welcome to the forums =(^.^)= sadly a dead medium, but better for mental health than modern social media. maybe there will come a renaissance one...
power is the pet's weapon atk. every time it gains a level there's a 25% chance to increase power by 1. (unless power exceeds the pet's level.)...
if it works like equipment slots, upgrading should work as usual. alternatively, if it is treated as equipment you may even be able to use upgrade...
restart your device. this usually fixes most problems concerning loading and connection.
welcome to online services, where you have no rights because you signed "I agree" without reading it first. :P as per the ToS, customer support...
smiths become ever more specialised as their level increases. with the latest skills for reducing material cost the specialisation even extends to...
this is a fan-made forum, not affiliated with asobimo. if you want to send feedback to the developers, use the contact form within the game menu...
as far as i'm aware there is still no other game out there that offers the same gameplay. yet, the nature of the game itself hasn't changed. if...
and do you know that those people do have a signboard active? because if they don't there's nothing to see. another issue may be loading time....
be the change you want to see in the world
neither was that comment, but here we are. you can try the exp calculator on coryn.club but exp gain generally decreases greatly at the end-game...
training the pet when it's already exhausted.
each of the crafting skills add 1% per skill level to the success rate. TEC makes a noticeable difference. you really should make another...
welcome to the forums old and rusty used to gold long ago but now they're not cool anymore unless...?
crafting success depends on a few things: Difficulty Level - a requirement that must be met to unlock the recipe. it increases with your...
doesn't matter, everything stacks additively so the end result is the same. for best quality, capture/buy with maxed tamer skills for increased...
uh... well, obviously this project is long dead. i have started some other things, but currently i'm stagnated and procrastinating on everything....
let's say your hit is 125 and the enemy's FLEE is 150. it's an auto-attack, so no mp bonus. calculate [(FLEE+Level) - (HIT+Level)] for the hit...
welcome to the forums
"accuracy" as seen on equipment refers to the HIT stat on your stat screen. (likewise "dodge" refers to FLEE) hit rate is calculated by comparing...