I too am a Toram/Iruna player, much more active on Toram but I've made it to the end of current MQ (still Episode 6) and have all Gladiator Skills...
Just another fact of Absolute Accuracy some people still don't realize, it guarantees you don't Graze on those pesky high-Dodge bosses even though...
Agreed, aside from having high HP for a mercenary build, there's a good reason why pretty much all Tanks (except for Barehand) still use PDef...
When Aso makes newer bosses do ridiculous damage that will shred any player anyways regardless of build (like Ocula's Magic-damage energy rain...
The newest Knuckles from the new MQ boss (as of this writing) is the Oculasignio Knuckles, they look like really cool gauntlets & stay on your...
If this is anything to compare it to, we can take a glimpse at Toram Online's prequel Iruna Online. In that game, there is a special stat called...
Basically, there are three categories of attacks: Normal, Physical and Magic - Normal is attributed to your standard Auto Attack or special skills...
Yeah, oneshotting Mino Ulti isn't exactly a feat anymore either when we have modern Player-stat gear (even +20 still great) & T5 (especially...
Seems fair when you think about it, the classes that use STR + AGI instead of STR + DEX are the ones more likely to Graze on high Dodge bosses
Not completely, Crash is gonna be good for its Dizzy & Armor Break for potential fastkills.
Question, so I need Holy Light Lv10 so the damage is reflected in Holy Bible Lv10?
So a friend recently informed how Aso revised how they will detect "bots", apparently there have already been cases where alt accounts (by logging...
Is Sword Tempest affected by Short Range Damage% at all? Considering that its cousin Storm is affected ever since the Magic Range% update.
Here's the real truth though: You only need 250 Defense at minimum to have 20% Damage reduction. (1250 Defense is around 30% Damage reduction, the...
If Soul is seriously getting nerfed just because people think it's "too good", I think they're forgetting T5 Skills are coming anyways this year,...
Um, I thought it already did Magic prorate? It's still considered a Physical skill, which is why it gets stronger if you spam it. (RIP to Mages...
Did y'know Soul Hunt magic prorates? This pairs nicely with the Dual Sword skill "Spinning Slash", and the latter skill may be used as your opener...
I was wondering if Soul Hunt was categorized as a "Short Range Damage" skill (e.g. if Gravicep/Bapho and etc.) can boost it's damage?
That was a stupid bug from a few days ago, try updating Toram to the latest version to fix it.
So if I am understanding these hit multipliers correctly, the damage of the 2nd hit ranges from x0.5 to x1.5 as strong as the 1st hit?