anyway regardless of the topic legend says if your not japanese then your opinion doesnt matter to asobimo in short asobimo only reply to...
they should remove auto item system instead give action movement without cooldown like how skill works to make healing skill more useful or more...
(mp restore/50)+current mpierce = cap at 50%
being 2nd weapon skill tree doesnt mean advance tree. and you cant even put some proper conclusion on it and cleary knight does better vs ds dps...
armor = str10%,cd21,cd10%,cr24,cr24%,accu -14,-accu-5%,nat hp -24 (black shadow + srd crysta ex. goph) this arm work in any class without penalty...
there's no such advance thing on ohs skils cuz dual sword is like different kind of weapon set infact ohs already get proper treatment vs ths in...
gsw limitation to class maybe so it would fix difference class speed advantage in agi class since this game has motion cap which literally all...
you only need atleast 40% mspd cuz you have rush already. also its easiest to max motion kn cuz it has highest aspd weapon growth and many op...
both useful energy control gud for semi or anni for being glass but for me energy control do better job cuz your not restricted doing ailments and...
same speed animation on your character but it connect more faster the dmg into enemy
give boss anticipate stats
[ATTACH]
if would use sh barehand highest output atm is like 2.5m~2.7m damage range on miniboss (no brave/whack and full 2s build) no dte armor/food
the damage scalling is good. the main problem is qi gain mechanics
Barehand Stability gain DEX 3 = 1% Stability
CSPD on Magic Should Rework like this 1000 CSPD = -1s Reduction Why? because its impractical that all magic skill need 10k cspd to instant...
actually your the one hypocrite who cant accept reality because that 99% people talking about new knight give creep about tanking also no one even...
boss exp need to adjust to higher level because miniboss has higher base exp vs normal boss with same level (poorly scale design) also they...
20% aggro + 10% w/shield (30% total) and get knight will you basically get ez 50% aggro (it gives 20% aggro)
Soul Hunter Skill Info Multiplier (in All Weapon) First Hit = 10 Second Hit = 5+stack Additional Multiplier Bonus on First Hit OHS = STR/200...