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160cap Formula for Commonly Used Stats

Discussion in 'Toram Online Game Guides' started by Maki Balagtas, Aug 1, 2018.

  1. Maki Balagtas

    Maki Balagtas Member

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    P.s. I just adjusted the formulas on vocals' thread, so, thanks to them. ^^
    see http://toramonline.com/index.php?threads/stat-formulas-150cap-read-faq-first.27335/
    WEAPON

    Atk +7%, Stat +7%, Critical Damage +16
    Minimum Potential: 41
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (167pot left)
    Step 2: add atk+7%, stat+7%, cdmg+16 (-2 =100%)

    Atk +7%, Stat +7%, Critical Damage +7%
    Minimum Potential: 60
    Step 1: add hpRec-7%, mdef-7%, dodge-7 (186pot left)
    Step 2: add stat+7%, atk+7%, cdmg+7% (-24=100%)

    Atk +7%, Critical Damage +7%, Critical Damage +16
    Minimum Potential: 44
    Step 1: add cdmg+3% (14 pot left)
    Step 2: add cdmg+1, modify cdmg 2 times, each time adding +1, to end with cdmg+3 (5pot left)
    Step 3: hpRec-7%, mdef-7%, dodge-7 (156 pot left)
    Step 4: modify cdmg 12 times, each time adding +1, to end with cdmg+156 (117pot left)
    Step 5: add atk+7%, cdmg+7% (-15=100%)

    Atk +7%, Critical Damage +16, Critical Rate +16%, Critical Rate +16
    Minimum Potential: 49
    Step 1: add cdmg+15 (4pot left)
    Step 2: add crit+1% (3pot left)
    Step 3: add crit+1, hpRec-7%, dodge-7 (123pot left)
    Step 5: modify crit 15 times, each time adding +1, to end with crit+16 (108pot left)
    Step 6: modify crit% 15 times, each time adding +1, to end with crit+16% (93pot left)
    Step 7: add atk+7%, cdmg+16 (-12=100%)

    Critical Damage +7%, Critical Damage +16, Critical Rate +16%, Critical Rate +16
    Minimum Potential: 51
    Step 1: add cdmg+4% (11pot left)
    Step 2: add cdmg+1 (8pot left)
    Step 3: modify cdmg 1 time, each adding +1, to end with cdmg +2 (5pot left)
    Step 4: add crit+1 (4pot left)
    Step 5: add crit+1% (3pot left)
    Step 6: add hprec-7% (78pot left)
    Step 7: modify crit 15 times, each time adding +1, to end with crit+16 (66pot left)
    Step 8: modify crit% 15 times, each time adding +1, to end with crit+16% (51pot left)
    Step 9: add dodge-7, cdmg+7%, cdmg+16 (-6=100%)

    ARMOR

    Stat +7%, Critical Damage +7%, Critical Damage +16
    Minimum Potential: 52
    Step 1: add cdmg+3% (22pot left)
    Step 2: add cdmg+1, modify cdmg 6 times, each time adding +1, to end with cdmg+7 (1pot left)
    Step 3: add matk-7%, m.pierce-3%, acc-7 (169pot left)
    Step 4: add stat+7%, cdmg+7%, cdmg+16 (-22=100%)


    Critical Damage +7%, Critical Damage +16, Critical Rate +16%, Critical Rate +16
    Minimum potential: 59
    Step 1: add cdmg +5% (9pot left)
    Step 2: add cdmg +1, modify 1 time, to end cdmg +2 (3pot left)
    Step 3: add crit +1 (2pot left)
    Step 4: add crit +1% (1pot left)
    Step 5: add matk -7% (76pot left)
    Step 6: modify crit 15 times, each time adding +1, to end with crit+16 (61pot left)
    Step 7: modify crit% 15 times, each time adding +1%, to end with crit+16% (46pot left)
    Step 8: add cdmg+7%, cdmg+16, mpierce-3% (-6=100%)

    Stat +7%, Critical Damage +16, Critical Rate +16%, Critical Rate +16
    Minimum Potential: 54
    Step 1: add cdmg+16 (6pot left)
    Step 2: add crit+1% (5pot left)
    Step 3: add crit+1, matk-7%, m.piercce-3% (132pot left)
    Step 5: modify crit 15 times, each time adding +1, to end with crit+16 (117pot left)
    Step 6: modify crit% 15 times, each time adding +1, to end with crit+16% (102pot left)
    Step 7: add stat+7% (-13=100%)
     
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  2. VeeZuki

    VeeZuki New Member

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    Senpaiii
     
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  3. Aisha

    Aisha Member

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    Ty boss
     
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  4. ☆美咲•廲☆

    ☆美咲•廲☆ Well-Known Member

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    Can you give the minimum pot needed and the formula for this stat pls? For armor, thank you :oops: Crit rate+16 cdmg+16 cdmg+7% str+3-7%
    And this too, for weapon
    Atk+7%, cdmg+3-7%, cdmg+16, crit rate+16
    Thanks :)
     
    Last edited: Aug 4, 2018
  5. Limon

    Limon Member

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    Weapon with pot 60 ~= 75%.
    Screenshot_2018-08-07-19-44-17.png

    Armor with 60 pot ~= 80 %.
    Screenshot_2018-08-07-19-31-26.png

    Edit: got the stats wrong.
     
    Last edited: Aug 7, 2018
  6. RyeUshio

    RyeUshio The Blue Bull Super Likable Elite Member Epic Member

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  7. Maki Balagtas

    Maki Balagtas Member

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  8. longdaica09vna

    longdaica09vna Well-Known Member

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    If fc 16 on armor with m.atk and accuracy, what min pot needed?
     
  9. Yahallo_

    Yahallo_ Member

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    Have formula for Element, +14% dmg to element, Crit dmg+16? If so, please show it. Thank you
     
  10. mekp

    mekp Well-Known Member

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    50+ for 100% success rate with matk-7%, acc-7 . If matk-7%, magic pierce -3% , the pots is 59+ for 100% success rate.
     
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  11. longdaica09vna

    longdaica09vna Well-Known Member

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    Can you write the formula?pls
     
  12. mekp

    mekp Well-Known Member

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    For matk -7% and magic pierce -3%
    Potential: 59
    Step 1: Critical Damage + 5% (9 potential left)
    Step 2: Critical Damage + 1 (6 potential left)
    Step 3: Critical Damage + 2 (3 potential left)
    Step 4: Critical Rate + 1 (2 potential left)
    Step 5: Critical Rate + 1% (1 potential left)
    Step 6: MATK - 7% (76 potential left)
    Step 7: Critical Rate + 2 (75 potential left)
    Step 8: Critical Rate + 3 (74 potential left)
    Step 9: Critical Rate + 4 (73 potential left)
    Step 10: Critical Rate + 5 (72 potential left)
    Step 11: Critical Rate + 6 (71 potential left)
    Step 12: Critical Rate + 7 (70 potential left)
    Step 13: Critical Rate + 8 (69 potential left)
    Step 14: Critical Rate + 9 (68 potential left)
    Step 15: Critical Rate + 10 (67 potential left)
    Step 16: Critical Rate + 11 (66 potential left)
    Step 17: Critical Rate + 12 (65 potential left)
    Step 18: Critical Rate + 13 (64 potential left)
    Step 19: Critical Rate + 14 (63 potential left)
    Step 20: Critical Rate + 15 (62 potential left)
    Step 21: Critical Rate + 16 (61 potential left)
    Step 22: Critical Rate + 2% (60 potential left)
    Step 23: Critical Rate + 3% (59 potential left)
    Step 24: Critical Rate + 4% (58 potential left)
    Step 25: Critical Rate + 5% (57 potential left)
    Step 26: Critical Rate + 6% (56 potential left)
    Step 27: Critical Rate + 7% (55 potential left)
    Step 28: Critical Rate + 8% (54 potential left)
    Step 29: Critical Rate + 9% (53 potential left)
    Step 30: Critical Rate + 10% (52 potential left)
    Step 31: Critical Rate + 11% (51 potential left)
    Step 32: Critical Rate + 12% (50 potential left)
    Step 33: Critical Rate + 13% (49 potential left)
    Step 34: Critical Rate + 14% (48 potential left)
    Step 35: Critical Rate + 15% (47 potential left)
    Step 36: Critical Rate + 16% (46 potential left)
    Step 37: Critical Damage + 7%, Critical Damage + 16, Magic Pierce - 3% (-6 potential left)
    Success rate: 100.00%

    For Matk -7%, Accuracy -7
    Potential: 50
    Step 1: Critical Damage + 2% (30 potential left)
    Step 2: Critical Damage + 1 (27 potential left)
    Step 3: Critical Damage + 2 (24 potential left)
    Step 4: Critical Damage + 3 (21 potential left)
    Step 5: Critical Damage + 4 (18 potential left)
    Step 6: Critical Damage + 5 (15 potential left)
    Step 7: Critical Damage + 6 (12 potential left)
    Step 8: Critical Damage + 7 (9 potential left)
    Step 9: Critical Damage + 8 (6 potential left)
    Step 10: Critical Damage + 9 (3 potential left)
    Step 11: Critical Rate + 1 (2 potential left)
    Step 12: Critical Rate + 1% (1 potential left)
    Step 13: MATK - 7% (76 potential left)
    Step 14: Critical Rate + 2 (75 potential left)
    Step 15: Critical Rate + 3 (74 potential left)
    Step 16: Critical Rate + 4 (73 potential left)
    Step 17: Critical Rate + 5 (72 potential left)
    Step 18: Critical Rate + 6 (71 potential left)
    Step 19: Critical Rate + 7 (70 potential left)
    Step 20: Critical Rate + 8 (69 potential left)
    Step 21: Critical Rate + 9 (68 potential left)
    Step 22: Critical Rate + 10 (67 potential left)
    Step 23: Critical Rate + 11 (66 potential left)
    Step 24: Critical Rate + 12 (65 potential left)
    Step 25: Critical Rate + 13 (64 potential left)
    Step 26: Critical Rate + 14 (63 potential left)
    Step 27: Critical Rate + 15 (62 potential left)
    Step 28: Critical Rate + 16 (61 potential left)
    Step 29: Critical Rate + 2% (60 potential left)
    Step 30: Critical Rate + 3% (59 potential left)
    Step 31: Critical Rate + 4% (58 potential left)
    Step 32: Critical Rate + 5% (57 potential left)
    Step 33: Critical Rate + 6% (56 potential left)
    Step 34: Critical Rate + 7% (55 potential left)
    Step 35: Critical Rate + 8% (54 potential left)
    Step 36: Critical Rate + 9% (53 potential left)
    Step 37: Critical Rate + 10% (52 potential left)
    Step 38: Critical Rate + 11% (51 potential left)
    Step 39: Critical Rate + 12% (50 potential left)
    Step 40: Critical Rate + 13% (49 potential left)
    Step 41: Critical Rate + 14% (48 potential left)
    Step 42: Critical Rate + 15% (47 potential left)
    Step 43: Critical Rate + 16% (46 potential left)
    Step 44: Critical Damage + 7%, Critical Damage + 16, Accuracy - 7 (-6 potential left)
    Success rate: 100.00%
     
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  13. Musashi~~~

    Musashi~~~ Member

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    what about fc16 arm matk and accu negas? ty in advance
     
  14. mekp

    mekp Well-Known Member

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    Potential: 79
    Step 1: Critical Damage + 7% (9 potential left)
    Step 2: Critical Damage + 1 (6 potential left)
    Step 3: Critical Damage + 2 (3 potential left)
    Step 4: Critical Rate + 1 (2 potential left)
    Step 5: Critical Rate + 1% (1 potential left)
    Step 6: Accuracy - 7 (76 potential left)
    Step 7: Critical Rate + 2 (75 potential left)
    Step 8: Critical Rate + 3 (74 potential left)
    Step 9: Critical Rate + 4 (73 potential left)
    Step 10: Critical Rate + 5 (72 potential left)
    Step 11: Critical Rate + 6 (71 potential left)
    Step 12: Critical Rate + 7 (70 potential left)
    Step 13: Critical Rate + 8 (69 potential left)
    Step 14: Critical Rate + 9 (68 potential left)
    Step 15: Critical Rate + 10 (67 potential left)
    Step 16: Critical Rate + 11 (66 potential left)
    Step 17: Critical Rate + 12 (65 potential left)
    Step 18: Critical Rate + 13 (64 potential left)
    Step 19: Critical Rate + 14 (63 potential left)
    Step 20: Critical Rate + 15 (62 potential left)
    Step 21: Critical Rate + 16 (61 potential left)
    Step 22: Critical Rate + 2% (60 potential left)
    Step 23: Critical Rate + 3% (59 potential left)
    Step 24: Critical Rate + 4% (58 potential left)
    Step 25: Critical Rate + 5% (57 potential left)
    Step 26: Critical Rate + 6% (56 potential left)
    Step 27: Critical Rate + 7% (55 potential left)
    Step 28: Critical Rate + 8% (54 potential left)
    Step 29: Critical Rate + 9% (53 potential left)
    Step 30: Critical Rate + 10% (52 potential left)
    Step 31: Critical Rate + 11% (51 potential left)
    Step 32: Critical Rate + 12% (50 potential left)
    Step 33: Critical Rate + 13% (49 potential left)
    Step 34: Critical Rate + 14% (48 potential left)
    Step 35: Critical Rate + 15% (47 potential left)
    Step 36: Critical Rate + 16% (46 potential left)
    Step 37: Critical Damage + 16, MATK - 7 (-6 potential left)
    Success rate: 100.00%
     
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  15. Musashi~~~

    Musashi~~~ Member

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    woah 79pots for real? ty tho
     
  16. mekp

    mekp Well-Known Member

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    Well, the most common ones are to use matk% and magic pierce% as a reductions
     
  17. Maki Balagtas

    Maki Balagtas Member

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    this is wrong
     
  18. mekp

    mekp Well-Known Member

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    Well it wrote "what about fc16 arm matk and accu negas? ty in advance"
    matk without a percentage. By any chance, can we put matk (flat) and acc (flat) for full FC+16 with our current armor pots ?
    and the success rate ? , thank you .
     
  19. Ac7

    Ac7 New Member

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    How to fullcrit armor without -matk%
     
  20. mekp

    mekp Well-Known Member

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    Potential: 59 [The reductions are acc-7, acc-3%]
    Step 1: Critical Damage + 5% (9 potential left)
    Step 2: Critical Damage + 1 (6 potential left)
    Step 3: Critical Damage + 2 (3 potential left)
    Step 4: Critical Rate + 1 (2 potential left)
    Step 5: Critical Rate + 1% (1 potential left)
    Step 6: Accuracy - 7 (76 potential left)
    Step 7: Critical Rate + 2 (75 potential left)
    Step 8: Critical Rate + 3 (74 potential left)
    Step 9: Critical Rate + 4 (73 potential left)
    Step 10: Critical Rate + 5 (72 potential left)
    Step 11: Critical Rate + 6 (71 potential left)
    Step 12: Critical Rate + 7 (70 potential left)
    Step 13: Critical Rate + 8 (69 potential left)
    Step 14: Critical Rate + 9 (68 potential left)
    Step 15: Critical Rate + 10 (67 potential left)
    Step 16: Critical Rate + 11 (66 potential left)
    Step 17: Critical Rate + 12 (65 potential left)
    Step 18: Critical Rate + 13 (64 potential left)
    Step 19: Critical Rate + 14 (63 potential left)
    Step 20: Critical Rate + 15 (62 potential left)
    Step 21: Critical Rate + 16 (61 potential left)
    Step 22: Critical Rate + 2% (60 potential left)
    Step 23: Critical Rate + 3% (59 potential left)
    Step 24: Critical Rate + 4% (58 potential left)
    Step 25: Critical Rate + 5% (57 potential left)
    Step 26: Critical Rate + 6% (56 potential left)
    Step 27: Critical Rate + 7% (55 potential left)
    Step 28: Critical Rate + 8% (54 potential left)
    Step 29: Critical Rate + 9% (53 potential left)
    Step 30: Critical Rate + 10% (52 potential left)
    Step 31: Critical Rate + 11% (51 potential left)
    Step 32: Critical Rate + 12% (50 potential left)
    Step 33: Critical Rate + 13% (49 potential left)
    Step 34: Critical Rate + 14% (48 potential left)
    Step 35: Critical Rate + 15% (47 potential left)
    Step 36: Critical Rate + 16% (46 potential left)
    Step 37: Critical Damage + 7%, Critical Damage + 16, Accuracy - 3% (-6 potential left)
    Success rate: 100.00%
     

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