by one, it cost total 13pot.

    Q: What is minimum Potential?
    A: For some stats it is the least amount of potential you need to 100% success it. You can have potential lower than the minimum Potential, but u face a risk of failing the stat. For some stats it is the recommend potential for high success rate. You can have lower potential than the minimum Potential, but you will have lower success rate.

    Q: Can I add or modify stat if the 6 stat slots are full even though there is potential leftover?
    A: No. Once 6stat slots is full u cannot add or modify stats anymore

    Q: Can I add or modify stat if i have at least 1 stat slot empty, but do not have potential leftover?
    A: No. You need at least 1 empty and at least 1 potential left to modify or add a stat.

    Q: How to calculate/know the formula for highest success rate?
    A: refer to spoiler on [potential penalty]. There are many methods, but generally if there is no potential penalty, you add the negative stats together before you add the positive stats. EG att7%cdmg7%str7%, you add negative stats, modify, before you add atk7%cdmg7%str7%. Sometimes for stats with potential penalty, you have to stat those with potential penalty before you proceed to stat other stats. EG att7% cdmg13 crit13 crit13%, you have to stat cdmg, crit, crit% before stating the negative stats. In conclusion just try all ways you can think of to find the formula with highest success rate.

    Q: What do you mean by steps?
    A: Every step, you have to modify the stat, aka fix the stat on the weapon before you proceed to next step. Eg for atk7% cdmg7% str7%, you have to fix the 3 negative stats, modify and make sure the final pot on weapon is same as the number beside the steps. After you modify the negative stats (1st step), go to 2nd step where you add the stats atk7% cdmg7% stat7%, and click confirm to attach the stats.

    Q: Why do my equip still fail at 99% success rate??!?!??!
    A: This is purely on toram's random number generator. Basically pure luck (not luck stat xD) or misfortune.

    Q: How do I make the negative stats disappear, or go positive?
    A: when you fail a stat, aka the success rate is from 1~99%, you have a chance of losing positive stats, positive stats become negative, losing negative stats, negative stats become positive. Sometimes you will get all of the above. This is based purely on your own luck (not luck stat xD)
    ↓↓↓ Scroll down for formulas ↓↓↓
     
    Last edited: Mar 14, 2018
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  2. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

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    Weapons (+13)

    Minimum Potential: 56
    Step 1: add stat+5% (6pot left)
    Step 2: add stat+1, hpRec-7%, mdef-7%, dodge-7 (151pot left)
    Step 3: add atk+7%, stat+7%, stat+13 (-29=85%)
    Minimum Potential: 33
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (159pot left)
    Step 2: add atk+7%, stat+7%, cdmg+13 (-20=100%)
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add stat+7%, atk+7%, cdmg+7% (-28=94%)
    *pot60=-24=100%
    *pot59=-25=98%
    *pot58=-26=97%
    *pot57=-27=96%
    *pot55=-29=93%
    *pot54=-30=91%

    Minimum Potential: 45
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (171pot left)
    Step 2: add stat+7%, atk+7%, cdmg+7% (-39=77%)
    Minimum Potential: 56
    Step 1: add cdmg+1 (53pot left)
    Step 2: add crit+1 (52pot left)
    Step 3: add hpRec-7%, dodge-7 (152pot left)
    Step 4: add atk+7%, stat+%, cdmg+13, crit+13
    *stat+7%=-73=19%
    *stat+6%=-61=37%
    *stat+5%=-49=55%
    *stat+4%=-37=74%

    atk+7%, stat+3%, cdmg+13, crit+13
    Minimum Potential: 55
    Step 1: add atk+5% (5pot left)
    Step 2: add cdmg+1 (2pot left)
    Step 3: add crit+4, dodge-7, hp regen-7% (98pot left)
    Step 4: modify cdmg 12 times, each time adding +1, to end with cdmg+13 (62pot left)
    Step 5: add atk+7%, stat+3%, crit+13 (-8=100%)
    Minimum Potential: 56
    Step 1: add crit+1 (55pot left)
    Step 2: add crit+1% (54pot left)
    Step 3: add hpRec-7%, dodge-7 (154pot left)
    Step 4: add atk+7%, stat+7%, crit+13%, crit+13 (-42=67%)

    atk+7%, stat+6%, crit+13%, crit+13
    Minimum Potential: 58
    Step 1: add atk+5% (8pot left)
    Step 2: add crit+1 (7pot left)
    Step 3: add crit+1% (6pot left)
    Step 4: add hp rec-7%, mp rec-7 (123pot left)
    Step5:modify crit 12 times, each time adding +1, to end with crit+13 (111pot left)
    Step 6: modify crit% 10 times, each time adding +1, to end with crit+11% (101pot left)
    Step 7: add atk+7%, stat+6%, crit+13% (-13=100%)
    Minimum Potential: 35
    Step 1: add cdmg+3% (5pot left)
    Step 2: add cdmg+1 (2pot left)
    Step 3: hpRec-7%, mdef-7%, dodge-7 (153pot left)
    Step 4: modify cdmg 12 times, each time adding +1, to end with cdmg+13 (117pot left)
    Step 5: add atk+7%, cdmg+7% (-15=100%)
    Minimum Potential: 60
    Step 1: add cdmg+3% (30pot left)
    Step 2: add cdmg+1, modify 8 times, each time adding +1, to end with cdmg+9 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add hpRec-7%, mpRec-7 (140pot left)
    Step 5: modify crit 12 times, each time adding +1, end with crit+13 (128pot left)
    Step 6: add atk+7%, cdmg+%, cdmg+13
    *cdmg+7%=-73=0%
    *cdmg+6%=-56=29%
    *cdmg+5%=-40=58%
    *cdmg+4%=-23=88%

    atk+7%, cdmg+3%, cdmg+13, crit+13
    Minimum Potential: 53
    Step 1: add cdmg+3% (23pot left)
    Step 2: add cdmg+1, modify 6 times, each time adding +1, to end with cdmg+7 (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 12 times, each time adding +1, end with crit+13 (127pot left)
    Step 6: modify cdmg 6 times, each time adding +1, to end with cdmg+13 (103pot left)
    Step 7: add atk+7% (-12=100%)

    Minimum Potential: 47
    Step 1: add cdmg+3% (17pot left)
    Step 2: add cdmg+1, modify 4 times, each time adding +1, to end with cdmg+5 (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 12 times, each time adding +1, end with crit+13 (127pot left)
    Step 6: add atk+7%, cdmg+%, cdmg+13
    *cdmg+6%=-72=0%
    *cdmg+5%=-61=19%
    *cdmg+4%=-44=50%
    *cdmg+3%=-28=79%
    Minimum Potential: 56
    Step 1: add cdmg+5% (6pot left)
    Step 2: add crit+1% (5pot left)
    Step 3: add crit+1 (4pot left)
    Step 4: hpRec-7%, mpRec-7 (142pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (130pot left)
    Step 6: modify crit% 12 times, each time adding +1, to end with crit+13% (118pot left)
    Step 7: add atk+7%, cdmg+7% (-30=71%)

    Minimum Potential: 55
    Step 1: add cdmg+5% (5pot left)
    Step 2: add crit+1% (4pot left)
    Step 3: add crit+1 (3pot left)
    Step 4: hpRec-7%, mpRec-7 (141pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (129pot left)
    Step 6: modify crit% 12 times, each time adding +1, to end with crit+13% (117pot left)
    Step 7: add atk+7%, cdmg+6% (-15=100%)
    Minimum Potential: 33
    Step 1: add cdmg+10 (3pot left)
    Step 2: add crit+1% (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (127pot left)
    Step 6: modify crit% 12 times, each time adding +1, to end with crit+13% (115pot left)
    Step 7: add atk+7%, cdmg+13 (-15=100%)

    Minimum Potential: 36
    Step 1: add cdmg+11 (3pot left)
    Step 2: add crit+1% (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add hpRec-7%, dodge-7 (122pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (110pot left)
    Step 6: modify crit% 12 times, each time adding +1, to end with crit+13% (98pot left)
    Step 7: add atk+7%, cdmg+13 (-12=100%)
    Minimum Potential: 33
    Step 1: add cdmg+10 (3pot left)
    Step 2: add crit+1% (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (127pot left)
    Step 6: modify crit% 12 times, each time adding +1, to end with crit+13% (115pot left)
    Step 7: add stat+7%, cdmg+13 (-15=100%)

    Minimum Potential: 36
    Step 1: add cdmg+11 (3pot left)
    Step 2: add crit+1% (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add hpRec-7%, dodge-7 (122pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (110pot left)
    Step 6: modify crit% 12 times, each time adding +1, to end with crit+13% (98pot left)
    Step 7: add stat+7%, cdmg+13 (-12=100%)
    Minimum Potential: 38
    Step 1: add cdmg+2% (18pot left)
    Step 2: add cdmg+1, modify 4 times, each time adding +1, to end with cdmg+5 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: hpRec-7% (76pot left)
    Step 6: modify crit 12 times, each time adding +1, to end with crit+13 (64pot left)
    Step 7: modify crit% 12 times, each time adding +1, to end with crit+13% (52pot left)
    Step 8: add dodge-7, cdmg+7%, cdmg+13 (-6=100%)
    Minimum Potential: 56
    Step 1: add int+5% (6pot left)
    Step 2: add int+1, hpRec-7%, def-7%, dodge-7 (151pot left)
    Step 3: add int+13, int+7%, matk+7% (-29=85%)
    *pot60=-25=92%
    Minimum Potential: 10
    Step 1: add hp rec-7%, def-7%, dodge-7 (136pot left)
    Step 2: add int7%, matk7%, cspd13% (-17=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add element, matk+7%, int+%
    *int+7%=-58=56%
    *int+6%=-48=69%
    *int+5%=-38=81%
    *int+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (177pot left)
    Step 2: add element, matk+7%, int+3% (-23=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, def-7%, dodge-7 (182pot left)
    Step 2: add element, atk+7%, stat+%
    *stat+7%=-58=56%
    *stat+6%=-48=69%
    *stat+5%=-38=81%
    *stat+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, def-7%, dodge-7 (177pot left)
    Step 2: add element, atk+7%, stat+3% (-23=100%)
    Adding original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, dodge-7 (144pot left)
    Step 2: add element, stat+7%, atk+7%, crit+13 (-19=99%)
    *crit+12=-18=100%
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add element, atk+7%, stat+
    *stat+13=-53=63%
    *stat+12=-48=69%
    *stat+11=-43=75%
    *stat+10=-38=81%
    *stat+9=-33=88%
    *stat+8=-28=94%
    *stat+7=-23=100%
    Adding original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, dodge-7 (144pot left)
    Step 2: add element, ele+13%, matk+7%, int+%
    *int+7%=-71=16%
    *int+6%=-61=32%
    *int+5%=-51=48%
    *int+4%=-41=64%
    *int+3%=-31=80%
    *int+2%=-21=96%
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, def-7%, dodge-7 (182pot left)
    Step 2: add element, ele+13%, matk+%
    *matk+7%=-53=63%
    *matk+6%=-43=75%
    *matk+5%=-33=88%
    *matk+4%=-23=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+13%, matk+%
    *matk+7%=-64=43%
    *matk+6%=-54=57%
    *matk+5%=-44=70%
    *matk+4%=-34=84%
    Adding non- original element
    Minimum Potential: 32
    Step 1: add def-7%, hp rec-7%, dodge-7 (158 pot left)
    Step 2: add element, ele13%, cspd+13% (-20=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, def-7%, dodge-7 (182pot left)
    Step 2: add element, ele+13%, stat+13 (-48=69%)
    Adding original element
    Minimum Potential: 57
    Step 1: add dex+5% (7pot left)
    Step 2: add dex+1 (1pot left)
    Step 3: add crit+1, hpRec-7%, mpRec-7 (117pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (105pot left)
    Step 6: add element, dex+7%, dex+13 (-20=84%)
    Adding original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, dodge-7 (140pot left)
    Step 2: add element, ele+13%, atk+7%, crit+13 (-18=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, def-7%, dodge-7 (182pot left)
    Step 2: add element, ele+13%, atk+%
    *atk+7%=-53=63%
    *atk+6%=-43=75%
    *atk+5%=-33=88%
    *atk+4%=-23=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+13%, atk+%
    *atk+7%=-64=43%
    *atk+6%=-54=57%
    *atk+5%=-44=70%
    *atk+4%=-34=84%
    Adding original element
    Minimum Potential: 45
    Step 1: add cdmg+1% (35pot left)
    Step 2: add crit+1 (34pot left)
    Step 3: add hpRec-7%, dodge-7 (134pot left)
    Step 4: add element, ele+13%, cdmg+7%, crit+13 (-42=57%)

    Adding original element
    Minimum Potential: 57
    Step 1: add cdmg+5% (7pot left)
    Step 2: add ele+1% (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: hpRec-7%, mpRec-7 (118pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (106pot left)
    Step 6: add element, ele+13%, cdmg+7% (-20=86%)
    Adding original element
    Minimum Potential: 56
    Step 1: add cdmg+1% (46pot left)
    Step 2: add cdmg+1 (43pot left)
    Step 3: add hpRec-7%, dodge-7 (143pot left)
    Step 4: add element, ele+13%, cdmg+%, cdmg+13
    *cdmg+7%=-62=30%
    *cdmg+6%=-50=49%
    *cdmg+5%=-38=68%
    *cdmg+4%=-26=88%
    Adding non-original element
    Minimum Potential: 55
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (181pot left)
    Step 2: add element, ele+13%, cdmg+13 (-23=100%)
    Adding non-original element
    Minimum Potential: 32
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (158pot left)
    Step 2: add element, ele+13%, crit+13 (-20=100%)
    Adding original element
    Minimum Potential: 32
    Step 1: add cdmg+10 (2pot left)
    Step 2: add crit+1 (1pot left)
    Step 3: add hpRec-7%, dodge-7 (101pot left)
    Step 4: modify cdmg 3 times, each time adding +1, to end with cdmg+13 (92pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (80pot left)
    Step 4: add element, ele+13% (-10=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, def-7%, dodge-7 (182pot left)
    Step 2: add element, ele+13%, cdmg+%
    *cdmg+7%=-53=63%
    *cdmg+6%=-43=75%
    *cdmg+5%=-33=88%
    *cdmg+4%=-23=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+13%, cdmg+%
    *cdmg+7%=-64=43%
    *cdmg+6%=-54=57%
    *cdmg+5%=-44=70%
    *cdmg+4%=-34=84%
    Minimum Potential: 56
    Step 1: add ele+10% (6pot left)
    Step 2: add crit+1 (5pot left)
    Step 3: add crit+1% (4pot left)
    Step 4: add hpRec-7%, mpRec-7 (121pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (109pot left)
    Step 6: modify crit+% 12 times, each time adding +1, to end with crit+13% (97pot left)
    Step 7: add ele+13%, atk+7% (-22=77%)
    Minimum Potential: 56
    Step 1: add cdmg+1 (53pot left)
    Step 2: add crit+1 (52pot left)
    Step 3: add hpRec-7%, dodge-7 (152pot left)
    Step 4: add ele+13%, atk+%, cdmg+13, crit+13
    *atk+7%=-67=28%
    *atk+6%=-55=46%
    *atk+5%=-43=64%

    ele+13% atk+4%, cdmg+13, crit+13
    Minimum Potential: 56
    Step 1: add ele+10% (6pot left)
    Step 2: add cdmg+1 and crit+1 (2pot left)
    Step 3: add def-7% and mdef-7% (119pot left)
    Step 4: modify crit+ 12 times, each time adding +1, to end with crit+13 (107pot left)
    final step: add atk+4%, modify ele+13%, modify cdmg+13
    atk+4% =-20=87%
    Minimum Potential: 55
    Step 1: add ele+10% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, aggro-10% (127pot left)
    Step 3: add cdmg+1, modify 12 times, each time adding +1, to end with cdmg+13 (88pot left)
    Step 4: add ele+13%, atk+7% (-14=93%)
    Minimum Potential: 45
    Step 1: add hp+4% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, dodge-7 (187pot left)
    Step 3: add vit+7%, hp+7%, aggro+10% (-45=74%)

    Minimum Potential: 55
    Step 1: add hp+5% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, dodge-7 (187pot left)
    Step 3: add vit+7%, hp+7%, aggro+10% (-30=93%)
    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, hpRec-7%, dodge-7 (124pot left)
    Step 4: add mdef-7%, stat¹+13, stat²+13, stat¹+7% (-33=68%)
     
    Last edited: Feb 10, 2018
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  3. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

    Joined:
    Jun 16, 2016
    Messages:
    1,487
    Likes Received:
    970
    Armour (+13)

    Minimum Potential: 56
    Step 1: add atk+2% (16pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (190pot left)
    Step 3: add crit+1, modify 11 times, each time adding +1, to end with crit+12 (178pot left)
    Step 4: add atk+7%, stat+% crit+13
    *stat+7%=-69=40%
    *stat+6%=-55=58%
    *stat+5%=-40=78%
    *stat+4%=-26=96%
    Minimum Potential: 56
    Step 1: add atk+2%, cdmg+5 (1pot left)
    Step 2: add crit+1, matk-7%, m.pierce-3% (128pot left)
    Step 3: modify crit 12 times, each time adding +1, to end with crit+13 (116pot left)
    Step 4: modify cdmg 8 times, each time adding +1, to end with cdmg+13 (84pot left)
    Step 5: add acc-7, atk+7% (-11=99%)
    Minimum Potential: 43
    Step 1: add cdmg+3% (13pot left)
    Step 2: add cdmg+1, modify cdmg 3 times, each time adding +1, to end with cdmg+4 (1pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (169pot left)
    Step 4: add stat+7%, cdmg+7%, cdmg+13 (-22=100%)
    Minimum Potential: 58
    Step 1: add cdmg+1% (48pot left)
    Step 2: add cdmg+1 (45pot left)
    Step 3: add crit+1 (44pot left)
    Step 4: add matk-7%, acc-7 (165pot left)
    Step 5: add stat+7%, cdmg+6%, cdmg+13, crit+13 (-78=21%)


    Minimum Potential: 58
    Step 1: add cdmg+4% (18pot left)
    Step 2: add cdmg+1, modify 4 times, each time adding +1, to end with cdmg+5 (3pot left)
    Step 3: add crit+1, matk-7%, acc-7 (123pot left)
    Step 4: modify crit 12 times, each time adding +1, to end with crit+13 (111pot left)
    Step 5: add stat+7%, cdmg+%, cdmg+13
    *cdmg+5%=-39=49%
    *cdmg+4%=-25=78%


    stat+3%, cdmg+7%, cdmg+13, crit+13
    Minimum Potential: 55
    Step 1: add cdmg+5% (5pot left)
    Step 2: add cdmg+1 (2pot left)
    Step 3: add crit+1, matk-7%, acc-7 (122pot left)
    Step 4: modify crit 12 times, each time adding +1, to end with crit+13 (110pot left)
    Step 5: add stat+3%, cdmg+7%, cdmg+13 (-14=100%)

    stat+7%, cdmg+3%, cdmg+13, crit+13
    Minimum Potential: 55
    Step 1: add cdmg+3% (25pot left)
    Step 2: add cdmg+1, modify 7 times, to end with cdmg+8 (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 12 times, each time adding +1, to end with crit+13 (109pot left)
    Step 5: add stat+7%, cdmg+13 (-14=100%)
    Minimum Potential: 56
    Step 1: add cdmg+5% (6pot left)
    Step 2: add crit+1% (5pot left)
    Step 3: add crit+1, matk-7%, acc-7 (125pot left)
    Step 4: modify crit 12 times, each time adding +1, to end with crit+13 (113pot left)
    Step 5: modify crit% 12 times, each time adding +1, to end with crit+13% (101pot left)
    Step 6: add stat+7%, cdmg+7%
    *cdmg+7%=-29=63%
    *cdmg+6%=-15=95%
    Minimum Potential: 40
    Step 1: add cdmg+13 (1pot left)
    Step 2: add crit+1%, crit+1, matk-7%, m.pierce-3% (126pot left)
    Step 3: modify crit 12 times, each time adding +1, to end with crit+13 (114pot left)
    Step 4: modify crit% 12 times, each time adding +1, to end with crit+13% (102pot left)
    Step 5: add stat+7% (-13=100%)

    Minimum Potential: 36
    Step 1: add cdmg+11 (3pot left)
    Step 2: add crit+1% (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add m-atk-7%, acc-7 (122pot left)
    Step 5: modify crit 12 times, each time adding +1, to end with crit+13 (110pot left)
    Step 6: modify crit% 12 times, each time adding +1, to end with crit+13% (98pot left)
    Step 7: add stat+7%, cdmg+13 (-12=100%)
    Minimum Potential: 47
    Step 1: add cdmg+1% (37pot left)
    Step 2: add cdmg+1, modify 11 times, each time adding +1, to end with cdmg+12 (1pot left)
    Step 3: add crit+1, crit+1%, matk-7% (73pot left)
    Step 4: modify crit 12 times, each time adding +1, to end with crit+13 (61pot left)
    Step 5: modify crit% 12 times, each time adding +1, to end with crit+13% (49pot left)
    Step 6: add m.pierce-3%, cdmg+7%, cdmg+13 (-5=100%)

    Minimum Potential: 38
    Step 1: add cdmg+2% (18pot left)
    Step 2: add cdmg+1, modify 4 times, each time adding +1, to end with cdmg+5 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: matk-7% (76pot left)
    Step 6: modify crit 12 times, each time adding +1, to end with crit+13 (64pot left)
    Step 7: modify crit% 12 times, each time adding +1, to end with crit+13% (52pot left)
    Step 8: add acc-7, cdmg+7%, cdmg+13 (-6=100%)
    Minimum Potential: 35
    Step 1: add matk+2%, acc-1 (1pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (248pot left)
    Step 3: add int+7%, matk+7% (-32=100%)
    Minimum Potential: 58
    Step 1: add matk+2% (18pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, aggro-10% (218pot left)
    Step 3: add int+7%, matk+7% (-28=100%)
    Minimum Potential: 58
    Step 1: add matk+2% (18pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7 (192pot left)
    Step 3: add cspd+2%, modify 6 times, each time adding +2, to end with cspd+12% (180pot left)
    Step 4: add int+7%, matk+7% cspd+13% (-67=44%)
    Minimum pot:58
    Step 1: add matk+1%, int+3% (8pot left)
    Step 2: add int+1 (2pot left)
    Step 3: add atk-7%, p.pierce-3% (130pot left)
    Step 4: add acc-7, matk+7%, int+7%, int+2 (-72=2%)

    int+7%, matk+7%, int+1
    Minimum Potential: 56
    Step 1: add matk+1%, int+2% (16pot left)
    Step 2: add int+1 (10pot left)
    Step 3: add atk-7%, p.pierce-3% (138pot left)
    Step 3: add acc-7, int+7%, matk+7% (-73=8%)
    Minimum Potential: 56
    Step 1: add cdmg+4% (16pot left)
    Step 2: add cdmg+1, modify 4 times, each time adding +1, to end with cdmg+5 (1pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (169pot left)
    Step 4: add ele+13%, cdmg+%, cdmg+13
    *cdmg+7%=-88=10%
    *cdmg+6%=-74=29%
    *cdmg+5%=-60=48%
    *cdmg+4%=-45=69%

    ele+13%, cdmg+3%, cdmg+13
    Minimum Potential: 56
    Step 1: add cdmg+3% (26pot left)
    Step 2: add cdmg+1, modify 7 time, each time adding +1, to end with cdmg+8 (2pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (170pot left)
    Step 4: add ele+13%, cdmg+13 (-33=85%)
    Minimum Potential: 45
    Step 1: add cdmg+13 (6pot left)
    Step 2: add crit+1% (5pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (173pot left)
    Step 4: modify crit 12 times, each time adding +1, to end with crit+13 (161pot left)
    Step 5: add ele+13% (-21=100%)
    Minimum Potential: 56
    Step 1: add cdmg+5% (6pot left)
    Step 2: add crit+1 (5pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (173pot left)
    Step 4: modify crit 12 times, each time adding +1, to end with crit+13 (161pot left)
    Step 5: add ele+13%, cdmg+7% (-49=60%)
    ele+13%, matk+7%
    Minimum Potential: 56
    Step 1: add matk+2% (16pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (273pot left)
    Step 3: add ele+13%, matk+%
    *matk+7%=-106=40%
    *matk+6%=-73=68%

    ele+13%, atk+7%
    Minimum Potential: 56
    Step 1: add atk+2% (16pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7, acc-3% (273pot left)
    Step 3: add ele+13%, atk+%
    *atk+7%=-106=40%
    *atk+6%=-73=68%

    ele+13%, matk+5%
    Minimum Potential:55
    Step 1: add matk+3% acc-1 (1pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (248pot left)
    Step 3: add ele+13%, matk+5% (-32=100%)

    ele+13%, atk+5%
    Minimum Potential:55
    Step 1: add atk+3% acc-1 (1pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7, acc-3% (248pot left)
    Step 3: add ele+13%, mtk+5% (-32=100%)
    ele+13%, stat+13, matk+1%
    Minimum Potential:56
    Step 1: add matk+1%, stat+7 (1pot left)
    Step 2: add atk-7%, acc-7, p.pierce-3% (175pot left)
    Step 3: add ele+13%, stat+13 (-57=55%)

    ele+13%, stat+13, atk+1%
    Minimum Potential:56
    Step 1: add atk+1%, stat+7 (1pot left)
    Step 2: add matk-7%, acc-7, m.pierce-3% (175pot left)
    Step 3: add ele+13%, stat+13 (-57=55%)

    ele+13%, stat+13, matk+2%
    Minimum Potential:56
    Step 1: add matk+1% (36pot left)
    Step 2: add atk-7%, acc-7, p.pierce-3% (210pot left)
    Step 3: add ele+13%, stat+13, matk+2% (-101=19%)

    ele+13%, stat+13, atk+2%
    Minimum Potential:56
    Step 1: add atk+1% (36pot left)
    Step 2: add matk-7%, acc-7, m.pierce-3% (210pot left)
    Step 3: add ele+13%, stat+13, atk+2% (-101=19%)
    ele+13%, stat+13, aspd+13%
    Minimum Potential: 56
    Step 1: add stat+11 (1pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (145pot left)
    Step 3: add aspd+1%, modify 12 times, each time adding +1, to end with aspd+13% (132pot left)
    Step 4: add ele+13%, stat+13 (-36=67%)

    ele+13%, stat+13, cspd+13%
    Minimum Potential: 56
    Step 1: add stat+11 (1pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7 (145pot left)
    Step 3: add cspd+1%, modify 12 times, each time adding +1, to end with cspd+13% (132pot left)
    Step 4: add ele+13%, stat+13 (-36=67%)
    ele+13%, stat+7%, aspd+13%
    Minimum Potential: 56
    Step 1: add stat+5% (6pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (150pot left)
    Step 3: add aspd+1%, modify 12 times, each time adding +1, to end with aspd+13% (137pot left)
    Step 4: add ele+13%, stat+7% (-43=57%)

    ele+13%, stat+7%, cspd+13%
    Minimum Potential: 56
    Step 1: add stat+5% (6pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7 (150pot left)
    Step 3: add cspd+1%, modify 12 times, each time adding +1, to end with cspd+13% (137pot left)
    Step 4: add ele+13%, stat+7% (-43=57%)
    Minimum Potential: 56
    Step 1: add vit+5% (6pot left)
    Step 2: add vit+1, matk-7%, m.pierce-3%, acc-7 (167pot left)
    Step 3: add vit+13, vit+7%, hp+7% (-43=70%)

    Minimum Potential: 56
    Step 1: add vit+5% (6pot left)
    Step 2: add vit+1, matk-7%, atk-7%, acc-7 (175pot left)
    Step 3: add vit+13, vit+7%, hp+7% (-35=84%)
    Minimum Potential: 56
    Step 1: add matk-7%, m.pierce-3%, acc-7 (200pot left)
    Step 2: add vit+7%, hp+7%, aggro+10% (-40=84%)

    Minimum Potential: 58
    Step 1: add vit+5%,aggro+1%(pot2)
    Step 2: add matk-7%,atk-7%,acc-7%(pot153)
    Step 3: add vit+7%, hp+7%,aggro+10%(-19pot=100%)
    Minimum Potential: 56
    Step 1: add m/def+1% (46pot left)
    Step 2: add m/p.resist+1% (34pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (202pot left)
    Step 4: add vit+7%, m/def+7%, m/p.resist+7% (-64=57%)

    Minimum Potential: 56
    Step 1: add m/def+1% (46pot left)
    Step 2: add m/p.resist+1% (34pot left)
    Step 3: add matk-7%, atk-7%, acc-7 (210pot left)
    Step 4: add vit+7%, m/def+7%, m/p.resist+7% (-56=68%)
    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, matk-7%, m.pierce-3% (130pot left)
    Step 4: add acc-7, stat¹+13, stat²+13, stat¹+7% (-48=45%)

    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, matk-7%, atk-7% (140pot left)
    Step 4: add acc-7, stat¹+13, stat²+13, stat¹+7% (-38=67%)
     
    Last edited: Nov 28, 2017
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  4. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

    Joined:
    Jun 16, 2016
    Messages:
    1,487
    Likes Received:
    970
    Weapons (+14)

    Minimum Potential: 58
    Step 1: add stat+1% (48pot left)
    Step 2: add stat+1, hpRec-7%, mdef-7%, dodge-7 (193pot left)
    Step 3: add atk+7%, stat+7%, stat+14 (-41=81%)
    Minimum Potential: 35
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (161pot left)
    Step 2: add atk+7%, stat+7%, cdmg+14 (-21=100%)
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add stat+7%, atk+7%, cdmg+7% (-28=94%)
    *pot60=-24=100%
    *pot59=-25=98%
    *pot58=-26=97%
    *pot57=-27=96%
    *pot55=-29=93%
    *pot54=-30=91%

    Minimum Potential: 45
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (171pot left)
    Step 2: add stat+7%, atk+7%, cdmg+7% (-39=77%)
    Minimum Potential: 60
    Step 1: add cdmg+1 (57pot left)
    Step 2: add crit+1 (56pot left)
    Step 3: add hpRec-7%, dodge-7 (156pot left)
    Step 4: add atk+7%, stat+%, cdmg+14, crit+14
    *stat+7%=-74=20%
    *stat+6%=-62=38%
    *stat+5%=-50=56%
    *stat+4%=-38=73%

    atk+7%, stat+3%, cdmg+14, crit+14
    Minimum Potential: 59
    Step 1: add atk+4% (19pot left)
    Step 2: add cdmg+6 (1pot left)
    Step 3: add crit+1, mp rec-7, hp regen-7% (117pot left)
    Step 4: modify crit 11 times, each time adding +1, to end with crit+14 (104pot left)
    Step 5: add atk+7%, stat+3%, cdmg+14 (-13=100%)
    Minimum Potential: 58
    Step 1: add crit+1 (57pot left)
    Step 2: add crit+1% (56pot left)
    Step 3: add hpRec-7%, dodge-7 (156pot left)
    Step 4: add atk+7%, stat+7%, crit+14%, crit+14 (-43=66%)

    atk+7%, stat+6%, crit+14%, crit+14
    Minimum Potential: 60
    Step 1: add atk+5% (10pot left)
    Step 2: add crit+1 (9pot left)
    Step 3: add crit+1% (8pot left)
    Step 4: add hp rec-7%, mp rec-7 (125pot left)
    Step5:modify crit 13 times, each time adding +1, to end with crit+14 (112pot left)
    Step 6: modify crit% 11 times, each time adding +1, to end with crit+12% (101pot left)
    Step 7: add atk+7%, stat+6%, crit+14% (-13=100%)
    Minimum Potential: 38
    Step 1: add cdmg+3% (8pot left)
    Step 2: add cdmg+1 (5pot left)
    Step 3: hpRec-7%, mdef-7%, dodge-7 (156pot left)
    Step 4: modify cdmg 13 times, each time adding +1, to end with cdmg+14 (117pot left)
    Step 5: add atk+7%, cdmg+7% (-15=100%)
    Minimum Potential: 60
    Step 1: add cdmg+4% (20pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 13 times, each time adding +1, end with crit+14 (126pot left)
    Step 6: add atk+7%, cdmg+%, cdmg+14
    *cdmg+7%=-73=0%
    *cdmg+6%=-62=16%
    *cdmg+5%=-45=47%
    *cdmg+4%=-29=77%

    atk+7%, cdmg+3%, cdmg+14, crit+14
    Minimum Potential: 56
    Step 1: add cdmg+3% (26pot left)
    Step 2: add cdmg+1, modify 7 times, each time adding +1, to end with cdmg+8 (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 13 times, each time adding +1, end with crit+14 (126pot left)
    Step 6: modify cdmg 6 times, each time adding +1, to end with cdmg+14 (102pot left)
    Step 7: add atk+7% (-13=100%)

    Minimum Potential: 50
    Step 1: add cdmg+3% (20pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 13 times, each time adding +1, end with crit+14 (126pot left)
    Step 6: add atk+7%, cdmg+%, cdmg+14
    *cdmg+6%=-72=0%
    *cdmg+5%=-62=16%
    *cdmg+4%=-45=47%
    *cdmg+3%=-29=77%
    Minimum Potential: 56
    Step 1: add cdmg+5% (6pot left)
    Step 2: add crit+1% (5pot left)
    Step 3: add crit+1 (4pot left)
    Step 4: hpRec-7%, mpRec-7 (142pot left)
    Step 5: modify crit 13 times, each time adding +1, to end with crit+14 (129pot left)
    Step 6: modify crit% 13 times, each time adding +1, to end with crit+14% (116pot left)
    Step 7: add atk+7%, cdmg+7% (-32=66%)
    *pot60=-28=76%

    Minimum Potential: 57
    Step 1: add cdmg+5% (7pot left)
    Step 2: add crit+1% (6pot left)
    Step 3: add crit+1 (5pot left)
    Step 4: hpRec-7%, mpRec-7 (143pot left)
    Step 5: modify crit 13 times, each time adding +1, to end with crit+14 (130pot left)
    Step 6: modify crit% 13 times, each time adding +1, to end with crit+14% (117pot left)
    Step 7: add atk+7%, cdmg+6% (-15=100%)
    Minimum Potential: 37
    Step 1: add cdmg+11 (4pot left)
    Step 2: add crit+1% (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add hpRec-7%, mpRec-7 (140pot left)
    Step 5: modify crit 13 times, each time adding +1, to end with crit+14 (127pot left)
    Step 6: modify crit% 13 times, each time adding +1, to end with crit+14% (114pot left)
    Step 7: modify cdmg 3 times, each time adding +1, to end with cdmg+14 (102pot left)
    Step 8: add atk+7% (-13=100%)

    Minimum Potential: 41
    Step 1: add cdmg+12 (5pot left)
    Step 2: add crit+1% (4pot left)
    Step 3: add crit+1 (3pot left)
    Step 4: add hpRec-7%, dodge-7 (124pot left)
    Step 5: modify crit 13 times, each time adding +1, to end with crit+14 (111pot left)
    Step 6: modify crit% 13 times, each time adding +1, to end with crit+14% (98pot left)
    Step 7: add atk+7%, cdmg+14 (-12=100%)
    Minimum Potential: 37
    Step 1: add cdmg+11 (4pot left)
    Step 2: add crit+1% (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add hpRec-7%, mpRec-7 (140pot left)
    Step 5: modify crit 13 times, each time adding +1, to end with crit+14 (127pot left)
    Step 6: modify crit% 13 times, each time adding +1, to end with crit+14% (114pot left)
    Step 7: modify cdmg 3 times, each time adding +1, to end with cdmg+14 (102pot left)
    Step 8: add stat+7% (-13=100%)

    Minimum Potential: 41
    Step 1: add cdmg+12 (5pot left)
    Step 2: add crit+1% (4pot left)
    Step 3: add crit+1 (3pot left)
    Step 4: add hpRec-7%, dodge-7 (124pot left)
    Step 5: modify crit 13 times, each time adding +1, to end with crit+14 (111pot left)
    Step 6: modify crit% 13 times, each time adding +1, to end with crit+14% (98pot left)
    Step 7: add stat+7%, cdmg+14 (-12=100%)
    Minimum Potential: 42
    Step 1: add cdmg+3% (12pot left)
    Step 2: add cdmg+1, modify 2 times, each time adding +1, to end with cdmg+3 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: add hprec-7% (76pot left)
    Step 6: modify crit 13 times, each time adding +1, to end with crit+14 (63pot left)
    Step 7: modify crit% 13 times, each time adding +1, to end with crit+14% (50pot left)
    Step 8: add dodge-7, cdmg+7%, cdmg+14 (-5=100%)

    Minimum Potential: 41
    Step 1: add cdmg+2% (21pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: add hprec-7% (76pot left)
    Step 6: modify crit 13 times, each time adding +1, to end with crit+14 (63pot left)
    Step 7: modify crit% 13 times, each time adding +1, to end with crit+14% (50pot left)
    Step 8: add dodge-7, cdmg+7%, cdmg+14 (-7=97%)

    pot40=88%
    pot39=79%
    Minimum Potential: 58
    Step 1: add int+1% (48pot left)
    Step 2: add int+1, hpRec-7%, def-7%, dodge-7 (193pot left)
    Step 3: add int+14, int+7%, matk+7% (-41=81%)
    *pot60=-39=84%
    Minimum Potential: 11
    Step 1: add hp rec-7%, def-7%, dodge-7 (137pot left)
    Step 2: add int7%, matk7%, cspd14% (-17=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add element, matk+7%, int+%
    *int+7%=-58=56%
    *int+6%=-48=69%
    *int+5%=-38=81%
    *int+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (177pot left)
    Step 2: add element, matk+7%, int+3% (-23=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, def-7%, dodge-7 (182pot left)
    Step 2: add element, atk+7%, stat+%
    *stat+7%=-58=56%
    *stat+6%=-48=69%
    *stat+5%=-38=81%
    *stat+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, def-7%, dodge-7 (177pot left)
    Step 2: add element, atk+7%, stat+3% (-23=100%)
    Adding original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, dodge-7 (144pot left)
    Step 2: add element, stat+7%, atk+7%, crit+14 (-20=98%)
    *crit+13=-19=99%
    *crit+12=-18=100%
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add element, atk+7%, stat+
    *stat+14=-58=56%
    *stat+13=-53=63%
    *stat+12=-48=69%
    *stat+11=-43=75%
    *stat+10=-38=81%
    *stat+9=-33=88%
    *stat+8=-28=94%
    *stat+7=-23=100%
    Adding original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, dodge-7 (144pot left)
    Step 2: add element, ele+14%, matk+7%, int+%
    *int+7%=-76=8%
    *int+6%=-66=24%
    *int+5%=-56=40%
    *int+4%=-46=56%
    *int+3%=-36=72%
    *int+2%=-26=88%
    *int+1%=-16=100%
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, def-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, matk+%
    *matk+7%=-54=63%
    *matk+6%=-44=75%
    *matk+5%=-34=87%
    *matk+4%=-24=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+14%, matk+%
    *matk+7%=-69=37%
    *matk+6%=-59=50%
    *matk+5%=-49=64%
    *matk+4%=-39=77%
    Adding non- original element
    Minimum Potential: 37
    Step 1: add def-7%, hp rec-7%, dodge-7 (163 pot left)
    Step 2: add element, ele14%, cspd+14% (-21=100%)
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, def-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, stat+14 (-54=63%)
    Adding original element
    Minimum Potential: 60
    Step 1: add stat+5% (10pot left)
    Step 2: add stat+1 (4pot left)
    Step 3: add crit+1, hpRec-7%, mpRec-7 (120pot left)
    Step 5: modify crit 13 times, each time adding +1, to end with crit+14 (107pot left)
    Step 6: add element, stat+7%, stat+14 (-26=74%)
    Adding original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, dodge-7 (144pot left)
    Step 2: add element, ele+14%, atk+7%, crit+14 (-20=98%)
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, def-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, atk+%
    *atk+7%=-54=63%
    *atk+6%=-44=75%
    *atk+5%=-34=87%
    *atk+4%=-24=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+14%, atk+%
    *atk+7%=-69=37%
    *atk+6%=-59=50%
    *atk+5%=-49=64%
    *atk+4%=-39=77%
    Adding original element
    Minimum Potential: 45
    Step 1: add cdmg+1% (35pot left)
    Step 2: add crit+1 (34pot left)
    Step 3: add hpRec-7%, dodge-7 (134pot left)
    Step 4: add element, ele+14%, cdmg+7%, crit+14 (-49=45%)

    Adding original element
    Minimum Potential: 60
    Step 1: add cdmg+1% (50pot left)
    Step 2: add crit+1 (49pot left)
    Step 3: hpRec-7%, dodge-7 (149pot left)
    Step 4: add element, ele+14%, cdmg+7%, crit+14 (-34=77%)
    Adding original element
    Minimum Potential: 60
    Step 1: add cdmg+1% (50pot left)
    Step 2: add cdmg+1 (47pot left)
    Step 3: add hpRec-7%, dodge-7 (147pot left)
    Step 4: add element, ele+14%, cdmg+%, cdmg+14
    *cdmg+7%=-67=25%
    *cdmg+6%=-55=43%
    *cdmg+5%=-43=62%
    *cdmg+4%=-31=81%
    *cdmg+3%=-19=100%
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, cdmg+14 (-26=97%)
    Adding non-original element
    Minimum Potential: 37
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (163pot left)
    Step 2: add element, ele+14%, crit+14 (-21=100%)
    Adding original element
    Minimum Potential: 39
    Step 1: add ele+7% (4pot left)
    Step 2: add crit+1, cdmg+1, hpRec-7%, dodge-7 (100pot left)
    Step 4: modify cdmg 13 times, each time adding +1, to end with cdmg+14 (61pot left)
    Step 5: modify crit 9 times, each time adding +1, to end with crit+10 (52pot left)
    Step 4: add element, ele+14%, crit+14 (-6=100%)
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, def-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, cdmg+%
    *cdmg+7%=-54=63%
    *cdmg+6%=-44=75%
    *cdmg+5%=-34=87%
    *cdmg+4%=-24=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+14%, cdmg+%
    *cdmg+7%=-69=37%
    *cdmg+6%=-59=50%
    *cdmg+5%=-49=64%
    *cdmg+4%=-39=77%
    Minimum Potential: 60
    Step 1: add crit+3 (57pot left)
    Step 2: add crit+1% (56pot left)
    Step 3: add hpRec-7%, dodge-7 (156pot left)
    Step 4: add ele+14%, atk+7%, crit+14, crit+14% (-40=71%)
    Minimum Potential: 56
    Step 1: add cdmg+1 (53pot left)
    Step 2: add crit+1 (52pot left)
    Step 3: add hpRec-7%, dodge-7 (152pot left)
    Step 4: add ele+14%, atk+%, cdmg+14, crit+14
    *atk+7%=-78=11%
    *atk+6%=-66=30%
    *atk+5%=-54=48%

    ele+14% atk+4%, cdmg+14, crit+14
    Minimum Potential: 60
    Step 1: add cdmg+11 (27pot left)
    Step 2: add ele+5% (2pot left)
    Step 2: add crit+1, mp rec-7, hp rec-7% (118pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (105pot left)
    Step 3: add ele+14%, cdmg+14, atk+4% (-26=73%)
    Minimum Potential: 60
    Step 1: add ele+11% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, aggro-10% (127pot left)
    Step 3: add cdmg+1, modify 13 times, each time adding +1, to end with cdmg+14 (88pot left)
    Step 4: add ele+14%, atk+7% (-14=93%)
    Minimum Potential: 45
    Step 1: add hp+4% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, dodge-7 (187pot left)
    Step 3: add vit+7%, hp+7%, aggro+10% (-45=74%)

    Minimum Potential: 55
    Step 1: add hp+5% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, dodge-7 (187pot left)
    Step 3: add vit+7%, hp+7%, aggro+10% (-30=93%)
    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, hpRec-7%, dodge-7 (124pot left)
    Step 4: add mdef-7%, stat¹+14, stat²+14, stat¹+7% (-47=42%)
    Minimum Potential: 1
    Step 1: add dex+1%/str+2, dex+1, hp rec-7%, def-7%, dodge-7 (134pot left)
    Step 2: add dex+7%/str+14 dex+14 (-16=100%)
     
    Last edited: Feb 10, 2018
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  5. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

    Joined:
    Jun 16, 2016
    Messages:
    1,487
    Likes Received:
    970
    Armour (+14)

    Minimum Potential: 60
    Step 1: add atk+2% (20pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (194pot left)
    Step 3: add crit+1, modify 12 times, each time adding +1, to end with crit+13 (181pot left)
    Step 4: add atk+7%, stat+% crit+14
    *stat+7%=-66=46%
    *stat+6%=-52=63%
    *stat+5%=-37=82%
    *stat+4%=-23=100%
    Minimum Potential: 60
    Step 1: add atk+2%, cdmg+6 (2pot left)
    Step 2: add crit+1, matk-7%, m.pierce-3% (129pot left)
    Step 3: modify crit 13 times, each time adding +1, to end with crit+14 (116pot left)
    Step 4: modify cdmg 8 times, each time adding +1, to end with cdmg+14 (84pot left)
    Step 5: add acc-7, atk+7% (-11=99%)
    Minimum Potential: 46
    Step 1: add cdmg+3% (16pot left)
    Step 2: add cdmg+1, modify cdmg 4 times, each time adding +1, to end with cdmg+5 (1pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (169pot left)
    Step 4: add stat+7%, cdmg+7%, cdmg+14 (-22=100%)
    *stat+7%, cdmg+7%, cdmg+14, crit+14 is not doable for now

    Minimum Potential: 60
    Step 1: add cdmg+1% (50pot left)
    Step 2: add cdmg+1 (47pot left)
    Step 3: add crit+1 (45pot left)
    Step 4: add matk-7%, acc-7 (167pot left)
    Step 5: add stat+7%, cdmg+6%, cdmg+14, crit+14 (-82=17%)

    Minimum Potential: 59
    Step 1: add cdmg+4% (19pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (108pot left)
    Step 5: add stat+7%, cdmg+%, cdmg+14
    *cdmg+5%=-42=40%
    *cdmg+4%=-28=70%

    stat+3%, cdmg+7%, cdmg+14, crit+14
    Minimum Potential: 59
    Step 1: add cdmg+4% (19pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (108pot left)
    Step 5: add stat+3%, cdmg+7%, cdmg+14 (-13=100%)

    stat+7%, cdmg+3%, cdmg+14, crit+14
    Minimum Potential: 59
    Step 1: add cdmg+3% (29pot left)
    Step 2: add cdmg+1, modify 8 times, to end with cdmg+9 (2pot left)
    Step 3: add crit+1, matk-7%, acc-7 (122pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (109pot left)
    Step 5: add stat+7%, cdmg+14 (-14=100%)
    Minimum Potential: 60
    Step 1: add cdmg+5% (10pot left)
    Step 2: add crit+1% (9pot left)
    Step 3: add crit+1, matk-7%, acc-7 (129pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (116pot left)
    Step 5: modify crit% 12 times, each time adding +1, to end with crit+13% (104pot left)
    Step 6: add stat+7%, cdmg+%, crit+14%
    *cdmg+7%=-27=70%
    *cdmg+6%=-13=100%
    Minimum Potential: 41
    Step 1: add cdmg+13 (2pot left)
    Step 2: add crit+1% (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (108pot left)
    Step 5: modify crit% 13 times, each time adding +1, to end with crit+14% (95pot left)
    Step 6: add stat+7%, cdmg+14 (-10=100%)

    Minimum Potential: 40
    Step 1: add cdmg+12 (4pot left)
    Step 2: add crit+1% (3pot left)
    Step 3: add crit+1, matk-7%, acc-7 (123pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (110pot left)
    Step 5: modify crit% 13 times, each time adding +1, to end with crit+14% (97pot left)
    Step 6: add stat+7%, cdmg+14 (-13=99%)

    Minimum Potential: 44
    Step 1: add cdmg+14 (2pot left)
    Step 2: add crit+1% (1pot left)
    Step 3: add crit+1, matk-7%, m.pierce-3% (128pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (115pot left)
    Step 5: modify crit% 13 times, each time adding +1, to end with crit+14% (102pot left)
    Step 6: add stat+7% (-13=100%)
    Minimum Potential: 42
    Step 1: add cdmg+3% (12pot left)
    Step 2: add cdmg+1, modify 2 times, each time adding +1, to end with cdmg+3 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: add matk-7% (76pot left)
    Step 6: modify crit 13 times, each time adding +1, to end with crit+14 (63pot left)
    Step 7: modify crit% 13 times, each time adding +1, to end with crit+14% (50pot left)
    Step 8: add acc-7, cdmg+7%, cdmg+14 (-5=100%)

    Minimum Potential: 41
    Step 1: add cdmg+2% (21pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: add matk-7% (76pot left)
    Step 6: modify crit 13 times, each time adding +1, to end with crit+14 (63pot left)
    Step 7: modify crit% 13 times, each time adding +1, to end with crit+14% (50pot left)
    Step 8: add acc-7, cdmg+7%, cdmg+14 (-7=97%)

    pot40=88%
    pot39=79%

    Minimum Potential: 51
    Step 1: add cdmg+4% (11pot left)
    Step 2: add cdmg+1, modify 2 times, each time adding +1, to end with cdmg+3 (2pot left)
    Step 3: add crit+1, crit+1%, matk-7% (74pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (61pot left)
    Step 5: modify crit% 13 times, each time adding +1, to end with crit+14% (48pot left)
    Step 6: add m.pierce-3%, cdmg+7%, cdmg+14 (-6=100%)
    Minimum Potential: 35
    Step 1: add matk+2%, acc-1 (1pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (248pot left)
    Step 3: add int+7%, matk+7% (-32=100%)
    Minimum Potential: 58
    Step 1: add matk+2% (18pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, aggro-10% (218pot left)
    Step 3: add int+7%, matk+7% (-28=100%)
    Minimum Potential: 60
    Step 1: add matk+2% (20pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7 (194pot left)
    Step 3: add cspd+1%, modify 12 times, each time adding +1, to end with cspd+13% (181pot left)
    Step 4: add int+7%, matk+7%, cspd+14% (-66=46%)
    Minimum pot:58
    Step 1: add matk+1%, int+3% (8pot left)
    Step 2: add int+1 (2pot left)
    Step 3: add atk-7%, p.pierce-3% (130pot left)
    Step 4: add acc-7, matk+7%, int+7%, int+2 (-72=2%)

    int+7%, matk+7%, int+1
    Minimum Potential: 56
    Step 1: add matk+1%, int+2% (16pot left)
    Step 2: add int+1 (10pot left)
    Step 3: add atk-7%, p.pierce-3% (138pot left)
    Step 3: add acc-7, int+7%, matk+7% (-73=8%)
    Minimum Potential: 60
    Step 1: add cdmg+1% (50pot left)
    Step 2: add cdmg+1 (47pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (215pot left)
    Step 4: add ele+14%, cdmg+%, cdmg+14
    *cdmg+7%=-119=2%
    *cdmg+6%=-105=17%
    *cdmg+5%=-91=32%

    ele+14%, cdmg+4%, cdmg+14
    Minimum Potential: 60
    Step 1: add cdmg+4% (20pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (2pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (170pot left)
    Step 4: add ele+14%, cdmg+14 (-59=50%)

    *cdmg+1% can be used interchangeably with ele+1% (ON ARMOUR ONLY)
    aka, cdmg+1% cost 10pot, ele+1% also cost 10pot. so if you do ele+11%, cdmg+7%, cdmg+14, success rate and method is same as ele+14%, cdmg+4%, cdmg+14
    Minimum Potential: 60
    Step 1: add cdmg+14 (18pot left)
    Step 2: add crit+1% (17pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (185pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (172pot left)
    Step 5: add ele+14% (-24=97%)
    Minimum Potential: 56
    Step 1: add cdmg+5% (6pot left)
    Step 2: add crit+1 (5pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (173pot left)
    Step 4: modify crit 13 times, each time adding +1, to end with crit+14 (160pot left)
    Step 5: add ele+14%, cdmg+7% (-64=38%)
    ele+14%, matk+7%
    Minimum Potential: 56
    Step 1: add matk+2% (16pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (273pot left)
    Step 3: add ele+14%, matk+%
    *matk+7%=-123=26%
    *matk+6%=-90=54%

    ele+14%, atk+7%
    Minimum Potential: 56
    Step 1: add atk+2% (16pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7, acc-3% (273pot left)
    Step 3: add ele+14%, atk+%
    *atk+7%=-123=26%
    *atk+6%=-90=54%

    ele+14%, matk+5%
    Minimum Potential: 60
    Step 1: add matk+3% acc-1 (6pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (253pot left)
    Step 3: add ele+14%, matk+5% (-44=90%)

    ele+14%, atk+5%
    Minimum Potential:55
    Step 1: add atk+3% acc-1 (1pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7, acc-3% (248pot left)
    Step 3: add ele+14%, mtk+5% (-44=90%)
    ele+14%, stat+14, matk+1%
    Minimum Potential:56
    Step 1: add matk+1% (36pot left)
    Step 2: add atk-7%, acc-7, p.pierce-3% (210pot left)
    Step 3: add ele+14%, stat+14 (-94=27%)

    ele+14%, stat+14, atk+1%
    Minimum Potential:56
    Step 1: add atk+1% (36pot left)
    Step 2: add matk-7%, acc-7, m.pierce-3% (210pot left)
    Step 3: add ele+14%, stat+14 (-94=27%)

    ele+14%, stat+14, matk+2%
    Minimum Potential:60
    Step 1: add matk+1% (40pot left)
    Step 2: add atk-7%, acc-7, p.pierce-3% (214pot left)
    Step 3: add ele+14%, stat+14, matk+2% (-119=2%)

    ele+14%, stat+14, atk+2%
    Minimum Potential:60
    Step 1: add atk+1% (40pot left)
    Step 2: add matk-7%, acc-7, m.pierce-3% (214pot left)
    Step 3: add ele+14%, stat+14, atk+2% (-119=2%)
    ele+14%, stat+14, aspd+14%
    Minimum Potential: 56
    Step 1: add atk-7%, p.pierce-3%, acc-7 (200pot left)
    Step 2: add ele+14%, stat+14, aspd+14% (-68=51%)

    ele+14%, stat+14, cspd+14%
    Minimum Potential: 56
    Minimum Potential: 56
    Step 1: add atk-7%, p.pierce-3%, acc-7 (200pot left)
    Step 2: add ele+14%, stat+14, cspd+14% (-68=51%)
    ele+14%, stat+7%, aspd+14%
    Minimum Potential: 56
    Step 1: add matk-7%, m.pierce-3%, acc-7 (200pot left)
    Step 2: add ele+14%, stat+7%, aspd+14% (-68=51%)

    ele+13%, stat+7%, cspd+14%
    Minimum Potential: 56
    Step 1: add atk-7%, p.pierce-3%, acc-7 (200pot left)
    Step 2: add ele+14%, stat+7%, cspd+14% (-68=51%)
    Minimum Potential: 56
    Step 1: add vit+5% (6pot left)
    Step 2: add vit+1, matk-7%, m.pierce-3%, acc-7 (167pot left)
    Step 3: add vit+14, vit+7%, hp+7% (-50=61%)

    Minimum Potential: 56
    Step 1: add vit+5% (6pot left)
    Step 2: add vit+1, matk-7%, atk-7%, acc-7 (175pot left)
    Step 3: add vit+14, vit+7%, hp+7% (-42=74%)
    Minimum Potential: 56
    Step 1: add matk-7%, m.pierce-3%, acc-7 (200pot left)
    Step 2: add vit+7%, hp+7%, aggro+10% (-40=84%)

    Minimum Potential: 58
    Step 1: add vit+5%,aggro+1%(pot2)
    Step 2: add matk-7%,atk-7%,acc-7%(pot153)
    Step 3: add vit+7%, hp+7%,aggro+10%(-19pot=100%)
    Minimum Potential: 56
    Step 1: add m/def+1% (46pot left)
    Step 2: add m/p.resist+1% (34pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (202pot left)
    Step 4: add vit+7%, m/def+7%, m/p.resist+7% (-64=57%)

    Minimum Potential: 56
    Step 1: add m/def+1% (46pot left)
    Step 2: add m/p.resist+1% (34pot left)
    Step 3: add matk-7%, atk-7%, acc-7 (210pot left)
    Step 4: add vit+7%, m/def+7%, m/p.resist+7% (-56=68%)
    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, matk-7%, m.pierce-3% (130pot left)
    Step 4: add acc-7, stat¹+14, stat²+14, stat¹+7% (-64=16%)

    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, matk-7%, atk-7% (140pot left)
    Step 4: add acc-7, stat¹+14, stat²+14, stat¹+7% (-54=41%)
    Minimum Potential: 1
    Step 1: add dex+1%, dex+1, matk-7%, atk-7%, acc-7 (156pot left)
    Step 2: add dex+7%, dex+14 (-19=100%)
    Minimum Potential:1
    Step 1: add str+1, dex+1, matk-7%, acc-7, atk-7% (164pot left)
    Step 2: add str+14, dex+14 (-18=100%)
     
    Last edited: Mar 19, 2018
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  6. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

    Joined:
    Jun 16, 2016
    Messages:
    1,487
    Likes Received:
    970
    Weapon (+15)

    Minimum Potential: 58
    Step 1: add stat+1% (48pot left)
    Step 2: add stat+1, hpRec-7%, mdef-7%, dodge-7 (193pot left)
    Step 3: add atk+7%, stat+7%, stat+14 (-41=81%)
    Minimum Potential: 38
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (164pot left)
    Step 2: add atk+7%, stat+7%, cdmg+15 (-21=100%)
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add stat+7%, atk+7%, cdmg+7% (-28=94%)
    *pot60=-24=100%
    *pot59=-25=98%
    *pot58=-26=97%
    *pot57=-27=96%
    *pot55=-29=93%
    *pot54=-30=91%

    Minimum Potential: 45
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (171pot left)
    Step 2: add stat+7%, atk+7%, cdmg+7% (-39=77%)
    Minimum Potential: 60
    Step 1: add cdmg+1 (57pot left)
    Step 2: add crit+1 (56pot left)
    Step 3: add hpRec-7%, dodge-7 (156pot left)
    Step 4: add atk+7%, stat+%, cdmg+15, crit+15
    *stat+7%=-79=13%
    *stat+6%=-67=31%
    *stat+5%=-55=48%
    *stat+4%=-43=66%

    atk+7%, stat+3%, cdmg+15, crit+15
    Minimum Potential: 60
    Step 1: add atk+4% (20pot left)
    Step 2: add cdmg+6 (2pot left)
    Step 3: add crit+1, mp rec-7, hp regen-7% (118pot left)
    Step 4: modify crit 14 times, each time adding +1, to end with crit+15 (104pot left)
    Step 5: add atk+7%, stat+3%, cdmg+15 (-17=92%)
    Minimum Potential: 60
    Step 1: add crit+1 (59pot left)
    Step 2: add crit+1% (58pot left)
    Step 3: add hpRec-7%, dodge-7 (158pot left)
    Step 4: add atk+7%, stat+7%, crit+15%, crit+15 (-43=66%)

    atk+7%, stat+6%, crit+15%, crit+15
    Minimum Potential: 61
    Step 1: add atk+6% (1pot left)
    Step 2: add crit+1, crit+1%, hp rec-7%, mp rec-7 (115pot left)
    Step 3:modify crit 14 times, each time adding +1, to end with crit+15 (101pot left)
    Step 4: modify crit% 12 times, each time adding +1, to end with crit+13% (89pot left)
    Step 5: add atk+7%, stat+6%, crit+15% (-11=100%)
    Minimum Potential: 41
    Step 1: add cdmg+3% (11pot left)
    Step 2: add cdmg+1, modify cdmg 2 times, each time adding +1, to end with cdmg+3 (2pot left)
    Step 3: hpRec-7%, mdef-7%, dodge-7 (153pot left)
    Step 4: modify cdmg 12 times, each time adding +1, to end with cdmg+15 (117pot left)
    Step 5: add atk+7%, cdmg+7% (-15=100%)
    Minimum Potential: 60
    Step 1: add cdmg+1% (50pot left)
    Step 2: add cdmg+1 (47pot left)
    Step 3: add crit+2 (45pot left)
    Step 4: add dodge-7, hp rec-7% (166pot left)
    Step 5: add atk+7%, cdmg+6%, cdmg+15, crit+15 (-87=9%)
    *cdmg+7%=-102=0%
    *cdmg+5% (ON POT 50)=8%

    Minimum Potential: 60
    Step 1: add cdmg+4% (20pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 14 times, each time adding +1, end with crit+15 (125pot left)
    Step 6: add atk+7%, cdmg+%, cdmg+15
    *cdmg+5%=-51=36%
    *cdmg+4%=-35=65%

    atk+7%, cdmg+3%, cdmg+14, crit+14
    Minimum Potential: 60
    Step 1: add cdmg+3% (30pot left)
    Step 2: add cdmg+1, modify 8 times, each time adding +1, to end with cdmg+9 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: hpRec-7%, mpRec-7 (140pot left)
    Step 5: modify crit 14 times, each time adding +1, end with crit+15 (126pot left)
    Step 6: modify cdmg 6 times, each time adding +1, to end with cdmg+15 (102pot left)
    Step 7: add atk+7% (-13=100%)

    Minimum Potential: 50
    Step 1: add cdmg+3% (20pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 14 times, each time adding +1, end with crit+15 (125pot left)
    Step 6: add atk+7%, cdmg+%, cdmg+15
    *cdmg+4%=-51=36%
    *cdmg+3%=-35=65%
    Minimum Potential: 58
    Step 1: add cdmg+5% (8pot left)
    Step 2: add crit+1% (7pot left)
    Step 3: add crit+1 (6pot left)
    Step 4: hpRec-7%, mpRec-7 (144pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (130pot left)
    Step 6: modify crit% 14 times, each time adding +1, to end with crit+15% (116pot left)
    Step 7: add atk+7%, cdmg+7% (-32=66%)
    *pot62=-28=76%

    Minimum Potential: 59
    Step 1: add cdmg+5% (9pot left)
    Step 2: add crit+1% (8pot left)
    Step 3: add crit+1 (7pot left)
    Step 4: hpRec-7%, mpRec-7 (145pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (131pot left)
    Step 6: modify crit% 14 times, each time adding +1, to end with crit+15% (117pot left)
    Step 7: add atk+7%, cdmg+6% (-15=100%)
    Minimum Potential: 42
    Step 1: add cdmg+13 (3pot left)
    Step 2: add crit+1% (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (125pot left)
    Step 6: modify crit% 14 times, each time adding +1, to end with crit+15% (111pot left)
    Step 7: modify cdmg 2 times, each time adding +1, to end with cdmg+15 (103pot left)
    Step 8: add atk+7% (-12=100%)

    Minimum Potential: 44
    Step 1: add cdmg+14 (2pot left)
    Step 2: add crit+1% (1pot left)
    Step 3: add crit+1, hpRec-7%, dodge-7 (121pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (107pot left)
    Step 6: modify crit% 14 times, each time adding +1, to end with crit+15% (93pot left)
    Step 7: add atk+7%, cdmg+15 (-12=100%)
    Minimum Potential: 42
    Step 1: add cdmg+13 (3pot left)
    Step 2: add crit+1% (2pot left)
    Step 3: add crit+1 (1pot left)
    Step 4: add hpRec-7%, mpRec-7 (139pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (125pot left)
    Step 6: modify crit% 14 times, each time adding +1, to end with crit+15% (111pot left)
    Step 7: modify cdmg 2 times, each time adding +1, to end with cdmg+15 (103pot left)
    Step 8: add stat+7% (-12=100%)

    Minimum Potential: 44
    Step 1: add cdmg+14 (2pot left)
    Step 2: add crit+1% (1pot left)
    Step 3: add crit+1, hpRec-7%, dodge-7 (121pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (107pot left)
    Step 6: modify crit% 14 times, each time adding +1, to end with crit+15% (93pot left)
    Step 7: add stat+7%, cdmg+15 (-12=100%)
    Minimum Potential: 46
    Step 1: add cdmg+4% (6pot left)
    Step 2: add cdmg+1 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: add hprec-7% (76pot left)
    Step 6: modify crit 14 times, each time adding +1, to end with crit+15 (62pot left)
    Step 7: modify crit% 14 times, each time adding +1, to end with crit+15% (48pot left)
    Step 8: add dodge-7, cdmg+7%, cdmg+15 (-6=100%)

    Minimum Potential: 45
    Step 1: add cdmg+3% (15pot left)
    Step 2: add cdmg+1, modify 3 times, each time adding +1, to end with cdmg+4 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: add hprec-7% (76pot left)
    Step 6: modify crit 14 times, each time adding +1, to end with crit+15 (62pot left)
    Step 7: modify crit% 14 times, each time adding +1, to end with crit+15% (48pot left)
    Step 8: add dodge-7, cdmg+7%, cdmg+15 (-7=96%)
    Minimum Potential: 58
    Step 1: add int+1% (48pot left)
    Step 2: add int+1, hpRec-7%, def-7%, dodge-7 (193pot left)
    Step 3: add int+14, int+7%, matk+7% (-41=81%)
    *pot60=-39=84%
    Minimum Potential: 12
    Step 1: add hp rec-7%, def-7%, dodge-7 (138pot left)
    Step 2: add int7%, matk7%, cspd+15% (-17=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add element, matk+7%, int+%
    *int+7%=-58=56%
    *int+6%=-48=69%
    *int+5%=-38=81%
    *int+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (177pot left)
    Step 2: add element, matk+7%, int+3% (-23=100%)
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, def-7%, dodge-7 (182pot left)
    Step 2: add element, atk+7%, stat+%
    *stat+7%=-58=56%
    *stat+6%=-48=69%
    *stat+5%=-38=81%
    *stat+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, def-7%, dodge-7 (177pot left)
    Step 2: add element, atk+7%, stat+3% (-23=100%)
    Adding original element
    Minimum Potential: 61
    Step 1: add hpRec-7%, dodge-7 (145pot left)
    Step 2: add element, stat+7%, atk+7%, crit+15 (-20=98%)
    *crit+14=-19=99%
    *crit+13=-18=100%
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add element, atk+7%, stat+
    *stat+14=-58=56%
    *stat+13=-53=63%
    *stat+12=-48=69%
    *stat+11=-43=75%
    *stat+10=-38=81%
    *stat+9=-33=88%
    *stat+8=-28=94%
    *stat+7=-23=100%
    Adding original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, dodge-7 (144pot left)
    Step 2: add element, ele+14%, matk+7%, int+%
    *int+7%=-76=8%
    *int+6%=-66=24%
    *int+5%=-56=40%
    *int+4%=-46=56%
    *int+3%=-36=72%
    *int+2%=-26=88%
    *int+1%=-16=100%
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, def-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, matk+%
    *matk+7%=-54=63%
    *matk+6%=-44=75%
    *matk+5%=-34=87%
    *matk+4%=-24=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+14%, matk+%
    *matk+7%=-69=37%
    *matk+6%=-59=50%
    *matk+5%=-49=64%
    *matk+4%=-39=77%
    Adding non- original element
    Minimum Potential: 38
    Step 1: add def-7%, hp rec-7%, dodge-7 (164 pot left)
    Step 2: add element, ele14%, cspd+15% (-21=100%)
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, def-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, stat+14 (-54=63%)
    Adding original element
    Minimum Potential: 61
    Step 1: add stat+5% (11pot left)
    Step 2: add stat+1 (5pot left)
    Step 3: add crit+1, hpRec-7%, mpRec-7 (121pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (107pot left)
    Step 6: add element, stat+7%, stat+14 (-26=74%)
    Adding original element
    Minimum Potential: 62
    Step 1: add hpRec-7%, dodge-7 (146pot left)
    Step 2: add element, ele+14%, atk+7%, crit+15 (-19=100%)
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, def-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, atk+%
    *atk+7%=-54=63%
    *atk+6%=-44=75%
    *atk+5%=-34=87%
    *atk+4%=-24=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+14%, atk+%
    *atk+7%=-69=37%
    *atk+6%=-59=50%
    *atk+5%=-49=64%
    *atk+4%=-39=77%
    Adding original element
    Minimum Potential: 46
    Step 1: add cdmg+1% (36pot left)
    Step 2: add crit+1 (35pot left)
    Step 3: add hpRec-7%, dodge-7 (135pot left)
    Step 4: add element, ele+14%, cdmg+7%, crit+15 (-49=46%)

    Adding original element
    Minimum Potential: 60
    Step 1: add cdmg+1% (50pot left)
    Step 2: add crit+1 (49pot left)
    Step 3: hpRec-7%, dodge-7 (149pot left)
    Step 4: add element, ele+14%, cdmg+7%, crit+15 (-35=75%)
    Adding original element
    Minimum Potential: 60
    Step 1: add cdmg+1% (50pot left)
    Step 2: add cdmg+1 (47pot left)
    Step 3: add hpRec-7%, dodge-7 (147pot left)
    Step 4: add element, ele+14%, cdmg+%, cdmg+15
    *cdmg+7%=-71=18%
    *cdmg+6%=-59=37%
    *cdmg+5%=-47=56%
    *cdmg+4%=-35=75%
    *cdmg+3%=-23=94%
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, cdmg+15 (-29=94%)
    Adding non-original element
    Minimum Potential: 38
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (164pot left)
    Step 2: add element, ele+14%, crit+15 (-21=100%)
    Adding original element
    Minimum Potential: 42
    Step 1: add ele+8% (2pot left)
    Step 2: add crit+1, cdmg+1, hpRec-7%, dodge-7 (98pot left)
    Step 4: modify cdmg 14 times, each time adding +1, to end with cdmg+15 (56pot left)
    Step 5: modify crit 10 times, each time adding +1, to end with crit+11 (46pot left)
    Step 4: add element, ele+14%, crit+15 (-6=100%)
    Adding non-original element
    Minimum Potential: 60
    Step 1: add hpRec-7%, def-7%, dodge-7 (186pot left)
    Step 2: add element, ele+14%, cdmg+%
    *cdmg+7%=-54=63%
    *cdmg+6%=-44=75%
    *cdmg+5%=-34=87%
    *cdmg+4%=-24=100%

    Adding non-original element
    Minimum Potential: 45
    Step 1: add hpRec-7%, def-7%, dodge-7 (171pot left)
    Step 2: add element, ele+14%, cdmg+%
    *cdmg+7%=-69=37%
    *cdmg+6%=-59=50%
    *cdmg+5%=-49=64%
    *cdmg+4%=-39=77%
    Minimum Potential: 60
    Step 1: add crit+1 (59pot left)
    Step 2: add crit+1% (58pot left)
    Step 3: add hpRec-7%, dodge-7 (158pot left)
    Step 4: add ele+14%, atk+7%, crit+15, crit+15% (-43=67%)
    Minimum Potential: 60
    Step 1: add cdmg+1 (57pot left)
    Step 2: add crit+1 (56pot left)
    Step 3: add hpRec-7%, dodge-7 (156pot left)
    Step 4: add ele+14%, atk+%, cdmg+15, crit+15
    *atk+7%=-79=13%
    *atk+6%=-67=31%
    *atk+5%=-55=48%
    *atk+4%=-43=66%
    Minimum Potential: 38
    Step 1: add hpRec-7%, dodge-7, mdef-7% (164pot left)
    Step 2: add ele+14%, atk+7%, cdmg+15 (-21=100%)
    Minimum Potential: 45
    Step 1: add hp+4% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, dodge-7 (187pot left)
    Step 3: add vit+7%, hp+7%, aggro+10% (-45=74%)

    Minimum Potential: 55
    Step 1: add hp+5% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, dodge-7 (187pot left)
    Step 3: add vit+7%, hp+7%, aggro+10% (-30=93%)
    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, hpRec-7%, dodge-7 (124pot left)
    Step 4: add mdef-7%, stat¹+14, stat²+14, stat¹+7% (-47=42%)
    Minimum Potential: 1
    Step 1: add dex+1%/str+2, dex+1, hp rec-7%, def-7%, dodge-7 (134pot left)
    Step 2: add dex+7%/str+14 dex+14 (-16=100%)
     
    Last edited: Mar 29, 2018
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  7. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

    Joined:
    Jun 16, 2016
    Messages:
    1,487
    Likes Received:
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    Armour (+15)

    Minimum Potential: 60
    Step 1: add atk+2% (20pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7 (194pot left)
    Step 3: add crit+1, modify 13 times, each time adding +1, to end with crit+14 (180pot left)
    Step 4: add atk+7%, stat+% crit+15
    *stat+7%=-67=44%
    *stat+6%=-53=62%
    *stat+5%=-38=81%
    *stat+4%=-24=99%
    Minimum Potential: 62
    Step 1: add atk+3% (2pot left)
    Step 2: add acc-7, matk-7%, m.pierce-3% (176pot left)
    Step 3: add atk+6%, cdmg+7%, cdmg+15 (-77=29%)
    *atk+7%=-106=0%
    Minimum Potential: 62
    Step 1: add atk+3% (2pot left)
    Step 2: add cdmg+1, crit+1, matk-7%, m.pierce-3% (124pot left)
    Step 3: modify crit 14 times, each time adding +1, to end with crit+15 (110pot left)
    Step 4: modify cdmg 14 times, each time adding +1, to end with cdmg+15 (54pot left)
    Step 5: add acc-7, atk+7% (-8=95%)
    Minimum Potential: 49
    Step 1: add cdmg+3% (19pot left)
    Step 2: add cdmg+1, modify cdmg 5 times, each time adding +1, to end with cdmg+6 (1pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (169pot left)
    Step 4: add stat+7%, cdmg+7%, cdmg+15 (-22=100%)
    stat+7%, cdmg+7%, cdmg+15, crit+15 is not doable for now

    Minimum Potential: 60
    Step 1: add cdmg+1% (50pot left)
    Step 2: add cdmg+1 (47pot left)
    Step 3: add crit+2 (45pot left)
    Step 4: add matk-7%, acc-7 (166pot left)
    Step 5: add stat+7%, cdmg+6%, cdmg+15, crit+15 (-87=9%)

    Minimum Potential: 59
    Step 1: add cdmg+4% (19pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 14 times, each time adding +1, to end with crit+15 (107pot left)
    Step 5: add stat+7%, cdmg+%, cdmg+15
    *cdmg+5%=-48=26%
    *cdmg+4%=-33=59%

    stat+3%, cdmg+7%, cdmg+15, crit+15
    Minimum Potential: 62
    Step 1: add cdmg+4% (22pot left)
    Step 2: add cdmg+1, modify 6 times, each time adding +1, to end with cdmg+7 (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 4: modify crit 14 times, each time adding +1, to end with crit+15 (107pot left)
    Step 5: add stat+3%, cdmg+7%, cdmg+15 (-14=99%)

    stat+7%, cdmg+3%, cdmg+15, crit+15
    Minimum Potential: 62
    Step 1: add cdmg+3% (32pot left)
    Step 2: add cdmg+1, modify 9 times, to end with cdmg+10 (2pot left)
    Step 3: add crit+1, matk-7%, acc-7 (122pot left)
    Step 4: modify crit 14 times, each time adding +1, to end with crit+15 (108pot left)
    Step 5: add stat+7%, cdmg+15 (-15=98%)
    Minimum Potential: 62
    Step 1: add cdmg+5% (12pot left)
    Step 2: add crit+1% (11pot left)
    Step 3: add crit+1, matk-7%, acc-7 (131pot left)
    Step 4: modify crit 14 times, each time adding +1, to end with crit+15 (117pot left)
    Step 5: modify crit% 13 times, each time adding +1, to end with crit+14% (104pot left)
    Step 6: add stat+7%, cdmg+%, crit+15%
    *cdmg+7%=-27=70%
    *cdmg+6%=-13=100%
    Minimum Potential: 44
    Step 1: add cdmg+14 (2pot left)
    Step 2: add crit+1% (1pot left)
    Step 3: add crit+1, matk-7%, acc-7 (121pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (107pot left)
    Step 6: modify crit% 14 times, each time adding +1, to end with crit+15% (93pot left)
    Step 7: add stat+7%, cdmg+15 (-12=100%)

    Minimum Potential: 49
    Step 1: add cdmg+15 (4pot left)
    Step 2: add crit+1% (3pot left)
    Step 3: add crit+1, matk-7%, m.piercce-3% (130pot left)
    Step 5: modify crit 14 times, each time adding +1, to end with crit+15 (116pot left)
    Step 6: modify crit% 14 times, each time adding +1, to end with crit+15% (102pot left)
    Step 7: add stat+7% (-13=100%)
    Minimum Potential: 46
    Step 1: add cdmg+4% (6pot left)
    Step 2: add cdmg+1 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: add matk-7% (76pot left)
    Step 6: modify crit 14 times, each time adding +1, to end with crit+15 (62pot left)
    Step 7: modify crit% 14 times, each time adding +1, to end with crit+15% (48pot left)
    Step 8: add acc-7, cdmg+7%, cdmg+15 (-6=100%)

    Minimum Potential: 55
    Step 1: add cdmg+4% (15pot left)
    Step 2: add cdmg+1, modify 3 times, each time adding +1, to end with cdmg+4 (3pot left)
    Step 3: add crit+1 (2pot left)
    Step 4: add crit+1% (1pot left)
    Step 5: add matk-7% (76pot left)
    Step 6: modify crit 14 times, each time adding +1, to end with crit+15 (62pot left)
    Step 7: modify crit% 14 times, each time adding +1, to end with crit+15% (48pot left)
    Step 8: add m.pierce-3%, cdmg+7%, cdmg+15 (-6=100%)
    Minimum Potential: 35
    Step 1: add matk+2%, acc-1 (1pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (248pot left)
    Step 3: add int+7%, matk+7% (-32=100%)
    Minimum Potential: 58
    Step 1: add matk+2% (18pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, aggro-10% (218pot left)
    Step 3: add int+7%, matk+7% (-28=100%)
    Minimum Potential: 60
    Step 1: add matk+2% (20pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7 (194pot left)
    Step 3: add cspd+1%, modify 13 times, each time adding +1, to end with cspd+14% (180pot left)
    Step 4: add matk+7%, int+% cspd+15%
    *int+7%=-67=44%
    *int+6%=-53=62%
    Minimum potential:58
    Step 1: add matk+1%, int+3% (8pot left)
    Step 2: add int+1 (2pot left)
    Step 3: add atk-7%, p.pierce-3% (130pot left)
    Step 4: add acc-7, matk+7%, int+7%, int+2 (-72=2%)

    int+7%, matk+7%, int+1
    Minimum Potential: 56
    Step 1: add matk+1%, int+2% (16pot left)
    Step 2: add int+1 (10pot left)
    Step 3: add atk-7%, p.pierce-3% (138pot left)
    Step 3: add acc-7, int+7%, matk+7% (-73=8%)
    Minimum Potential: 62
    Step 1: add cdmg+1% (52pot left)
    Step 2: add cdmg+1 (49pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (217pot left)
    Step 4: add ele+14%, cdmg+%, cdmg+15
    *cdmg+7%=-121=1%
    *cdmg+6%=-107=16%
    *cdmg+5%=-93=31%

    ele+14%, cdmg+4%, cdmg+15
    Minimum Potential: 60
    Step 1: add cdmg+4% (20pot left)
    Step 2: add cdmg+1, modify 5 times, each time adding +1, to end with cdmg+6 (2pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (170pot left)
    Step 4: add ele+14%, cdmg+15 (-63=44%)

    *cdmg+1% can be used interchangeably with ele+1% (ON ARMOUR ONLY)
    aka, cdmg+1% cost 10pot, ele+1% also cost 10pot. so if you do ele+11%, cdmg+7%, cdmg+15, success rate and method is same as ele+14%, cdmg+4%, cdmg+15
    Minimum Potential: 62
    Step 1: add cdmg+15 (17pot left)
    Step 2: add crit+1% (16pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (184pot left)
    Step 4: modify crit 14 times, each time adding +1, to end with crit+15 (170pot left)
    Step 5: add ele+14% (-26=94%)
    Minimum Potential: 56
    Step 1: add cdmg+5% (6pot left)
    Step 2: add crit+1 (5pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (173pot left)
    Step 4: modify crit 14 times, each time adding +1, to end with crit+15 (159pot left)
    Step 5: add ele+14%, cdmg+7% (-65=35%)
    ele+14%, matk+7%
    Minimum Potential: 56
    Step 1: add matk+2% (16pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (273pot left)
    Step 3: add ele+14%, matk+%
    *matk+7%=-123=26%
    *matk+6%=-90=54%

    ele+14%, atk+7%
    Minimum Potential: 56
    Step 1: add atk+2% (16pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7, acc-3% (273pot left)
    Step 3: add ele+14%, atk+%
    *atk+7%=-123=26%
    *atk+6%=-90=54%

    ele+14%, matk+5%
    Minimum Potential: 60
    Step 1: add matk+3% acc-1 (6pot left)
    Step 2: add atk-7%, p.pierce-3%, acc-7, acc-3% (253pot left)
    Step 3: add ele+14%, matk+5% (-44=90%)

    ele+14%, atk+5%
    Minimum Potential:55
    Step 1: add atk+3% acc-1 (1pot left)
    Step 2: add matk-7%, m.pierce-3%, acc-7, acc-3% (248pot left)
    Step 3: add ele+14%, mtk+5% (-44=90%)
    ele+14%, stat+14, matk+1%
    Minimum Potential:56
    Step 1: add matk+1% (36pot left)
    Step 2: add atk-7%, acc-7, p.pierce-3% (210pot left)
    Step 3: add ele+14%, stat+14 (-94=27%)

    ele+14%, stat+14, atk+1%
    Minimum Potential:56
    Step 1: add atk+1% (36pot left)
    Step 2: add matk-7%, acc-7, m.pierce-3% (210pot left)
    Step 3: add ele+14%, stat+14 (-94=27%)

    ele+14%, stat+14, matk+2%
    Minimum Potential:60
    Step 1: add matk+1% (40pot left)
    Step 2: add atk-7%, acc-7, p.pierce-3% (214pot left)
    Step 3: add ele+14%, stat+14, matk+2% (-119=2%)

    ele+14%, stat+14, atk+2%
    Minimum Potential:60
    Step 1: add atk+1% (40pot left)
    Step 2: add matk-7%, acc-7, m.pierce-3% (214pot left)
    Step 3: add ele+14%, stat+14, atk+2% (-119=2%)
    ele+14%, stat+14, aspd+15%
    Minimum Potential: 57
    Step 1: add matk-7%, m.pierce-3%, acc-7 (201pot left)
    Step 2: add ele+14%, stat+14, aspd+15% (-69=51%)

    ele+14%, stat+7%, cspd+15%
    Minimum Potential: 57
    Step 1: add atk-7%, p.pierce-3%, acc-7 (201pot left)
    Step 2: add ele+14%, stat+14, cspd+15% (-69=51%)
    ele+14%, stat+7%, aspd+15%
    Minimum Potential: 57
    Step 1: add matk-7%, m.pierce-3%, acc-7 (201pot left)
    Step 2: add ele+14%, stat+7%, aspd+15% (-69=51%)

    ele+14%, stat+7%, cspd+15%
    Minimum Potential: 57
    Step 1: add atk-7%, p.pierce-3%, acc-7 (201pot left)
    Step 2: add ele+14%, stat+7%, cspd+15% (-69=51%)
    Minimum Potential: 56
    Step 1: add vit+5% (6pot left)
    Step 2: add vit+1, matk-7%, m.pierce-3%, acc-7 (167pot left)
    Step 3: add vit+14, vit+7%, hp+7% (-50=61%)

    Minimum Potential: 56
    Step 1: add vit+5% (6pot left)
    Step 2: add vit+1, matk-7%, atk-7%, acc-7 (175pot left)
    Step 3: add vit+14, vit+7%, hp+7% (-42=74%)
    Minimum Potential: 56
    Step 1: add matk-7%, m.pierce-3%, acc-7 (200pot left)
    Step 2: add vit+7%, hp+7%, aggro+10% (-40=84%)

    Minimum Potential: 58
    Step 1: add vit+5%,aggro+1%(pot2)
    Step 2: add matk-7%,atk-7%,acc-7%(pot153)
    Step 3: add vit+7%, hp+7%,aggro+10%(-19pot=100%)
    Minimum Potential: 56
    Step 1: add m/def+1% (46pot left)
    Step 2: add m/p.resist+1% (34pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (202pot left)
    Step 4: add vit+7%, m/def+7%, m/p.resist+7% (-64=57%)

    Minimum Potential: 56
    Step 1: add m/def+1% (46pot left)
    Step 2: add m/p.resist+1% (34pot left)
    Step 3: add matk-7%, atk-7%, acc-7 (210pot left)
    Step 4: add vit+7%, m/def+7%, m/p.resist+7% (-56=68%)
    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, matk-7%, m.pierce-3% (130pot left)
    Step 4: add acc-7, stat¹+14, stat²+14, stat¹+7% (-64=16%)

    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, matk-7%, atk-7% (140pot left)
    Step 4: add acc-7, stat¹+14, stat²+14, stat¹+7% (-54=41%)
    Minimum Potential: 1
    Step 1: add dex+1%, dex+1, matk-7%, atk-7%, acc-7 (156pot left)
    Step 2: add dex+7%, dex+14 (-19=100%)
    Minimum Potential:1
    Step 1: add str+1, dex+1, matk-7%, acc-7, atk-7% (164pot left)
    Step 2: add str+14, dex+14 (-18=100%)
     
    Last edited: Mar 24, 2018
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  8. TheXIIIthGuy

    TheXIIIthGuy Bye bye Elite Member

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    I know tis not complete yet, but already dropped a Winner tag as a sign of respect for taking Wyrix's job...
    Good luck soldier.
     
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  9. ★JellyBean★

    ★JellyBean★ Well-Known Member

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    IGN:
    ★JellyB★
    :3 patiently waits and just wants a spot here idk why.
     
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  10. Ysmir

    Ysmir Well-Known Member

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    Ysmir
    Yay vocal~ Good luck ^^
     
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  11. Chaos / Yueki

    Chaos / Yueki Member

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    IGN:
    Yueki
    Quite a nice friend...aren't you?
     
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  12. > LittleTimpui <

    > LittleTimpui < Member

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    IGN:
    >Little<
    ganbatte ^^/
     
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  13. Amaymon

    Amaymon Well-Known Member

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    Amaymon
    Gonna take a spot in the corner
     
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  14. Laxus~

    Laxus~ Well-Known Member

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    IGN:
    ~ZERO~/Laxus
    i can help u if u want :)
    but Im little confused abt pot 55 or 56
     
    Last edited: Jun 22, 2017
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  15. Xellos Le’ventis. Esq.

    Xellos Le’ventis. Esq. Well-Known Member

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    Xellos
    I can lend a hand in game as well. Rarely active on forum
     
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  16. Kjura

    Kjura Well-Known Member

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    IGN:
    Kjura
    Requesting for the following:
    1. Weapon: +Atk +Cdmg% + Cdmg +Crate
    2. Weapon: +Atk +Cdmg% + Cdmg +Crate% (not sure if this recipe is possible)
     
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  17. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

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    all weapons (+13) have been updated now ;p, check it out urself
    crit% has same formula as crate
     
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  18. MAAkbar

    MAAkbar New Member

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    ∆Me∆
    where is armor? btw tyvm
     
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  19. Vocal~

    Vocal~ alive but rarely visit forum ;u; Elite Member

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    armour will be updated tmr :")
     
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  20. Red*Girl

    Red*Girl Active Member

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    IGN:
    Red★Girl
    Attack +7%, cdmg+13, crate+13
    How is the recipe for this one ?
     
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