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Updated healer build and equips?

Discussion in 'Toram Online Class Discussions' started by 15miles, Jan 31, 2018.

  1. 15miles

    15miles Well-Known Member

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    Hi, I’m old player returning back after like 1-2 years.

    Right now I’m aiming for high bless value (int>vit) so I’ll be looking for int+matk increasing equips, although I will also get maxhp% equip on add/special.

    Is int7%matk7%int14 good for staff and armor?

    Is albero shield good one?

    Is unicorn helm good for add?

    Is beast talisman okay? (20%hp)

    Thank you :)
     
  2. Komibii

    Komibii [TITLE] Elite Member

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    That's good setup, but you might want to consider curled horns or a tyrant greivance for your additional, and a philosipher's ring for your special gear if you want more MATK instead of hp.
     
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  3. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Coffin shield offer matk, but if you missed that, it will be a long wait for you.
     
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  4. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    U could have like 13k hp without any hp% equipment, iconis is good too, and have around 3k matk, more if full 2s and even more if u use the new staff from new mq boss, u would have to +S it tho
     
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  5. 15miles

    15miles Well-Known Member

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    Thank you all for your inputs!

    Greatly appreciate them ;)

    Regarding aura (brave aura, high cycle etc) is it recommended for full support?
    Do I need to get all auras for better support?
     
  6. fee.Rin.fine

    fee.Rin.fine Member

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    I use full support, and I personally maxed all the auras. The ones that you really want are brave aura and high cycle to maximize the damage output of the party, though. The Life Recovery skill acts a bit like another weaker bless, and the Mana Recharge can be pretty useful if you don’t have good ampr or MP Charge. You can also heal a bit with Mini Heal to help along with bless. Magic Barrier supposedly increases defense and armor performance, but I personally don’t so that much of a difference. It does help a bit, but I would rather buff up the party’s damage output and help end the battle faster. ;)
    With the new new update, however the auras should be able to support the party better than they had before, and there’s going to be a decent healing skill once they release the 150 Cap support skills.
     
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