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The fundamental problem with Toram Online

Discussion in 'Toram Online General Discussions' started by The Brahmnic Boy, Aug 30, 2020.

  1. Balugbog056

    Balugbog056 Well-Known Member

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    one of the most unbalance things in toram

    SKILL
    Decoy shot = making all class spamming machine is cancerous (top 1 imbalance thing in toram)
    GSW = Making very fast heavy weapon class dont make sense (this should base in agi)
    Entire Magic Skill Tree = This skill tree should be limited only to Staff/MD/Sub-MD (this kill weapon restriction system)

    Stats System
    STR = This one is already fine
    INT = Beside matk growth (this stats should increase High MP/MP Regen and M.Resistance)
    AGI = Scale FLEE MAX AGI CAP to Latest Boss / Increase ASPD growth (that give high difference to non AGI Class)
    DEX = Scale HIT MAX DEX CAP to Latest Boss / Increase CSPD growth (making after 1k cspd is meh)
    VIT = HP Growth is fine , this stats need HP Regen and P.Resistance

    it doesn't make sense that INT and VIT give DEF/MDEF instead P.RES/M.RES (this stats should gain from equipment)

    and make DEF/MDEF scale more balance (making after 250 def/mdef is useless. at level cap with Adv Garb vs Bark Mail literally dont give difference in terms of defensive stats)

    STR is not op because other stats utility is practically useless (useless flee/hit rate)

    This should be example of basic build scenario in STR vs AGI vs DEX

    STR DEX (high dmg, sometimes graze)
    STR AGI (high dmg , faster , always graze)
    AGI+DEX (high speed , sometimes graze)
    AGI+STR (high speed , more dmg , always graze)
    DEX+STR (non graze , more dmg)
    DEX+AGI (non graze , faster)
     
  2. Isra

    Isra Cock and Ball Torture Elite Member

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    Restrictions then come in how effective the skills are. Even if every weapon could use every skill the boosts from certain weapons would yknow... Kinda make it the same as it is now only wou can make shittier builds no one would use or solely use halberd because it has the highest attack stat in the game? Also idk about you but pulling a katana out my ass to use Tenryu when Im using a gun or knuckles is dumb. I get its a fantasy game but... Nah.
    Enter my paladin which uses 3 and still hits bug damage and a past THS build that used 3. They were off meta. Meta means you minmax your stats to get the best results. You do not have to follow it... Like at all.
    You choose skills and make your own "class". In a sense its the same thing, you just get proficiency points to spend every time to level up. You're not changing the system.
    Theres still 60+ levels left dumbfuck. You havent even reached T4 skills. You're way off of Dual Weild T4. You cant get Assassin Skills either. Don't even look at me with a black smith if youre under 200. You want some struggle? A grind? Get the last 60 level dumbass.
    You actually have a proficiency system here. Y'know that shit that you whined about earlier? If you don't like it then it prove my point that it doesn't fucking matter

    Yes ya do
     
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  3. Isra

    Isra Cock and Ball Torture Elite Member

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    They already made bosses crit resistant. The only reason "STR is so strong" is because the game made it so fucking easy to get 100+ crit to begin with
     
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  4. Kaisyl

    Kaisyl Elite Member Elite Member

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    It's strong by design, everything is centered around highest dps and STR is the stat that can universally give more no matter your build.
    You can argue no foresight was done when the stat system was designed and I'd agree.
    DEX is useless. AGI is useless. INT is only for the mages. VIT is useful... Until bosses start spamming fractionals.

    Making bosses crit resistant just adds power creep
     
  5. Isra

    Isra Cock and Ball Torture Elite Member

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    I can see them being useful if they added innate guard break and anticipate to them, thus making them confirm hits/not be reduced in damage
     
  6. Azin.

    Azin. Brawler Enthusiast Elite Member

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    Agi would be alot useful if they increase the aspd it gives(1k aspd at 255 what a joke) and remove motion speed limiter or just simply increase it up to 75%

    Or even giving em evasion recharge time would be useful af
     
  7. Balugbog056

    Balugbog056 Well-Known Member

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    guard break is fitted in str
    acticipate is fitted in dex

    but more importantly. max dex/agi lvl cap should able to match hit/flee in latest boss (in ulti diff)
     
  8. Isra

    Isra Cock and Ball Torture Elite Member

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    1k? Joke? Bitch I'm goin fast as shit with knuckles. Only need 4k-ish aspd to reach cap with GSW, and you can easily hit round 3.5k on full agi knuckles

    No. Hit and Flee will be useless, even if they made it based on level like they do with vit (I.E, vit gives more HP at higher levels) simply because the way the dodge/hit system works is poopoo garbage.

    And once again, +50CD is definitely great to make yourself hit harder but its not that busted. You can easily exchange for Agi/Vit on weapons that dont need it just expect to do lower damage.
     
  9. Balugbog056

    Balugbog056 Well-Known Member

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    you didnt get the point im not talking about in similar system VIT*LVL = HP

    MAX DEX and AGI (Lv.210 300stat) should be able to match latest boss hit/flee in ulti diff (in short proper scale)

    ex. in Dual sword (ignore proration because it depend on playstyle)

    STR 300 AGI 247 = more damage but always graze (your damage is irregular)

    DEX 300 AGI 247 = stable damage and never graze (your damage is consistent)

    AGI 300 ANY 247 = This only work to aggro holder but atleast make yourself untouchable in non magic and non aoe attacks
     
  10. Azin.

    Azin. Brawler Enthusiast Elite Member

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    4k aspd? Puny i have 10k aspd on my knux without gsw lol.

    gsw is the doom of high aspd knux build like mine but atleast we wont get 1hit by lot of bosses specially knux has no invincibility skill to cover your ass up
     
  11. Balugbog056

    Balugbog056 Well-Known Member

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    nah the aspd growth agi in knux is still too low. they are suppose to be fastest class. and relying gsw maximizing motion speed is diffferent thing cuz all class can use it. you cant even get 10% motion speed by relying AGI stats alone
     
  12. Isra

    Isra Cock and Ball Torture Elite Member

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    See above post
    Shadowwalk and Elegant Poise no longer exist
     
  13. Azin.

    Azin. Brawler Enthusiast Elite Member

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    Shadow walks only triggers if u dont have the aggro and can only be use 2times consecutively

    Elegant poist aint really an invincibility skill since u still get hit lmao
     
  14. Kaisyl

    Kaisyl Elite Member Elite Member

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    Yeah, hopefully not to normal attacks, those are rarely used. Thanks to their own design.
     
  15. Red_Fox

    Red_Fox Internet Pirate Super Likable Elite Member Epic Member

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    no, it does not.
    all 3 meteors together have a 20-40% chance to hit, depending on the size of the target mob. the LUK stat (or any other stat) has no effect on meteor's range or placement.
     
    Last edited: Sep 18, 2020
  16. catloaf

    catloaf Well-Known Member

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    Not sure if anyone already mentioned this, but I think it's weird for a decoy to not doing its job as a decoy. Isn't its purpose is to attract the target's attention? Something like, when you put a decoy on the field, your current aggro would transfer to the decoy and the boss would atk the decoy instead of you for a limited time. It'd make more sense like that bc bow/bowgun users don't have invincible skills to avoid boss atk in case they are the one having aggro, and it's the norm for a hunter to use a decoy.
    Bow/bowgun users can gain back mp way more easier than other weaps bc they're lr, so I think an ampr skill for weaps like bow and bowgun is not necessary.
     
    Last edited: Sep 18, 2020
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  17. Azin.

    Azin. Brawler Enthusiast Elite Member

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    This is how decoy works on iruna. Im kinda shock when decoy in toram doesnt do the same thing.

    It would be good if they change it to thid but thwy would need to equalise every weapons ampr. dw and sword skill will rain if decoy wont be an ampr type of skill. They really need some serious rebalancing
     
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  18. Kaisyl

    Kaisyl Elite Member Elite Member

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    Lol wut?

    Which smart guy had the wise idea to make decoy work like this...

    That kind of decoy shot would have great synergy with shadow evasion
     
  19. redsmite

    redsmite Well-Known Member

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    I mean mages aren't physical fighters so strength shouldn't be the main attribute of mages. But really I tested it and i find that int>str Finale deals more damage than int>dex Finale.
     
  20. Eusta

    Eusta Well-Known Member

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    Yes, decoy works like that in iruna online, but it can only be used by sniper players. Unlike in toram online where all players can learn decoy, but doesn't work like a real decoy.
     
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