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2h sword tank?

Discussion in 'Warrior' started by garou1911, Jul 30, 2015.

?

Is a 2h tank recommended?

Poll closed Aug 29, 2015.
  1. Sure!

    5 vote(s)
    83.3%
  2. Balderdash!

    1 vote(s)
    16.7%
  1. garou1911

    garou1911 Well-Known Member

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    Just curious if this is viable and what the recommended skills/stats would be.

    Basically, I'm thinking about building a tank around the boss gob sword/BD armor and cape. I also have a 1h BD sword and could probably farm up a shield, but I just like the aesthetic of a tank with a big ole honkin' sword xD call it a personal preference.

    I'm not concerned with damage output, basically all I'm looking to do is get and maintain agro. Let the DPS worry about the HP.

    If possible I'd also like a break skill in there for when a 'proper' breaker isn't available, but that isn't required. My primary goal is to be as effective a tank as possible.

    I realize I could just experiment around but I thought I'd ask first to save both time and spina. Thank you in advance for any advice or thoughts you have to share ^^
     
    Last edited: Jul 30, 2015
  2. Fengz

    Fengz Member

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    Stat
    100 str
    Rest crit
    About 700hp, 6mp bar
    Skills
    Hardhit, astute, trigger slash, mp charge, assault.
    Combo
    Hardhit> astute(consecutive)> trigger(consecutive)
    Takes 2mp bars
    Equipments
    Vol sword 2h with roar(100hp)
    Wolf garb light model with roar(100hp)
    Cape with roar(100hp)
    Astri ring

    Pots set at 40% with revita II

    With this set up I can tank with insane dps.. Juz sharing..
     
    • Like Like x 1
  3. garou1911

    garou1911 Well-Known Member

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    TY for the advice.

    My main concern is keeping agro. My current is a mage healer setup, and I constantly steal agro from tanks. I want to make sure that doesn't happen and the boss is always focused on me. Do you ever have issues not having provoke/rage? How do you manage agro?
     
  4. Fengz

    Fengz Member

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    My main aggro is with my combo.
    Hardhit 3k
    Astute 4k
    Trigger 4k
    And they can varies up to 15k dmg per combo..
    Usually I will farm with 3 makes and I'm the breaker/tanker on volg boss..
    I will lost aggro if no mp or died due to boss fire aoe
     
  5. taarflaz

    taarflaz Member

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    Do you put any points into sword mastery?
     
  6. Antihero

    Antihero Vagabond

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    But you'd be missing two vital pieces of equipment for a tank, accordion fold-sword & shield?
     
  7. Fengz

    Fengz Member

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    Oh ya all 3 passives I max..
     
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  8. Fengz

    Fengz Member

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    Yeah but I'm not a tank. I'm a str-crit dpser and yet I can tank when necessary. I focus on getting astute smite to 14k, I dun focus on reducing incoming damage to 1.
     
  9. Antihero

    Antihero Vagabond

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    I see, it is an interesting build. I definitely agree with you on the aspect that holding a 2H sword definitely looks cooler than a sword and shield C:
     
  10. Fengz

    Fengz Member

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    Main design of this build is
    High Dps > to kill
    Mid dodge > save some pots
    Mid aspd > recover mp (trigger slash)
    Mid Hp 700 > tank
     
  11. Meow

    Meow Active Member

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    I've been considering a 2 hander tank, it's definately possible.
    I have a pure dps 2 hander and I can tank from the dps, its not intential but when you hit a 30k+ combo you usually end up tanking.
    The problem is its not reliable, if you miss or get alot of guards you dont have aggro. On some boss when people abuse magic wall and stun combos its almost impossible to get aggro but you'll be easily no.1 damage.

    Provoke is a must if your a tank, it doesnt miss (200mp at lv.10). On the tough ones if you dont have aggro it all goes pear shaped and people die :'(.
     
  12. David

    David Well-Known Member

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    What do you mean by consecutive after the skills I'm a 2h dps with str and crit as well and if I do all 3 of those skills consecutively it takes all my mana it costs about 500mp to do all 3 skills right after each other. Also are you saying you only have 700 hps
     
  13. Komoto Raynar

    Komoto Raynar Member

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    Consecutive is a skill attachment for Combos, it lowers damage and MP cost based on how far into the combo it's placed
     
  14. David

    David Well-Known Member

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    Hmm so how much less mp does it use instead and consecutive is a skill in a skill branch is what your saying?
     
  15. Komoto Raynar

    Komoto Raynar Member

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    I don't use Consecutive, so I can't say for sure.
    As for using it, when you're making a Combo in the combo menu, for the second skill on, there's a slot below the skill name that you can add an effect too. Consecutive is the first on the list.
     
  16. David

    David Well-Known Member

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    Wow I'm lvl 43 and I didn't even know that. Thanks I'll have to see where the combo menu is at maybe that's how it only cost 300 mp for the whole combo. Where is the combo menu?
     
  17. Tim Riggins

    Tim Riggins Well-Known Member

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    Here is some information on Combos and consecutive. The combo ability is unlocked by having a character that has 10 different skills. This is recommended an alternate character you won't really be using so that your primary character isn't gimped by purchasing unnecessary skills.

    Once combo is unlocked it will be available for any character. You start with 2 combo points. More combo points are earned by using the combo you create and completing the combo. Combos allow you to string together the different skills you have while applying various affects. Probably the two most used/beneficial affects for melees are Smite and Consecutive. Smite provides a significant damage increase while Consecutive reduces the mana usage for a skill. The mana reduced is based on the location of that skill in the combo. With Smite, astute can go from doing 3-4k dmg to 6-8k dmg if not higher.

    For example - First skill in combo = full cost. Second skill in combo has a reduction of 100mp. Third skill in combo has a reduction of 200mp. Fourth skill in combo has a reduction of 300mp, etc.

    Effectively you can string together 4-5 attacks using consecutive for only the cost of 100mp. The downside of consecutive is that it reduces the damage of the skill. This is offset by being able to use the skills more often for much less cost.

    As an example a combo I made is Astute - Hard hit - Trigger slash, which all three attacks cost 100mp (for 1h) ending in trigger slash which provides enhanced MP regen before using the next skill. Alternatively I can also make a combo: Astute - hard hit - sonic blade - spiral air - trigger slash, getting 5 skill uses for the cost of 100mp (200mp for 2h). Again I end with trigger slash to provide enhanced mana recovery.

    To make the first combo I mentioned it will require 4 combo points. 1 combo point per skill added to the combo and 1 combo point per ability added to the skill.
     
  18. Tim Riggins

    Tim Riggins Well-Known Member

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    If you want to use a 2h sword to tank here is what you should go with for skills: This gives you alot of extra skill points to play around with however you want.

    Hard hit - 5 points (can go to 10 points for more reliability) - This is your break skill
    Astute - 10 points - This provides DPS when you want to solo or even in fights
    Trigger slash - 6 points (at least) - 6 points reduces the mana cost by 100mp and this skill helps generate mana back.

    Knight skills - (these are where you will generate, hold, and keep aggro)
    Provoke 10 points (you can also do rage sword if you want a melee attack that to gain aggro)
    Alternatively go Provoke 5 points and Rage sword 10 points.

    Survival skills
    safe rest - 5 points
    Hp boost - 10 points (this gives you 1k extra hp)

    Guard skills (here comes to personal choice and only pick one) Both of these skills help mitigate damage.
    Heavy armor - 10 points (if you prefer the look of heavy armor) This increases guard rate.
    Light armor - 10 points (if you prefer light armor) This increases evasion rate.

    Stats - This breakdown will provide you good solo DPS so you can mess around on your own and have fun. If you find yourself missing too much you can also lower str and increase dex.
    100str - Good dps
    40Vit - extra defense and hp
     
  19. David

    David Well-Known Member

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    Thanks that helps clear up a lot of stuff with combos.
     

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