yes as long as u have max all the necessary skills
im not sure if positive stats will go up (i have never seen before), but negative stats can become positive
cd7% full crit 16 or cd8% full crit 16?
Minimum Potential: 37 Step 1: add cdmg+1% (27pot left) Step 2: add cdmg+1, modify cdmg 7 times, each time adding +1, to end with cdmg+8 (3pot...
impossible
Minimum Potential: 60 Step 1: add cdmg+5% (10pot left) Step 2: add cdmg+1, modify cdmg 2 times, each time adding +1, to end with cdmg+3 (1pot...
Minimum Potential: 60 Step 1: add dex+1% (50pot left) Step 2: add dex+1 (44pot left) Step 2: add matk-7%, hp rec-7%, m.pierce-3% (182pot left)...
Minimum Potential: 62 Step 1: add matk+3% (2pot left) Step 2: add atk-7%, p.pierce-3%, acc-7 (176pot left) Step 3: add cspd+1%, modify 9 times,...
if u want 100% success, atk7% cdmg7% cdmg14 is 100%. formula on 1st page if u want to gamble Minimum Potential: 39 Step 1: add cdmg+3% (9pot left)...
Minimum Potential: 60 Step 1: add crit+1 (59pot left) Step 2: add crit+1% (58pot left) Step 3: add matk-7%, acc-7 (158pot left) Step 4: add...
ele+14%, cdmg+2%, cdmg+15 Minimum Potential: 39 Step 1: add cdmg+2% (19pot left) Step 2: add cdmg+1, modify 5 times, each time adding +1, to end...
arm Minimum Potential: 23 Step 1: add def+1% (13pot left) Step 2: mdef+1% (1pot left) Step 3: add matk-7%, acc-7, m.pierce-3% (169pot left) Step...
check ur step again, modify step by step. check if ur full tec check ur necessary skills i did it 5x on my pot62 arm, its not wrong.
max u can add is mp rec-3%. MP rec-7% is not possible. if u add mp rec-3% it gives less pot than mp rec-7
atk+7% is +7% to ur current atk atk+15 is +15 flat to ur current atk eg if u have 1k atk 7% gives u 70 atk 15flat gives u 15 atk
same formula and success rate as matk7% int7%. just change int7% to int14
if arm, no if weap, 1st page
for weap look at first page. 97% success w 62pot if 3% u cant do atk7% agi7% cd15 cr15 on arm
Minimum Potential: 60 Step 1: add hpRec-7%, mdef-7%, dodge-7 (186pot left) Step 2: add ele+14%, int+7%, matk+7% (-24=100%)
weap Minimum Potential: 62 Step 1: add crit+15 (47pot left) Step 2: add crit+1, modify crit 14 times, each time adding crit+1, to end with crit+15...