no no, I mean even if u enter next boss fight with 0 MP, u'll still get 100 MP from Emergency MP heal activating guaranteed
isn't this mainly for farming mobs and not bosses? a better fit for ur idea would probably be emergency MP heal
it means the cooldown of auto item being doubled(total of 20s), is just so u don't abuse the free auto-item, this rewards u for not using...
need confirmation here, a few ppl told me that meikyo preserver works on multiple skills when they tried it recently, I don't have one personally,...
Confirmed, range threshold increases by lv, heal still stays at 100HP per 10 sec, opposite effect still -100HP per 10sec max lv is lv 5 need...
it's funny when u're afk, u keep getting damaged like something keeps pinching u but ur natural HP regen so high that it doesnt matter...
any further than this distance, the heal turned into -100 HP I'll do more testing tomorrow, one thing I'll say, it's annoying when u get damaged...
if u guys can contact them, I have this to add as well I tested it and it doesn't say what increases when u level it up, it can be leveled up,...
I noticed u mentioned @cal.s, Idk if u already know but there is a google docs with @cal.s name in there as well...
for bow combos, do u really need Finale? why not just end it with Holy Fist, Smash, Kick or any other short ranged skill that u only need 1 skill...