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Experimental 210 Halberd/Assassin Build

Discussion in 'Halberd' started by erirya, Jul 8, 2020.

  1. erirya

    erirya Well-Known Member

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    erirya
    Total points - 283/287

    Blade Skill - 20 points
    Sword Mastery - 5
    Quick Slash - 5
    War Cry - 10
    Shot Skill - 30 points
    shot mastery - 5
    long range - 5
    quick draw - 10
    decoy shot - 10
    Magic Skill - 23 points
    Magic Arrows - 5
    Javlin - 5
    Lances - 5
    Impact - 7
    finale - 1
    Halberd Skill - 66 points
    flash stab - 5
    cannon spear - 5
    dragon tail - 5
    dive impact - 1
    dragon tooth - 10
    halberd mastery - 10
    quick aura - 10
    war cry of struggle - 10
    God Speed Wield - 10
    Mononofu Skill - 26 points
    Bushido - 5
    shukuchi - 1
    Two-Handed - 5
    Meikyo Shisui - 5
    Kairiki Ranshin - 10
    Guard Skill - 6 points
    Light Armor Mastery - 5
    Miracle Evasion - 1
    Assassin Skill - 51 points
    Assassin Stab - 10
    BackStep - 5
    Sicarius - 10
    Evasion - 10
    serum - 5
    Foresight - 10
    Shadow walk - 1
    Survival Skill - 11 points
    Short Rest - 5
    MP Boost - 6
    Support Skill - 15 points
    Life Recovery - 5
    Brave Aura - 10
    Battle Skill - 35 points
    Attack up - 10
    Whack - 5
    Critical up - 10
    Intimidating Power - 10

    Star Gems -> Reflex 1 Point.

    Combos
    2mp Decoy Combo
    Evasion -> Save(Decoy Shot) -> Smite(finale)
    Purpose: Provide Evasion Buff to everyone and send out decoy for MP regen.

    2mp Buff Up Combo + optional Dmg
    Kairiki Ranshin -> Save(War Cry) -> Consecutive(Meikyo Shisui) -> Smite(Assassin Stab) -> Smite(Finale)
    Purpose: Provides War Cry Buff, Kairiki Ranshin buff, and triggers Sicarius buff for DT spam. With these buffs and Brave Aura, I can raise my HB attack from ~4.3K to ~5K ATK. Additionally, Assassin stab does pretty good damage by itself. The interesting part of this combo is, you do not have to assassin stab. If you are > 4m away from the boss you can skip the assassin stab and go into another combo like the 1mp DT combo trick or 5mp DT spam.

    1mp DT Combo
    Reflex -> Save(War Cry) -> consecutive(Meikyo Shisui) -> consecutive(impact) -> Smite(DT) -> Smite(Finale)
    Notes: I put Meikyo Shisui in the middle because of the extremely quick animation and adding another skill for padding after save. Honestly, if you want to burn continuously you can put Kairiki Ranshin instead. I generally only do this if I trust the tank and I am extremely comfortable with the boss fight.

    5mp DT Combo
    Impact -> smite(DT) -> Smite (Finale)
    Notes: Your main dps skill, you this combo when your near max mana to produce the most damage. Max Mana = wasted DPS.

    Well everyone this is my current Halberd skill distribution that I am currently messing around with. The goal of this build is to active as many buffs as you can to do High DT damage. Even though DT does not need the physical armor penetration provided by Sicarius, the added +100 atk power seems quite interesting. I do not know if 15 skill points (minimum) are worth for this trade, but I guess I will find out.

    I also noticed that the DT animation seems to put a character closer to the boss than that of the HB auto attack range. So close in fact, that on some bosses I have experienced getting hit on front forward AOE attacks when attacking directly from behind. An example of this is the Patissia cake animation. Literally have to wait for the entire animation to disappear before I can dt, but I can still auto attack with no problems. So I may, swap out DT for Assassin Stab in certain situations.
     
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  2. Yunan

    Yunan Not Enough Salt Elite Member

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    Can you give a brief explanation on the playstyle? Like how you implement the new assassin skills into practice
     
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  3. erirya

    erirya Well-Known Member

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    Play style
    honestly, getting decoy shot up and running is really important since this build does not have chrono drive for mana regeneration.
    Once decoy shot is up and running getting buffs like Quick Aura and GSW x3 should be next. Only cast brave Aura if the boss fight will last longer than 30 seconds -_-.
    once buffed the fun can begin with dpsing.

    if your exactly behind the boss -> 2mp damage combo to trigger Sicarius buff.
    if your not exactly behind the boss you can do the following options ->
    2mp damage combo -> 1mp/5mp DT combo -> ignoring the assassin stab cast
    1mp DT Combo
    5mp DT Combo.

    I only spam 5mp DT combo when I am close to max MP. My goal is to finish the fight with roughly 50% max mp at the end of every fight. So I can que up again with out the rest of the party waiting on me.

    To be honest, I started messing with this build today and the results are sadly underwhelming. I will describe the short comings here.

    1) If the boss moves alot then staying behind the boss is quite a difficult task. Also to trigger backstab successfully on bosses that move a ton, I found to be quite difficult. Players that are better at this game than I am may not have this problem. When I failed to obtain the Sicarius buff I found myself thinking, "I kinda wish I DTed instead". Also, you lose DPS chasing the boss around. I think DW has a skill that allows them to get behind the boss instantly, which would allow DW to obtain this buff easily.
    2) the combo Kairiki Ranshin -> Save(War Cry) -> Consecutive(Meikyo Shisui) -> Smite(Assassin Stab) -> Smite(Finale) waste a lot of valuable Kairiki Ranshin time. This becomes less of a problem if you add Kairiki Ranshin to the 1mp combo. Doing so wastes a lot of EB or forces a 1HP DT style play. The 1hp DT style does work quite well in fin, just make sure to use dive impact on all floor AOE that provides a blind status aliment.
    3) the skill points used in the assassin tree are likely better used in obtaining chrono drive for mp generation and skills directly related to increasing damage without the need of a gimick.
     
    Last edited: Jul 9, 2020
  4. PutuKarma

    PutuKarma Well-Known Member

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    Well, if i recall DT will makr you jump close to 0-2m to the target, with thr HB auto attack range work as the limit for your skill to be able to hit or miss (if target move more than the auto attack range, then your skill be categorized as miss)
     
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  5. Phoenix。

    Phoenix。 Well-Known Member

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    I am using a similar build and it's working incredibly well so far. A few things: you should put long range lvl 10 as it's a damage buff for Dt. Also you would want backstep lvl 10 instead of 5 (additional damage for backstab) and shadow walk lvl 10 instead of 1 (20 max stacks instead of 10 so you can use the i-frame 2 times in a row).
     
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  6. Yunan

    Yunan Not Enough Salt Elite Member

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    I believe shadow walk have great damage potential and as it doesn't use mp(mainly referring to the evasion attacks) you don't have to be fixated on sicarius and backstab. There's also throwing knife to do normal proration. I don't think power wave would be good to have. Shukuchi+ forward evasion+shadow walk+backstab is the combo I think of when I saw the showcase of the lvl 4 assasin skills on yt
     
  7. Phoenix。

    Phoenix。 Well-Known Member

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    Yes Dt brings you to 1m range
     
  8. erirya

    erirya Well-Known Member

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    Shadow walk does do quite a bit of damage. From what I have experienced 1 point into shadow walk is equal to 1 stack. Since HB have alot of evasions being a dagger light armor build, having shadow walk for utility in the presence of few stat points seemed to be fine. Also, triggering it as a damage skill seems to be kinda gimicky. Personally I just think of this skill as a get out of jail free card that does a bit of damage. I will never really think of this skill as a DPS skill since I do not control every aspect of it. The one aspect I do not control is when the boss will use a move so I can trigger my shadow walk.

    Do you use DT in your build, or do you mainly Assassin stab? In order to obtain a lvl 10 backstep and a lvl 10 shadow walk and a lvl 10 long shot I would need to reallocate 19 skill points. Also, backstepping away from the boss to run up to the boss to assassin stab feel quite bad. This delay of moving backwards and running forward really is costly in DPS. When I do this action I keep thinking to myself, "I wish I just DTed". Honestly, I think I can do 2 DTs (5mp combo) by the time a character uses the backstep move and assassin stab. I hoped to use Assassin stab as more of a buff that had some damage to power up DT more. I think the optimal way for this build is to only allocate 15 points into the assassin tree to just obtain the Sicarius buff. Then to have Assassin stab as a free button, with no combo attached, to press when you are behind the boss just to obtain the buff for 30 seconds. I like the shadow walk skill, but for skill points availability its not feasible. If people really want shadow walk then for HB trading chrono drive and skimping out on war cry (10->5) for it would be the best bet.
     
  9. Phoenix。

    Phoenix。 Well-Known Member

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    Yep I use Dt as main dps skill. I agree with you, the backstep-backstab combo is quite annoying. Sometimes it also bugs out and my char suddenly does an auto attack when I arrive back at the boss with shukuchi instead of backstab. I just use Dt as main dps and use backstab when the opportunity presents itself. I don‘t think the sicarius buff is worth it for halberd. Afterall Dt can only make use of the 100 atk and not of the 30% pierce.
     
  10. PutuKarma

    PutuKarma Well-Known Member

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    Too bad that's not a bug. The bug is actually to be able cast skill after shukuchi for another weapon other than katana, but it seems devs doesnt really care about it, and making people think it's not a bug and actually a feature
     
  11. Phoenix。

    Phoenix。 Well-Known Member

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    Well not like that matters as long as a bug exists for years (like Decoy). I also don't see anyone pointing out that you should actually loose gsw and brave aura during the zantei "i-frame" that shouldn't be one.
     
  12. PutuKarma

    PutuKarma Well-Known Member

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    Well, that's because zantei reducing damage to zero, which equal to not taking any damage. Aside from that, who would want to report a bug that benefiting their own?
    Oh well, let's just stop this OOT conversation
     
  13. Ruten

    Ruten Well-Known Member

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    isn't evasion itself an useless skill?
    i mean XIIIth guy made whole video about how useless dodge stat is, or you use it to remove slow just?
     
  14. PutuKarma

    PutuKarma Well-Known Member

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    Evasion and dodge are different stat here, whilr dodge is suck, evasion is useful after the rework

    Edit: lol, sorry forgot that assassin ST have passive skill called evasion
     
    Last edited: Jul 26, 2020
  15. Ruten

    Ruten Well-Known Member

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    read again pls, im talking about evasion skill from assassin tree that increases dodge.
     

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