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Secondary: Salve-Maker Skill Tree

Discussion in 'Toram Online General Discussions' started by Rydalis Darx, Mar 13, 2020.

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Would you enjoy being able to play something like this in Toram Online?

  1. yes

    10 vote(s)
    100.0%
  2. no

    0 vote(s)
    0.0%
  1. Rydalis Darx

    Rydalis Darx Well-Known Member

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    Just like last time I decided it would be fun to go and do the skills for a skill tree again. This time it's a smaller skill tree and not as grandiose as the last one, but it is something I wouldn't mind seeing in the game in any usable form. Here's what I got for you all. Honestly, not the most confident with this one.
    [​IMG]
    [​IMG]
    Heres the other one I did if you didnt see it a long time ago: https://toramonline.com/index.php?threads/weapon-whip-skill-tree.48371/
     
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  2. Insane23

    Insane23 Well-Known Member

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    Now I want to throw a molotov at venena
     
  3. Rydalis Darx

    Rydalis Darx Well-Known Member

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    I forgot to put that Molotov is Fire elemental
    Though you could probably assume that.
    But with the damage being similar to storm with more hits it wouldnt be that bad.
     
  4. Jackal♧

    Jackal♧ Well-Known Member

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    *Throws molotov at Mom Fluck*
    *IT IS NOT VERY EFFECTIVE*
     
  5. Insane23

    Insane23 Well-Known Member

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    It would've 5.8 skill rate at level 10 against 3 of staff storm, thats almost double damage since both skill constants are negligible. My smited storm on int>luk char at venena does about
    50k per hit when properly prorated, so it would be about 100k for an int>tec char, which is pretty good considering venena won't avoid any hit.
    Btw, I just want throw a molotov on her because I hate going there haha
     
  6. Rydalis Darx

    Rydalis Darx Well-Known Member

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    Same
    so 250k to 500k damage huh, nice
     
  7. Insane23

    Insane23 Well-Known Member

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    Storm has 6 hits tho
     
  8. UfuLamb

    UfuLamb Well-Known Member

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    There is a class in iruna called alchemist

    It is an ailment centric class that has both physical and magic skills and the ailments dmg scale with production lvl, and requires certain crafted items to cast skills.

    So i think molotov can be changed to cocktail so that it can change ele depending on your weapon. Or if you want have a consumable item that changes the ele of skills for a certain amount of uses, ex. Box of fire beads, box of ice beads etc. Will change the effect for 10 uses

    And maybe circle of life can be targetable and will consume any item to add an instant aoe effect on impact, just as if the player hit has consumed the item. ex. Revita6 7k heal, blade oil +5% +100 unsheathe, death truffle....


    I really like the skill tree, it really reminds me of alchemist from iruna, indeed salve maker would give more power to our tech based chars, while giving justice that this is for a production based class.
     
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  9. Rydalis Darx

    Rydalis Darx Well-Known Member

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    Yeah I didnt wanna do item based because I find it monotonous to hold a lot of items for specific skills. But, I do want these type of skills in Toram. I was just bored so I decided to make more skill trees like my first Whip one. It took my 20 minutes to make all of this, and 1 minute to lie to everyone that it's real since we been getting a lot of skill trees lately.

    I also do this as a way to do game design reports for when I become a game designer, and as a way to prove to myself I want to be better than Suzuki P.
     
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  10. Undead

    Undead Well-Known Member

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    This is nice like the whip skills, although not inplemented for dancers atleast, I also wish theres a hammer exclusive skills like whirlwind, hammer throw or hammer uppercut, but oh well, the merchant skill is just around the corner too... I also remembered my post where a lot became my victims in the end.

    I think the first skill is good for tanks, but I wished theres a dex+tec or a vit+tec too :), to increase throw accuracy or increase heal effect :D, but the truth is, if this becomes a reality its going to help us level production classes, then again insane bosses appeared :(
     
  11. Rizer phoenix

    Rizer phoenix Well-Known Member

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    (Reads Molotov)
    (Flashbacks to GTA char throwing flaming bottles around)
    •-•; ) ...

    Though nice x3
    Its like a .. ‘stay still n watch em die’ skill tree xD
    Would definitely get it if it existed :’
     
  12. Rydalis Darx

    Rydalis Darx Well-Known Member

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    I wanted TEC characters to do something, INT was there because chemistry is very hard science. I'm kinda sick of TEC characters leeching and stuff, and I also dont like how you need to spend time leveling a character that has little to no use in battle. I see this as a way for TEC characters to contribute some mediocre damage while also being good support.
     
  13. Undead

    Undead Well-Known Member

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    And immune to fire already unlocked hehehe.
    Oh, support, I guess no need to worry about mediocre damage, full on support even for those with not enough skill points.

    Speaking of support, there's a bot out there that uses a full support buff spam but does not take hits even though it holds the aggro and the other player is free hitting the poor mini boss, or maybe it's just a skill i don't know.
     

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