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Stat Formulas +17. Low pot formulas. 170cap

Discussion in 'Toram Online Game Guides' started by Arakiel, Sep 3, 2018.

  1. Arakiel

    Arakiel Well-Known Member

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    Copied from http://toramonline.com/index.php?threads/stat-formulas-150cap-read-faq-first.27335/

    -would copy formulas but i'm lazy


    ** NOTE CREDITS GOES TO WYRIX FOR THIS**
    You receive a penalty multiplier when adding from the same category.
    ("Number of items in the same category" squared, multiplied by 5)
    2=20%, 3=45%, 4=80%, 5=125%, 6=180%, 7=245%, 8=320%, 9=405%, 10=500%
    *Potential is always rounded down (example: 10.9=10pot)
    *Penalties stack & carry over to the next step
    *Do note that multipliers can work for or against you.

    Every substat inside each category is classified as being from the same category.
    For example, if you were to add atk+7%, then later add matk-7% m.pierce-3%, this equates to 3 substats from the same category (Enhance Attack), which brings about a 45% potential penalty. Adding cdmg+7% cdmg+11 would add another 20% penalty, bringing your overall total to 65% penalty.


    u can replace
    >natural hp regen-7% + natural mp regen-7% w def-7% + mdef-7% (weapon)
    > dodge-7 + hp regen-7% w hp regen-7% mdef-7% OR hp regen-7%, def-7% OR mp regen-7, def-7%, OR mp regen-7, mdef-7% (weapon)

    Production costs +16: (Made some changes for crit and aspd/cspd)
    *credits go to voodooed for this*
    +Str(Flat) +14= 25,375 beast
    +Str(%) +7%= 7,000 beast
    +Int(flat) +14= 25,375 wood
    +Int(%) +7%= 7,000 wood
    +Vit(flat) +14= 25,375metal
    +Vit(%) +7= 7,000 metal
    +Agi(flat) +14= 25,375 cloth
    +Agi(%) +7%= 7,000 cloth
    +Dex(flat) +14= 25,375 meds
    +Dex(%) +7= 7,000 meds
    +/-HP reg (flat) +14= 25,375 metal
    +/-HP regan(7%)=7,000 metal
    +/-MP regan(flat) +7= 7,000 wood
    +/-MP regan(3%)= 1,400 wood
    Max HP +150= 20,456 metal
    Max HP +7%= 7,000 metal
    MP+100= 12,895 wood
    Atk+7%= 7,000 beast
    Atk+15 (flat)=20,456 beast
    Matk+7%=7,000 wood
    Matk+15 (flat)=20,456 wood
    Stabilty+3%= 1,400 med
    Physical Pierce 3%= 1,400 beast
    Magic Pierce 3%= 1,400 wood
    Mdef 7%= 7,000 metal
    Mdef+15 (flat)=20,456 metal
    Def 7%=7,000 metal
    Def+15 (flat)=20,456 metal
    Accuracy +7= 7,000 med
    Dodge +7= 7,000 cloth
    Aspd +16%=7480 cloth
    Cspd +16%=7480 med
    Aspd+16=2229 cloth
    Cspd+16=2229 med
    Crit flat +16= 7480 mana
    Crit% +16= 7480 mana
    Cdmg +16 = 24669 mana
    Cdmg+7%= 7,000 mana
    Awaken Element= 150mana
    14% dmg to ele = 25,375 mana
    Aggro%+10= 12,895 mana


    You can request for formulas on this thread, I'll add on to the list when requested. Please state the pot, and specific stat (no abbreviations pls, eg. cd7%, don't just tell me a7ccc16 for example).

    I'll update formulas on the list when I'm free *-*
     
    Last edited: Oct 7, 2018
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  2. Arakiel

    Arakiel Well-Known Member

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    +16 weapons

    Min 49pot
    1. Cdmg+3%
    2. Cdmg+1
    3. Natural hp regen-5%
    4. Modify cdmg to +16
    5. Modify crit+1% twice
    6. Add crit+1
    6. Natural hp regen-2%
    7. Modify crit% 12 times
    8. Modify crit 10 times
    9. Add remaining stats
    Potential : 47
    STEP #0: Critical Damage +15 x1
    STEP #1: Critical Rate +1 x1
    STEP #2: Critical Rate % +1, Natural HP Regen %-7, Natural MP Regen-7 x1
    STEP #3: Critical Rate +1 x15
    STEP #4: Critical Rate % +1 x15
    STEP #5: Critical Damage +1, ATK % +7 x1
    Success rate: 100%

    Potential : 49
    STEP #0: Critical Damage +15 x1
    STEP #1: Critical Rate +2 x1
    STEP #2: Critical Rate % +1 x1
    STEP #3: Dodge-7, Natural HP Regen %-7 x1
    STEP #4: Critical Rate +1 x14
    STEP #5: Critical Rate % +1 x15
    STEP #6: Critical Damage +1, ATK % +7 x1
    Success rate: 100%
    62pot cd3=91%, cd4=61%
    1. Critical Damage % +3 x1
    2. Critical Damage +1 x10
    3. Critical Rate +1 x1
    4. Natural MP Regen-7, Natural HP Regen %-7 x1
    5. Critical Rate +1 x15
    6. Critical Damage +6, ATK % +7 x1
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, def-7%, dodge-7 (182pot left)
    Step 2: add element, atk+7%, stat+%
    *stat+7%=-58=56%
    *stat+6%=-48=69%
    *stat+5%=-38=81%
    *stat+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, def-7%, dodge-7 (177pot left)
    Step 2: add element, atk+7%, stat+3% (-23=100%)
    Pot 66, 95%
    1. Int+12
    2. Int%+1, natural hp regen-1%
    3. Def%-7, dodge-7, natural hp regen-6%
    4. Int+2, int%+6, matk% +7
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add element, matk+7%, int+%
    *int+7%=-58=56%
    *int+6%=-48=69%
    *int+5%=-38=81%
    *int+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (177pot left)
    Step 2: add element, matk+7%, int+3% (-23=100%)
    Minimum Potential: 56
    Step 1: add stat¹+4% (16pot left)
    Step 2: add stat¹+1 (10pot left)
    Step 3: add stat²+1, hpRec-7%, dodge-7 (124pot left)
    Step 4: add mdef-7%, stat¹+14, stat²+14, stat¹+7% (-47=42%)
    Minimum Potential: 1
    Step 1: add dex+1%/str+2, dex+1, hp rec-7%, def-7%, dodge-7 (134pot left)
    Step 2: add dex+7%/str+14 dex+14 (-16=100%)
    Minimum Potential: 45
    Step 1: add hp+4% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, dodge-7 (187pot left)
    Step 3: add vit+7%, hp+7%, aggro+10% (-45=74%)

    Minimum Potential: 55
    Step 1: add hp+5% (5pot left)
    Step 2: add hpRec-7%, mpRec-7, dodge-7 (187pot left)
    Step 3: add vit+7%, hp+7%, aggro+10% (-30=93%)
     
    Last edited: Sep 22, 2018
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  3. Arakiel

    Arakiel Well-Known Member

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    +16 armour

    Test on coryn for some stats if arm is before holy robe, may not be 100% success unless using latest arms.

    Min 47pot - holy robe
    1. Cdmg+4%
    2. Cdmg+1
    3. Matk-4%
    4. Modifly cdmg 10 times
    5. Crit+1
    6. Matk-3%, crit+1%
    7. Modify crit to +16
    8. Modify crit% to +16
    9. Add remaining stats
    Item : Holy Robe
    Potential : 54
    STEP #0: Critical Damage % +4 x1
    STEP #1: Critical Damage +1 x4
    STEP #2: MATK %-4 x1
    STEP #3: Critical Damage +1 x9
    STEP #4: Critical Rate +1 x1
    STEP #5: Critical Rate % +1 x1
    STEP #6: MATK %-3 x1
    STEP #7: Critical Rate +1 x15
    STEP #8: Critical Rate % +1 x15
    STEP #9: Critical Damage % +3, Critical Damage +3, Magic Pierce %-3 x1
    Success rate: 100%
    63 pot=33% mozt arm
    1. Cdmg+4%
    2. Cdmg+1, modify till +7
    3. Crit+1
    4. -atk7%, -matk7%
    5. Modify crit to +16
    6. Add remaining stats
    63 pot=31% mozt arm
    1. Cdmg+1, modify till +5
    2. Cdmg+3%
    3. Crit+1, modify till +6
    4. Cdmg+1
    6. -atk7%, -acc7
    7. Add remaining stats
    Min 39pot, 38 pot=99% adv garb
    1. Cdmg+3%
    2. Modify cdmg to +2
    3. -matk4%
    4. Modify cdmg 9 times
    5. Crit+1
    6. Crit+1%
    7. -matk3%
    8. Modify crit to +16
    9. Modify crit% to +16
    10. Add remaining stats (nega acc)
    Min 12pot
    1. Cdmg+1%
    2. -matk5%
    3. Modify cdmg 10 times
    4. Crit+1
    5. -matk2%
    6. Modify crit to +16
    7. Add remaining stats (nega acc)
    Item : Adventurer's Garb
    Potential : 24
    STEP #0: Critical Damage % +1 x1
    STEP #1: Critical Damage +1 x4
    STEP #2: Critical Rate +1 x1
    STEP #3: Magic Pierce %-3, MATK %-7 x1
    STEP #4: Critical Rate +1 x15
    STEP #5: Critical Damage % +6, Critical Damage +12, Aggro %-10 x1
    Success rate: 100%
     
    Last edited: Sep 27, 2018
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  4. Arakiel

    Arakiel Well-Known Member

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    +17 weapons
    Pot 66, 95%
    1. Int+12
    2. Int%+1, natural hp regen-1%
    3. Def%-7, dodge-7, natural hp regen-6%
    4. Int+2, int%+6, matk% +7
    Adding non-original element
    Minimum Potential: 56
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (182pot left)
    Step 2: add element, matk+7%, int+%
    *int+7%=-58=56%
    *int+6%=-48=69%
    *int+5%=-38=81%
    *int+4%=-28=94%

    Adding non-original element
    Minimum Potential: 51
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (177pot left)
    Step 2: add element, matk+7%, int+3% (-23=100%)
     
    Last edited: Nov 5, 2018
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  5. Arakiel

    Arakiel Well-Known Member

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    +17 armour
    Item : Holy Robe
    Potential : 51
    STEP #0: Critical Damage % +4 x1
    STEP #1: Critical Damage +1 x3
    STEP #2: MATK %-4 x1
    STEP #3: Critical Damage +1 x9
    STEP #4: Critical Rate +1 x1
    STEP #5: Critical Rate % +1 x1
    STEP #6: MATK %-3 x1
    STEP #7: Critical Rate +1 x15
    STEP #8: Critical Rate % +1 x16
    STEP #9: Critical Rate +1 x1
    STEP #10: Critical Damage % +3, Critical Damage +5, Accuracy-7 x1
    Success rate: 100%

    Item : Holy Robe
    Potential : 57
    STEP #0: Critical Damage % +4 x1
    STEP #1: Critical Damage +1 x5
    STEP #2: MATK %-4 x1
    STEP #3: Critical Damage +1 x9
    STEP #4: Critical Rate +1 x1
    STEP #5: Critical Rate % +1 x1
    STEP #6: MATK %-3 x1
    STEP #7: Critical Rate % +1 x16
    STEP #8: Critical Rate +1 x16
    STEP #9: Critical Damage % +3, Critical Damage +3, Magic Pierce %-3 x1
    Success rate: 96%
    100% at 58 pot
    Item : Holy Robe
    Potential : 56
    STEP #0: Critical Damage % +5 x1
    STEP #1: Critical Damage +1 x1
    STEP #2: Accuracy-7, Magic Pierce %-7, MATK %-7 x1
    STEP #3: Critical Damage % +2, Critical Damage +16, STR % +7 x1
    Success rate: 100%
     
    Last edited: Nov 4, 2018
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  6. Damnation

    Damnation Member

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    upload_2018-9-4_14-26-47.png
    Arm Fc16 = 68% succ rate
     

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  7. Arakiel

    Arakiel Well-Known Member

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    @Damnation Newer arm can do, else it's 49 pot..
     

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  8. Damnation

    Damnation Member

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    wut..you sure it isn't a bug?
     
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  9. Arakiel

    Arakiel Well-Known Member

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    ..tried it with different arms, there's different success rates lol. I don't know why tbh

    edit: it's because of some base pot thingy I don't know much
     
    Last edited: Sep 4, 2018
  10. 炎Exer炎

    炎Exer炎 Well-Known Member

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    Thanks Arakiel :bloodtrail:
     
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  11. Isra

    Isra Cock and Ball Torture Elite Member

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    Vani Lla
    Much potential very stat
     
  12. Namari Hikari

    Namari Hikari Well-Known Member

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    Ararararara
     
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  13. Arakiel

    Arakiel Well-Known Member

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    namarinamarinamari
     
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  14. Aly

    Aly New Member

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    Ara-san can I request for a7%cd3/4%cdcr16? Thanks so much!
     
  15. Arakiel

    Arakiel Well-Known Member

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    Potential : 62
    STEP #0: Critical Damage % +3 x1
    STEP #1: Critical Damage +1 x10
    STEP #2: Critical Rate +1 x1
    STEP #3: Natural MP Regen-7, Natural HP Regen %-7 x1
    STEP #4: Critical Rate +1 x15
    STEP #5: Critical Damage +6, ATK % +7 x1
    Success rate: 91%
    cd4 61%
     
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  16. Ericksson

    Ericksson Well-Known Member

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    Request ara-sama!

    Weapon
    non-original element
    crit rate+16
    cdmg +16

    for 95~100% success please
     
    Last edited: Sep 6, 2018
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  17. Zakubato

    Zakubato Member

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    Ara-san can I requeat for A7 Agi7 Cd16 for Arm
    Thank you Very Much
     
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  18. Namari Hikari

    Namari Hikari Well-Known Member

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    Ara-san OwO
     
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  19. Asga

    Asga Member

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    Hello Ara-san. Can i request atk+7% cd+16 cr +16 aspd +16% natural hp reg -7% dodge - 7 for 1h. Thx
     
    Last edited: Sep 6, 2018
  20. Arakiel

    Arakiel Well-Known Member

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    u can't add atk on arm sorry :(

    Item : Wood Sword
    Potential : 40
    STEP #0: Critical Damage +1 x13
    STEP #1: MDEF %-4 x1
    STEP #2: Critical Damage +1 x3
    STEP #3: Critical Rate +1 x15
    STEP #4: Dodge-7, Natural HP Regen %-7, MDEF %-3 x1
    STEP #5: Critical Rate +1 x1
    STEP #6: Fire Element +1 x1
    Success rate: 100%

    Item : 3rd Anniv Sword VII
    Potential : 55
    STEP #0: Critical Damage +16 x1
    STEP #1: Critical Rate +1, Dodge-7, Natural HP Regen %-7 x1
    STEP #2: Critical Rate +1 x15
    STEP #3: ASPD % +1 x16
    STEP #4: ATK % +7 x1
    Success rate: 100%
     
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