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The uniqueness of Spinning Slash

Discussion in 'Dual Wield' started by Lynxia, May 18, 2017.

  1. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    It turned out that it was just other factors increasing the whirlwind xD but it would be nice if it actually did increase it then the ice weapons would be cool to use
     
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  2. Lynxia

    Lynxia Musketeer

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    i know right lol
     
  3. LeonLCE

    LeonLCE Well-Known Member

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    I don't know if this help. I tested already with 1:1 Dex:Int and 1:1 Dex:Agi.
    * 1:1 Dex:Agi Spinning Slash get 380 per tick
    * 1:1 Dex:Int Spinning Slash get 280 per tick
    In my humble opinion, i don't think spinning tick counts as magic based since it can be evade(Or maybe because of 2nd and 9th hit get evade)

    anyway corret me if I'm wrong ><
     
  4. mayam

    mayam Elite Member Elite Member Epic Member

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    Its not matk based its patk based and also during damage calculation it acts as physical.
    But when affecting proration only then it is considered as magic.
    I know its really confusing when games break their own rules like that ._.
     
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  5. LeonLCE

    LeonLCE Well-Known Member

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    I'm just tested it out from curiosity of above comments XD. And yea, remember that spinning slash tick are once cannot evade. But after some maintenance, it's can be evade. Asobimo's play. ._.
     
  6. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    IDK Why people still think that Spinning Slash Tick damage increases based on MATK or even INT. it doesn't. There's three types of damage, Physical, Magic and Normal. If it doesn't count as Physical, it can also be considered as Normal damage, not just Magic.

    It's a physical skill that deals 2 types of damage. Reason why it prorates on itself.
     
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  7. LeonLCE

    LeonLCE Well-Known Member

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    So that's mean the damage is based on atk and stat but the proration of its is count as physical/magical/normal, right?
     
  8. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    and one reason why I say it's considered as Normal damage is because even if i spam spinning slash and the ticks are the only that hit, the magic damage that Mages do also increases. So saying that it is considered Magic damage while boosting Magic damage dealt by Magic skills is just absurd.
     
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  9. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    The damage is based on ATK. not increased by stat, unless the stat increases the ATK. It's counted as only one type of damage for the initial, and another for the spinning.

    reason why you get lower damage from DEX:INT than DEX:AGI is because you lose ATK from moving those points from AGI to INT.
     
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  10. LeonLCE

    LeonLCE Well-Known Member

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    Umm.. did you read carefully? Actually nevermind, my english is not that good and you all too picky on my english *cri*
     
    Last edited: May 21, 2017
  11. mayam

    mayam Elite Member Elite Member Epic Member

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    I will record a video of magic attacks reducing when spinning is spammed ._.
    @TheXIIIthGuy lets go test spinning slash for the 200th time
     
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  12. Lynxia

    Lynxia Musketeer

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    Wow cant believe it gotten so crazy here xD .From carefully reading the past comments no one 100% said that spinning slash is INT based. Some had thier curiousity but quickly found out spinning slash not being INT based through some test.:)
     
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  13. UfuLamb

    UfuLamb Well-Known Member

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    Has anyone tested if spin slash increases normal attack dmg too? If it doesn't then its normal attack proration, if it does then its a whole new hidden PROration... Lets call it "kirito proration" jk... >~<
     
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  14. Lynxia

    Lynxia Musketeer

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    it increases normal attack too check my 2nd video at the top of page 1 on this thread. When you mentioned "If it doesn't then its normal attack proration, if it does then its a whole new hidden PROration...". is a point i was trying to makes in that video.
     
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  15. Lynxia

    Lynxia Musketeer

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    Here an updated video i just did, cuase some were saying that the other hits after the inital hit of Spinning Slash were helping in the increase of skill attacks and normal attacks. This video only hits Metal Stinger with inital hit only and it still does that same thing. Check it out ;)
     
  16. Lynxia

    Lynxia Musketeer

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    *In Responds to this comment you made earlier in this thread* Check out this video here. MS gets hit with only Initial hit of spinning slash and the skill still prorates. :)
     
  17. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    yes technically it will still prorate because you hit it with a skill that deals physical damage on initial, so the damage of auto attacks will go up. you can try it also with astute, and it will also prorate for auto attacks.
     
  18. Lynxia

    Lynxia Musketeer

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    i know normal attacks will still increase for astute, but noticed the skill's damage still increased. After posting this video i tested a combo (with spinning slash in it) without hitting ms with any of Spinning slash hits(by using the combo on a steep downward hill) and there were no proration. If you want i can make a video on me using a combo only hitting MS with the initial hit. :)
     
  19. Cypherian

    Cypherian Dual Doggo! Bork bork! Super Likable Elite Member

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    i just tested it and it works only with spinning slash. if combo'd with other skills that deal damage like trigger, astute, twin or hard hit, the damage goes down. regardless of the position of the skill in the combo, the damage goes down if spammed, but if its only done with spinning slash or with other skills that do not do damage, the damage goes up.
     
  20. Azin.

    Azin. Brawler Enthusiast Elite Member

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    spinslash initial hit prorates since it hits the enemy
    not only the ticks that prorates also the initial hit..
     
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