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Having more crit damage vs more attack

Discussion in 'Toram Online General Discussions' started by Marxs, Jul 10, 2018.

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  1. Marxs

    Marxs Member

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    How much attack is the estimate equivalent of a crit damage. For example is 3% of your total crt dmg stat equivalent to your 50 of your total attack stat.
     
  2. Marxs

    Marxs Member

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    Assuming im at 95++ crit rate
     
  3. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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    Depends on Boss defence, How high your attack stat is, and the constant on your skills.

    Most of the time though, Multipliers(Crit damage) > than Constants(Attack).

    50 Attack beats 3% Crit Damage if the combined Atk and Skill Constant subtracted by monster's defense =< 3350.

    Example:
    Attack = 3000
    Skill = Buster Blade(2h)-- constant 300, multiplier 10
    Monster Defense = 200
    Crit Damage = 200%

    Attack - Monster Defense = A
    (A + Skill Constant) * Skill Multiplier = B
    B * Crit damage

    50 Attack:
    3050 - 200 = 2850
    (2850 + 300) * 10 = 31500
    31500 * 2 = 63000

    3% Crit Damage:
    3000 - 200 = 2800
    (2800 + 300) * 10 = 31000
    31000 * 2.03 = 62930

    50 Atk > 3% Crit Damage

    How about we make it so the result from Atk - Monster Defence + Skill Constant => 3400

    Let's change monster defense to 0 and add 100 to Attack:

    50 Attack:
    3150 - 0 = 3150
    (3150 + 300) * 10 = 34500
    34500 * 2 = 69000

    3% Crit Damage:

    3100 - 0 = 3100
    (3100 + 300) * 10 = 34000
    34000 * 2.03 = 69020

    Now, 3% Crit Damage > 50 Attack
     
    Last edited: Jul 10, 2018
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  4. xMage

    xMage New Member

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    How does +critdmg affect damage?
     
  5. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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  6. ToramRises

    ToramRises Well-Known Member

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    Am I understanding it correctly?

    Default Crt Dmg 150%
    If I deal 100 dmg to mobs, crt dmg is 150.

    Default Crt Dmg 150% + Str 100(Crt Dmg 20%)
    If i deal 100 dmg to mobs, crt dmg is 170.

    Default Crt Dmg 150% + Str 100(Crt 20%) + Weapon Crt Dmg+7%
    If i deal 100 dmg to mobs, crt dmg is 180
    (Crt Dmg 7% caculated from Default Crt Dmg = 10.5 = 10)

    Default Crt Dmg 150% + Str 100(Crt 20%) + Weapon Crt Dmg+20
    If I deal 100 dmg to mobs, crt dmg is 190?
    (Non % Crt Dmg 20 is added as Extra Crt Dmg 20% after total caculated Crt Dmg?)

    And Crt Rate is also working right this?
     
  7. bloodytolits

    bloodytolits Hiatus. Playing Ragnarok M Elite Member

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    (150 base + Str / 5{rounded down}) * Crit Damage% + Crit Damage Flat

     
  8. ToramRises

    ToramRises Well-Known Member

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    Thank you!
     
  9. mark o doom

    mark o doom Well-Known Member

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    lol this guy starts saying 1 thing about crit dmg %, gets completely misunderstood, then agrees with the misunderstanding? rip english
     
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  10. mark o doom

    mark o doom Well-Known Member

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    imagine the difference between critdmg% added flat to your base 150 value.... and critdmg% being added after calculating the critdmg based on your base critdmg + flat crit dmg... there's a huuuuge difference... first half of the post says this is the case, 2nd half agrees that the other way around is the case.... when will it make sense? XD
     
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  11. mark o doom

    mark o doom Well-Known Member

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    if 100 atk = 100 dmg and you crit it's 150 then if crit dmg% is calculated afterwards you'll get 225 (150-50%+150)if crit dmg% was added directly to 150 and it became 200 then your crit would've been 200 not 225. big difference, huuuge difference, so which is it? :< if there's no difference between how flat and percentages apply, i don't see why the game would separate their nominators...
     
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  12. screamingfox

    screamingfox Well-Known Member

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    My guy. Look at the post dates.
     
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  13. mark o doom

    mark o doom Well-Known Member

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  14. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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  15. mark o doom

    mark o doom Well-Known Member

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    kuchiyose: edo tensei!!!
     
  16. FrostHydra97

    FrostHydra97 Well-Known Member

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    Is it really necessary to revive a thread that has already stopped since 4 years ago just for this?
     
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  17. mark o doom

    mark o doom Well-Known Member

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    you realize this entire phrase contradicts the essence of any form of learning? the only way to gain any new knowledge is to go through old stuff... you do realize? or are you going to tell me i shouldn't learn Pythagoras because he's been dead for thousands of years?

    it's not even your thread in the first place.... so if you don't know the answer and just stay out.

    why bother with such a "do nothing comment" like is it necessary for someone to revive a thread? if the thread was off limits it should've been made off limits. if i can post on it, then i can post on it. if anyone knows the answer, then they're free to answer.

    seriously though, your reactions have been quite disgusting. stop acting like you're so good at this game and so active on this forum, that you have some sort of right to decide what threads are dead have to stay dead or are not or whatever.

    who the hell do you think you are? lol? clearly whoever manages the forum thinks it's ok to post on these, as they're not closed.

    i'm gonna stop myself here before i get into more details about how unfriendly, uninterested, incompetent so far most people i've interacted with about toram have been... but yeah, be toxic, lol, you're free to be toxic, go ahead, be toxic :> also while you soak a dip in your well of toxicity, i hope you take a good sip and die.

    and by the way... on whether something is really necessary or not.... why is there even a forum for a game is such a thing really necessary? asobimo didn't make the forum, clearly they don't find it necessary... yet someone made it, because they found it necessary. then again here you are questioning my necessities... thanks for the concern pal, but unless you got an answer to my question, get lost.
     
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  18. screamingfox

    screamingfox Well-Known Member

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    Whoa whoa. We're not saying, don't ask questions. We're saying post new discussions instead of necro posting in a 4 year old thread. This helps everyone, by consolidating relevant information to properly timelined threads. People looking for information are now going to have to see this thread, read through outdated info and find their answer toward the bottom of the thread, if at all.

    As for your question it's been answered before but i'll amswer it.

    Current formula for crit is as is.
    Stat fill:
    if str > agi, stat fill = Str ÷ 5
    if agi < str, stat fill = Agi ÷ 10
    if str == agi, stat fill = something like (Agi + Str ÷ 10) or (str ÷ 5)

    Anyway, after that the rest of the formula is like this.

    [150 + stat fill] × Critical Damage % + Flat Critical Damage

    So to answer your questions.

    • Base Critical damage starts at 150.
    • Critical Damage % is a multiplier of your base critical damage stat. Which is increased through Strength or Agi.
    • Flat Critical Damage is, well, flat critical damage.

    This all holds till you hit 300 Crit Damage, where critical damage increases are penalized, but eh. Get into that another time.

    If you wamt more up to date info I'd recommend Amino Apps Toram community, since they're still pretty active.

    They might also shit on you for your bad arguements in defense of necro-posting. Then again, a lot of people over there don't know how to take an L and learn from the experience as well.

    But if you want to ask more questions I recommend posting a new post. So that your question, if it hasn't been answered in years or months, can present you with current information.

    Also, keep in mind that there might be a reason people are toxic to you. Consider why. Cause peoole, even in Toram (which has low toxicity), don't tend to start out or become toxic without a reason. Just a note.
     
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