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Question about Arcane Strike

Discussion in 'Secondary Trees' started by LapizLazuli07, Jul 30, 2020.

  1. LapizLazuli07

    LapizLazuli07 Well-Known Member

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    brOHwh
    I know it's probably not a very good DPS skill, but what I am after is the AMPR Buff. It's like Trigger slash but for SubMD
    So question:

    How does the skill level affect the AMPR Buff?

    Side Question:
    How does the skill as DPS work?
    What's the Skill Power and Multiplier from the MP Used?
    Also, How does this scale with Skill level?
     
  2. Phoenix。

    Phoenix。 Well-Known Member

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    Regarding the AMPR: +10 (Lv. 1-5), +20 (Lv- 6-10)

    Regarding the side questions:
    1: It's really bad. Assassin Stab outdamages it by quite a bit and doesn't consume your whole MP bar...
    2&3: Skill constant:500+50*skill lvl
    Skill multiplier:0.1*skill lvl+(0.6+0.04*skill lvl)*(MP/100){this MP is from MP bar only}

    If you wanna use arcane strike for the ampr you can just use it as a combo ender with a save tag. It consumes 0 MP then
     
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  3. LapizLazuli07

    LapizLazuli07 Well-Known Member

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    Ooooohhh so Level 6 should do good then
    Yup, I use it as save tag.
    Even back then I used it as an ender for my decoy combo. AMPR was so good

    Im gonna use it as my "Trigger Slash"
    It seems to do me more AMPR than a 10second Kairiki
     

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