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What is better for team heal support? Heal, Life Recovery or (Enhanced) Bless

Discussion in 'Toram Online General Discussions' started by coffee23, Sep 13, 2018.

  1. coffee23

    coffee23 Active Member

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    Hello guys I hope you help me.. Which of these skills are much better to use as a healing support for your PT? I'm not really on a support build.. im on dps, my build is INT>DEX>VIT.. but i have lvl10 first aid and i was thinking of having a heal skill also.. I have a spare of 21 sp.

    Should I go for Lvl 10 Heal - (i have recovery 10 so i will just spend 15sp)
    or Should i go for Lvl 10 Life Recovery
    or Lvl10 Bless with Lvl 6 Enhanced Bless - (short of sp xD)

    Thank you for your thoughts and opinion!!!
     
  2. 15miles

    15miles Well-Known Member

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    Life recovery gone when receive hit.
    Bless better with INT chars, with slow animation, applied on all pt members.
    Heal is good in any build and pretty high single target hp heal, but has cast time, and slow animation, plus you need to click on each member.

    If you maxed int, better enhanced bless, i guess.
     
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  3. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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    Heal has a cast time and is interruptible but the heal is very juicy. Good support for tanks. DPS, not so much as they either would have already used Revita/EB or either dead already. Heal can also be used to lessen revive time(Better than 1st aid if the timer is already low).

    Bless is good on both tanks and DPS. Just cast and forget.

    Life Recovery is bad.
     
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  4. Obrskn

    Obrskn Well-Known Member

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    Since you don't focus much on VIT, don't get life recovery.
    My recommendation:

    Bless and Heal.
    Bless -> mostly only effective on players with low Hp and on when the players are not getting damage in short period between each damage. Just cast and sleep.
    Heal -> instant, large Hp healing but has a cast time.
    -> I think it's
    Heal if you have high cspd, if not -> Bless
    * Instant for the large amount of Hp healing.
    * Not getting any argument
     
    Last edited: Sep 13, 2018
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  5. BK

    BK The Best Elite Burger Known To Mankind Staff Member MODERATOR Elite Member Epic Member

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    Ima say bless10 +enhanced bless10, put it in every combo u do, get high matk and make sure u can proc it 3 times in 10secs, u always want to use bless right when u get a bless tick so its like 435, 435 in the space of 1second 5secs later, 435, 5secs later u get 2 ticks again in the space of 1second
     
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  6. XDuskX

    XDuskX Well-Known Member

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    Semi-support/dps go with enhance bless and heal. Both are useful for the party and on yourself. Heal minimizes my revita usage. And if you have high matk your bless will be high. Life recovery is a supplementary if you go full support with vit as secondary or main stat.

    Alternatively you can just stick with bless+enhance bless. Heal is always good to have but if you can't fit it into your build its OK to not have.
     
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  7. coffee23

    coffee23 Active Member

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    i've reached my matk to 3240 atm.. Thanks so much
     
  8. coffee23

    coffee23 Active Member

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    I gonna go for Bless Thanks ::)
     
  9. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    For me the player who tanking needs the healing most and many dps hp (esp glass cannons) not that high bottles/revita is way faster heal for them. Even on my support i prefer bottles to heal myself even though i got a lvl10 heal and use my skills only for the party xD.
    And heal not only for healing, u can also use it for fast resu dead players when first aid mp cost becomes higher. Mini heal ( I MEAN BLESS) nice too since itll buffs all in 1 cast for me its just not my cup of tea due to the sp required.
    Stacking up healing skills might not be wise since the Tank is the only member might benefit from it much and many tank can also have their own heal in pdef, fighters high, bite, etc. plus they got high defenses.
    The only reason i see tank needs a 3rd party heal is from those burst huge boss dmg atks. Thats why i only chose heal.
     
    Last edited: Sep 14, 2018
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  10. coffee23

    coffee23 Active Member

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    Is reviving using heal really effective? I never done that before.. I have lvl10 First Aid, when i partied at a so very good PT that dies everytime im having difficulties to revive them -_- sometimes my first aid reaches 13mp and boss turns it aggro to me ._.
     
  11. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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    Mini Heal(10) = Flat 10 seconds

    Heal(10) = Flat 30 seconds
     
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  12. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    I mean the bless/enhanced bless nice too not the mini heal

    I wanted to add to what i said that there's always an exemption like when you farming with guild or regular farm buddies thats coordinated and maximizing each skills that can reduce dmg (using aegis/protection + always in the guardian/sanctuary range + gloria + etc). Those may reduce dmg and prevent dps from getting rip in 1 shot that can make minute heal skills like bless, enhanced bless, life recovery, etc more than enough.
     
    Last edited: Sep 14, 2018
  13. XDuskX

    XDuskX Well-Known Member

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    When reviving others I use first aid then heal. First aid three times then one heal. My first aid is lv7, at lv7 three uses brings down the counter to like 30sec approx and one heal finishes that. First aid is good at lv7~10. If you get heal later on I suggest when you revive use heal once first aid costs 400mp.
     
  14. Suondei

    Suondei Well-Known Member

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    I've enchanted bless and I'm using in combo with swift tag, it recovers 470+ hp every 5 secinds +on cast it looks alright to me :)
     
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  15. Jbazt

    Jbazt Into the Forsaken Realm of Consciousness Elite Member

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    Heal amount i think based on int and maxhp. My tank just prefer pdef and fighters high. and it might heal more higher if others with int stats mage/support cast it for you
     
    Last edited: Sep 18, 2018
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  16. Suondei

    Suondei Well-Known Member

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    I use it on my mage heal amount based on int and matk i guess
     
  17. Shivael

    Shivael Well-Known Member

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    Heal lv 10 => 3000 HP + 20% max HP and generate 300 aggro toward target (good to control party aggro)

    Bless + Enchanced Bless => depend on Int and M. Atk of caster (each 3 sec can heal to 400 if u have decent amount of M. Atk)

    Life Recovery is very situational skill..
    The heal based on your vit (255/3 sec) if u max your vit..

    But the downside.. This skill make every red zone attack from enemy become fatal attack to caster... (no matter how much Def u have or resistance.. Its gonna 1 hit KO :)))
     
  18. Niland Ree Flores

    Niland Ree Flores Member

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    You may just tap your party's HP bar (that green bar at the left side of your screen) and the Heal options will appear. No need to tap each member. Heal will work even if you're distant to your party. It's pretty convenient :)
     
  19. Lucifere

    Lucifere Angel of Rebellion Elite Member

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    Healer imo is hard to bring to this game with this mp system but maybe a 30% of your hp heal to one party member per 500mp and 30% for 1200mp with cooldown both skill could work or 7k hp with cooldown and 12k hp with cooldown. Well what i mean is adding cool heals but with cooldown.
     

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