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Can asobimo do things properly?

Discussion in 'Toram Online General Discussions' started by Lucifere, May 27, 2020.

  1. PutuKarma

    PutuKarma Well-Known Member

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    can't say for sure, but it's decent if we are talking about 3MP skill. I haven't tested it myself

    btw, i'm interested if 'knight's will' will boost provoke aggro or not
     
  2. Insane23

    Insane23 Well-Known Member

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    I think the skill needs to be lv10, I didn't notice it on my early tests too, but just confirmed it
     
  3. Kaisyl

    Kaisyl Elite Member Elite Member

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    About prayer from the priest tree, how much is the MATak boost and MP boost?
     
  4. Balugbog056

    Balugbog056 Well-Known Member

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    similar to war cry scalling but not exact 10%~15% boost
     
  5. ViPR

    ViPR Elite Observer Elite Member

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    I think it’s 10% for all weapons and 15% for MD main/sub.
     
  6. Balugbog056

    Balugbog056 Well-Known Member

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    i did test the boost is pretty similar to war cry near 10%~15% (like 1H=Staff , 2H=MD) but not exact
     
  7. PutuKarma

    PutuKarma Well-Known Member

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    Tested Fareth P.Pierce using lv17 char (ATK 547, VIT stat 150 rest DEX, using Red Steel Slayer sword, P.Pierce from stat 33%) on Zahhak (5% p.resist and 1k DEF if it still havent changed).
    The result is (when using binding strike lv10 without Knight's Will with maxed out Physical Proration)
    normal (0 stk) = 1922
    1 stk = 2375
    2 stk = 2777
    3 stk = 3230
    4 stk = 3657
    5 stk = 4107
    As for my auto attack and additional melee damage, it still 1 and didn't get any increase
    Can't get any damn correlation since my calculation result can't replicate the same number (probably because wrong binding strike multiplier and constant)

    Seems need to test it using auto attack and additional melee instead of using skills
     
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  8. ViPR

    ViPR Elite Observer Elite Member

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    Apparently Satellite Arrow has 100% phys pierce.
     
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  9. ViPR

    ViPR Elite Observer Elite Member

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    Do movement based skills like Sonic blade and back step count as “moving”? Will they reset Fareth stacks?
     
  10. Kaisyl

    Kaisyl Elite Member Elite Member

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    I think heavy artillery gunner is a viable build now, yes?
     
  11. Xiavu

    Xiavu Lurking Overlord of LOVE[L.O.L.] Elite Member Epic Member

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    Bet that it be one of weapon class on future updates. Well, one of my wish list is to have a loli cannon chick in toram that can spam finale and aoe ranged attacks. (Splash damage galore and gore!) Reminds me of my time waaaaaaaaaaay back as a launcher class of the Accrecia mech race in RF online(mastered the deploy flip to which is functional badass move too) *heavy metal race anthem* "Come here you meat! Your flesh is weak!"
     
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  12. Yunan

    Yunan Not Enough Salt Elite Member

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    Doubled? Would it work on provoke too?
     
  13. Kaisyl

    Kaisyl Elite Member Elite Member

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    Ah I doubt they'll add more weapons, the ones we have now are hell to work with and they have a ton of t4 skills still to add.

    As for heavy gunner, combing fareth from knight tree and shot/hunter skills should make it possible.

    Your equipment is bowgun/shield, heavy armor. Stats DEX (focus)/STR?

    Currently want to have a BG tank build with royal heal on it so I need to get rid of heal from support tree yet at the same time, that skill is useful for dead dps @_@.
     
  14. The Lost One

    The Lost One THOT BEGONE AGENT Elite Member

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    fareth scales with VIT right?
     
  15. Kaisyl

    Kaisyl Elite Member Elite Member

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    Yup
     
  16. +Aria Kanzaki+

    +Aria Kanzaki+ Well-Known Member

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    If it really does double provoke aggro then aggro% stats for tanks won't be as important anymore lol
     
  17. Kaisyl

    Kaisyl Elite Member Elite Member

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    I'm very sure there's gonna be some very high agro skills released soon.
     
  18. Insane23

    Insane23 Well-Known Member

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    It doesn't seem to affect additional aggro from provoke, so I suppose it works exactly like +aggro stat. Not 100% sure since I only tested with help of mercs, it wasn't exactly a controled test, but it basically took same number of hits (about 11) of defensive merc to steal aggro from provoke lv10 with knight's will vs without it.
     

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